My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Electro Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Hogs Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Goblin Barrel
Giant Snowball
Royal Recruits Royal Hogs Goblin Barrel Electro Dragon Princess
Zap
Royal Hogs Goblin Barrel Princess
Barbarian Barrel
Royal Recruits Wizard Royal Hogs Goblin Barrel Princess
The Log
Royal Recruits Royal Hogs Goblin Barrel Princess
Earthquake
Royal Hogs Goblin Barrel
Arrows
Royal Recruits Royal Hogs Goblin Barrel Princess
Royal Delivery
Royal Recruits Wizard Royal Hogs Goblin Barrel Electro Dragon Princess
Fireball
Wizard Royal Hogs Goblin Barrel Electro Dragon Princess
Poison
Royal Recruits Wizard Royal Hogs Electro Dragon Princess
Lightning
Wizard Electro Dragon
Rocket
Wizard Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Electro Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Goblin Barrel Princess Wizard Royal Hogs Electro Dragon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Goblin Barrel Princess

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Royal Hogs Electro Dragon Princess
Wizard
Royal Hogs Rage
Royal Hogs
Royal Recruits Wizard Goblin Barrel Princess
Mirror
Goblin Barrel Princess
Rage
Wizard Electro Dragon
Goblin Barrel
Mirror Royal Hogs Princess
Electro Dragon
Royal Recruits Rage
Princess
Royal Recruits Royal Hogs Mirror Goblin Barrel

Defense Synergies 0 3

Royal Recruits
Princess
Wizard
Royal Hogs
Mirror
Electro Dragon Princess
Rage
Goblin Barrel
Electro Dragon
Mirror
Princess
Royal Recruits Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard Electro Dragon
Royal Recruits Electro Dragon
Royal Recruits Electro Dragon
Royal Recruits Electro Dragon
Royal Recruits Princess
Electro Dragon
Wizard Electro Dragon Princess
Royal Recruits Electro Dragon
Royal Recruits Princess
Royal Recruits
Royal Recruits Wizard Electro Dragon Princess
Wizard Electro Dragon Princess
Royal Recruits Wizard Electro Dragon
Wizard Royal Recruits Electro Dragon Princess
Royal Recruits
Royal Recruits
Wizard Royal Recruits Electro Dragon
Royal Recruits Wizard Electro Dragon
Wizard Royal Recruits Electro Dragon Princess
Royal Recruits
Royal Recruits Wizard Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Wizard Electro Dragon
Royal Recruits Electro Dragon
Royal Recruits
Royal Recruits
Wizard Electro Dragon Princess
Royal Recruits
Royal Recruits
Royal Recruits Electro Dragon
Royal Recruits
Royal Recruits Electro Dragon
Royal Recruits
Royal Recruits Wizard
Royal Recruits Wizard Electro Dragon Princess
Royal Recruits Electro Dragon
Royal Recruits Wizard Electro Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Recruits Electro Dragon
Electro Dragon Princess
Electro Dragon
Royal Recruits
Wizard
Wizard Electro Dragon Princess
Wizard Princess
Wizard Electro Dragon Princess
Wizard Electro Dragon
Electro Dragon
Royal Recruits Wizard Electro Dragon Princess
Wizard Electro Dragon Princess
Princess
Electro Dragon Princess
Princess
Wizard Electro Dragon Princess
Royal Recruits Wizard Electro Dragon Princess
Wizard Electro Dragon Princess
Wizard Electro Dragon Princess
Wizard Princess
Royal Recruits Electro Dragon
Wizard Electro Dragon Princess
Wizard Electro Dragon Princess
Wizard Electro Dragon Princess
Wizard Electro Dragon Princess
Electro Dragon Wizard
Wizard Electro Dragon
Electro Dragon Princess
Wizard Princess
Royal Recruits Electro Dragon Princess
Wizard Electro Dragon Princess
Wizard Electro Dragon Princess
Wizard Electro Dragon Princess
Royal Recruits Electro Dragon
Electro Dragon Royal Recruits Princess
Electro Dragon Princess
Electro Dragon Royal Recruits Princess

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