My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Recruits Battle Ram Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Recruits Battle Ram Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Battle Ram
Giant Snowball
Goblin Gang Royal Recruits Battle Ram Furnace Baby Dragon
Zap
Goblin Gang Firecracker Battle Ram Furnace
Barbarian Barrel
Knight Goblin Gang Firecracker Royal Recruits Battle Ram Furnace
The Log
Goblin Gang Firecracker Royal Recruits Battle Ram Furnace
Earthquake
Goblin Gang Firecracker Furnace
Arrows
Goblin Gang Firecracker Royal Recruits Furnace
Royal Delivery
Knight Goblin Gang Firecracker Royal Recruits Battle Ram Baby Dragon
Fireball
Goblin Gang Firecracker Battle Ram Furnace Baby Dragon
Poison
Goblin Gang Firecracker Royal Recruits Furnace
Lightning
Knight Battle Ram Furnace Baby Dragon
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Recruits Battle Ram Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Fireball Battle Ram Furnace Baby Dragon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Gang Firecracker Fireball

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Battle Ram Baby Dragon Fireball Furnace
Goblin Gang
Knight Firecracker Royal Recruits Battle Ram Baby Dragon
Firecracker
Knight Goblin Gang Royal Recruits Battle Ram Baby Dragon
Royal Recruits
Goblin Gang Firecracker Battle Ram Furnace
Fireball
Knight Battle Ram Baby Dragon
Battle Ram
Knight Goblin Gang Firecracker Royal Recruits Fireball Furnace Baby Dragon
Furnace
Knight Royal Recruits Battle Ram Baby Dragon
Baby Dragon
Knight Goblin Gang Firecracker Fireball Battle Ram Furnace

Defense Synergies 2 9

Knight
Goblin Gang Firecracker Fireball Furnace Baby Dragon
Goblin Gang
Knight Firecracker Royal Recruits Furnace
Firecracker
Knight Goblin Gang Royal Recruits Baby Dragon
Royal Recruits
Goblin Gang Firecracker
Fireball
Knight
Battle Ram
Furnace
Knight Goblin Gang Baby Dragon
Baby Dragon
Knight Firecracker Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Royal Recruits Fireball Baby Dragon
Knight Goblin Gang Firecracker Royal Recruits Furnace
Goblin Gang Furnace Knight Royal Recruits
Royal Recruits Knight Goblin Gang Firecracker Furnace
Firecracker Royal Recruits Fireball
Goblin Gang Fireball Firecracker Furnace Baby Dragon
Furnace Goblin Gang Firecracker Fireball Baby Dragon
Royal Recruits Fireball Baby Dragon
Goblin Gang Royal Recruits Furnace
Knight Goblin Gang Firecracker Royal Recruits
Goblin Gang Knight Firecracker Royal Recruits Fireball Furnace Baby Dragon
Goblin Gang Firecracker Fireball Furnace Baby Dragon
Royal Recruits Furnace Knight Goblin Gang Fireball
Fireball Goblin Gang Firecracker Royal Recruits Furnace Baby Dragon
Royal Recruits Knight Goblin Gang Furnace
Goblin Gang Royal Recruits Fireball Furnace
Knight Goblin Gang Firecracker Royal Recruits Fireball Furnace
Fireball Knight Goblin Gang Firecracker Royal Recruits Furnace Baby Dragon
Furnace Baby Dragon Knight Firecracker Royal Recruits Fireball
Royal Recruits
Goblin Gang Royal Recruits Knight Firecracker Fireball Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Royal Recruits Fireball Furnace
Fireball Knight Goblin Gang Firecracker Baby Dragon
Goblin Gang Royal Recruits Knight Furnace
Goblin Gang Royal Recruits Knight Fireball
Royal Recruits Knight Goblin Gang
Firecracker Fireball Furnace Goblin Gang Baby Dragon
Goblin Gang Royal Recruits Knight Fireball Furnace
Knight Royal Recruits
Royal Recruits Knight Firecracker Fireball Baby Dragon
Royal Recruits Goblin Gang
Knight Royal Recruits
Royal Recruits Fireball
Royal Recruits Knight Goblin Gang Fireball
Royal Recruits Firecracker Fireball Furnace Baby Dragon
Goblin Gang Royal Recruits Knight Firecracker Fireball Furnace Baby Dragon
Firecracker Royal Recruits Fireball Baby Dragon
Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Royal Recruits Baby Dragon
Firecracker Fireball Baby Dragon
Fireball Baby Dragon
Knight Firecracker Royal Recruits Fireball
Fireball Firecracker Furnace Baby Dragon
Firecracker Fireball Furnace Baby Dragon
Firecracker Furnace Baby Dragon
Fireball Firecracker Baby Dragon
Fireball Firecracker
Goblin Gang Fireball
Firecracker Knight Royal Recruits Fireball
Fireball Firecracker Baby Dragon
Knight Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Furnace Baby Dragon
Firecracker Fireball Furnace Baby Dragon
Firecracker Royal Recruits Fireball Furnace Baby Dragon
Fireball
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Royal Recruits Fireball Baby Dragon
Firecracker Fireball Furnace Baby Dragon
Firecracker Fireball Baby Dragon
Fireball Baby Dragon
Fireball Firecracker Baby Dragon
Firecracker Fireball Furnace Baby Dragon
Firecracker Fireball
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Goblin Gang Royal Recruits Fireball
Fireball Firecracker Baby Dragon
Fireball
Fireball Knight Goblin Gang Firecracker Baby Dragon
Firecracker Fireball Baby Dragon
Fireball
Firecracker Royal Recruits
Goblin Gang Firecracker Royal Recruits Fireball Baby Dragon
Firecracker Fireball
Firecracker Royal Recruits Fireball Baby Dragon
Fireball Firecracker

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