My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rune Giant P.E.K.K.A Electro Wizard Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Rune Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde
Zap
Firecracker Minion Horde
Barbarian Barrel
Firecracker Electro Wizard
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker Minion Horde
Royal Delivery
Firecracker Minion Horde P.E.K.K.A Electro Wizard Mother Witch
Fireball
Firecracker Minion Horde Electro Wizard Mother Witch
Poison
Firecracker Minion Horde Electro Wizard Mother Witch
Lightning
Electro Wizard Mother Witch
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Rune Giant P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Rune Giant Electro Wizard Mother Witch Golden Knight Minion Horde P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Tornado Rune Giant Electro Wizard

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Tornado Rune Giant P.E.K.K.A
Minion Horde
Tornado
P.E.K.K.A Firecracker
Rune Giant
Firecracker Electro Wizard
P.E.K.K.A
Tornado Electro Wizard Firecracker Mother Witch
Electro Wizard
P.E.K.K.A Rune Giant
Mother Witch
P.E.K.K.A
Golden Knight

Defense Synergies 1 9

Firecracker
Tornado P.E.K.K.A Electro Wizard Golden Knight
Minion Horde
Tornado
Tornado
P.E.K.K.A Firecracker Minion Horde Electro Wizard Mother Witch
Rune Giant
P.E.K.K.A
Tornado Firecracker Electro Wizard
Electro Wizard
Firecracker Tornado P.E.K.K.A
Mother Witch
Tornado Golden Knight
Golden Knight
Firecracker Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Electro Wizard Golden Knight
Minion Horde P.E.K.K.A Firecracker Electro Wizard
Minion Horde Tornado P.E.K.K.A Electro Wizard
Minion Horde P.E.K.K.A Firecracker Electro Wizard
Firecracker Tornado P.E.K.K.A
Tornado Firecracker Electro Wizard Mother Witch
Minion Horde Tornado Electro Wizard Firecracker
P.E.K.K.A Electro Wizard Golden Knight
Minion Horde P.E.K.K.A Tornado
Tornado Firecracker Minion Horde Electro Wizard
Minion Horde Electro Wizard Mother Witch Firecracker Tornado
Minion Horde Firecracker Tornado Electro Wizard
Minion Horde P.E.K.K.A Electro Wizard
Firecracker Minion Horde Tornado P.E.K.K.A Electro Wizard Golden Knight
P.E.K.K.A Minion Horde Electro Wizard
Minion Horde Tornado P.E.K.K.A Electro Wizard
Minion Horde Firecracker Tornado P.E.K.K.A Electro Wizard
Firecracker Minion Horde Tornado Electro Wizard Golden Knight
Tornado Firecracker Electro Wizard Mother Witch
P.E.K.K.A Tornado Electro Wizard
Firecracker Minion Horde P.E.K.K.A Electro Wizard Mother Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Electro Wizard
Electro Wizard Firecracker
P.E.K.K.A Minion Horde Electro Wizard Golden Knight
P.E.K.K.A Minion Horde Tornado Electro Wizard
P.E.K.K.A Minion Horde
Firecracker Mother Witch Minion Horde Tornado Electro Wizard
P.E.K.K.A Minion Horde Electro Wizard
P.E.K.K.A Minion Horde
Minion Horde P.E.K.K.A Electro Wizard Firecracker Tornado
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Golden Knight
P.E.K.K.A Tornado Electro Wizard
P.E.K.K.A Minion Horde Golden Knight
Firecracker Minion Horde
Electro Wizard Firecracker Minion Horde Tornado P.E.K.K.A Golden Knight
Firecracker Minion Horde P.E.K.K.A Electro Wizard Mother Witch Golden Knight
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Golden Knight
Firecracker Tornado Electro Wizard Golden Knight
Minion Horde
Firecracker
Firecracker Minion Horde
Firecracker Mother Witch Minion Horde Tornado
Firecracker Minion Horde Tornado
Firecracker Tornado
Firecracker Tornado Golden Knight
Minion Horde Tornado Electro Wizard
Firecracker Minion Horde Tornado Electro Wizard Golden Knight
Firecracker Tornado
Firecracker Golden Knight
Firecracker Minion Horde
Firecracker
Firecracker Minion Horde Golden Knight
Firecracker Minion Horde
Tornado
Minion Horde
Firecracker Electro Wizard
Firecracker Tornado Mother Witch Golden Knight
Minion Horde
Tornado
Tornado
Minion Horde
Firecracker Tornado Mother Witch
Minion Horde
Firecracker Tornado Electro Wizard Golden Knight
Tornado Golden Knight
Firecracker Tornado Golden Knight
Firecracker Minion Horde Tornado Electro Wizard Mother Witch
Electro Wizard Firecracker Minion Horde
Minion Horde
Minion Horde
Firecracker Minion Horde Electro Wizard
P.E.K.K.A Minion Horde
Firecracker
Minion Horde Electro Wizard
Firecracker Tornado Electro Wizard
Firecracker Minion Horde Electro Wizard
Firecracker
Tornado
Firecracker Minion Horde P.E.K.K.A
Firecracker Minion Horde Tornado Electro Wizard Golden Knight
Firecracker Tornado Electro Wizard
Firecracker Tornado Electro Wizard Golden Knight
P.E.K.K.A
Firecracker

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