My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Witch Electro Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Miner
Giant Snowball
Royal Recruits Witch Miner Little Prince
Zap
Witch Little Prince
Barbarian Barrel
Royal Recruits Bomb Tower Witch Electro Wizard Little Prince
The Log
Royal Recruits Witch Little Prince
Earthquake
Bomb Tower Witch
Arrows
Royal Recruits Witch Little Prince
Royal Delivery
Royal Recruits Witch Miner Electro Wizard Little Prince
Fireball
Bomb Tower Witch Electro Wizard Little Prince
Poison
Royal Recruits Bomb Tower Witch Electro Wizard Little Prince
Lightning
Bomb Tower Witch Electro Wizard Little Prince
Rocket
Bomb Tower Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Little Prince Fireball Bomb Tower Electro Wizard Witch Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Miner Little Prince Fireball Bomb Tower

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Electro Wizard
Fireball
Miner Electro Wizard Mega Knight Little Prince
Bomb Tower
Witch
Miner Mega Knight
Miner
Fireball Witch Electro Wizard Mega Knight
Electro Wizard
Royal Recruits Fireball Miner Mega Knight
Mega Knight
Fireball Witch Miner Electro Wizard
Little Prince
Fireball

Defense Synergies 0 11

Royal Recruits
Fireball
Bomb Tower Miner Electro Wizard Mega Knight Little Prince
Bomb Tower
Fireball Electro Wizard
Witch
Electro Wizard Mega Knight
Miner
Fireball Mega Knight
Electro Wizard
Fireball Bomb Tower Witch Mega Knight Little Prince
Mega Knight
Fireball Witch Miner Electro Wizard
Little Prince
Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Electro Wizard
Bomb Tower Royal Recruits Witch Electro Wizard Mega Knight
Bomb Tower Witch Mega Knight Royal Recruits Electro Wizard
Royal Recruits Bomb Tower Witch Electro Wizard Mega Knight
Royal Recruits Fireball Bomb Tower Mega Knight
Fireball Bomb Tower Electro Wizard Mega Knight
Electro Wizard Fireball Bomb Tower Witch Little Prince
Royal Recruits Fireball Bomb Tower Electro Wizard Mega Knight
Witch Royal Recruits Bomb Tower
Royal Recruits Miner Electro Wizard Mega Knight Little Prince
Witch Electro Wizard Royal Recruits Fireball Bomb Tower Mega Knight
Fireball Witch Electro Wizard
Royal Recruits Bomb Tower Mega Knight Fireball Witch Electro Wizard
Fireball Bomb Tower Mega Knight Royal Recruits Witch Electro Wizard
Royal Recruits Bomb Tower Electro Wizard Mega Knight
Bomb Tower Royal Recruits Fireball Electro Wizard Mega Knight
Bomb Tower Mega Knight Royal Recruits Fireball Witch Electro Wizard
Fireball Bomb Tower Mega Knight Royal Recruits Witch Electro Wizard Little Prince
Bomb Tower Witch Royal Recruits Fireball Electro Wizard Mega Knight Little Prince
Royal Recruits Bomb Tower Electro Wizard
Royal Recruits Mega Knight Fireball Bomb Tower Witch Electro Wizard Little Prince
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Fireball Witch Electro Wizard
Fireball Electro Wizard Bomb Tower Miner Mega Knight
Royal Recruits Mega Knight Bomb Tower Witch Electro Wizard
Royal Recruits Mega Knight Fireball Electro Wizard
Royal Recruits Witch Mega Knight
Fireball Bomb Tower Witch Electro Wizard
Royal Recruits Fireball Bomb Tower Witch Electro Wizard
Mega Knight Royal Recruits Bomb Tower
Royal Recruits Electro Wizard Mega Knight Fireball Bomb Tower Witch
Royal Recruits Witch
Mega Knight Royal Recruits Bomb Tower Witch
Royal Recruits Mega Knight Fireball Electro Wizard
Royal Recruits Mega Knight Fireball Bomb Tower Witch
Royal Recruits Fireball Bomb Tower Witch Mega Knight
Royal Recruits Witch Electro Wizard Fireball Bomb Tower Little Prince
Mega Knight Royal Recruits Fireball Bomb Tower Witch Electro Wizard
Fireball Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits
Fireball Miner Electro Wizard
Fireball Miner
Royal Recruits Fireball
Fireball Mega Knight
Fireball Witch
Witch
Fireball
Fireball Miner
Fireball Electro Wizard
Miner Royal Recruits Fireball Electro Wizard
Fireball
Fireball Miner
Fireball
Fireball
Fireball Witch
Royal Recruits Fireball Mega Knight
Fireball
Fireball Electro Wizard Mega Knight
Fireball Witch Miner Mega Knight Little Prince
Fireball Mega Knight
Fireball
Royal Recruits Fireball
Fireball Witch Mega Knight Little Prince
Witch
Fireball Miner Witch Electro Wizard
Fireball Witch Miner Mega Knight
Fireball Miner
Fireball Witch Electro Wizard Little Prince
Electro Wizard Fireball Witch
Fireball
Fireball Miner Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball
Electro Wizard Royal Recruits Fireball Witch
Fireball Witch Electro Wizard
Fireball
Fireball Miner Electro Wizard Mega Knight
Fireball
Fireball
Royal Recruits Mega Knight
Royal Recruits Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Royal Recruits Fireball Witch Miner Electro Wizard Mega Knight Little Prince
Fireball Mega Knight

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