My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Electro Dragon Mother Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Rune Giant Electro Dragon Mother Witch Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dart Goblin Rune Giant Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Electro Dragon
Zap
Mortar Dart Goblin
Barbarian Barrel
Mortar Dart Goblin Wizard
The Log
Dart Goblin
Earthquake
Mortar
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Wizard Electro Dragon Mother Witch
Fireball
Mortar Dart Goblin Wizard Electro Dragon Mother Witch
Poison
Mortar Dart Goblin Wizard Electro Dragon Mother Witch
Lightning
Mortar Wizard Electro Dragon Mother Witch Archer Queen
Rocket
Mortar Wizard Electro Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Wizard Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rune Giant Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Mortar Rune Giant Mother Witch Wizard Electro Dragon Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Dart Goblin Mortar Rune Giant Mother Witch

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Dart Goblin
Dart Goblin
Mortar Rune Giant Electro Dragon Mega Knight
Wizard
Mega Knight
Rune Giant
Dart Goblin
Electro Dragon
Dart Goblin Mother Witch Mega Knight
Mother Witch
Electro Dragon Mega Knight
Mega Knight
Dart Goblin Wizard Electro Dragon Mother Witch Archer Queen
Archer Queen
Mega Knight

Defense Synergies 0 7

Mortar
Dart Goblin Wizard
Dart Goblin
Mortar Electro Dragon Mother Witch Mega Knight
Wizard
Mortar Mega Knight
Rune Giant
Electro Dragon
Dart Goblin
Mother Witch
Dart Goblin Mega Knight
Mega Knight
Dart Goblin Wizard Mother Witch
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin Wizard Electro Dragon
Mortar Dart Goblin Electro Dragon Mega Knight
Mortar Mega Knight Dart Goblin Electro Dragon
Mortar Dart Goblin Electro Dragon Mega Knight
Mega Knight
Dart Goblin Electro Dragon Mother Witch Mega Knight
Dart Goblin Mortar Wizard Electro Dragon
Dart Goblin Electro Dragon Mega Knight
Mortar Archer Queen
Dart Goblin Mega Knight
Dart Goblin Mother Witch Wizard Electro Dragon Mega Knight
Dart Goblin Wizard Electro Dragon
Mortar Mega Knight Wizard Electro Dragon
Wizard Mega Knight Mortar Dart Goblin Electro Dragon
Mortar Mega Knight
Mortar Mega Knight
Wizard Mega Knight Mortar Electro Dragon
Mortar Mega Knight Dart Goblin Wizard Electro Dragon
Mortar Wizard Dart Goblin Electro Dragon Mother Witch Mega Knight
Mortar Dart Goblin
Wizard Mega Knight Dart Goblin Electro Dragon Mother Witch
Mortar Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Mortar Wizard Electro Dragon Mega Knight
Mega Knight Electro Dragon
Mega Knight
Mega Knight
Wizard Mother Witch Dart Goblin Electro Dragon
Dart Goblin
Mega Knight
Electro Dragon Mega Knight Mortar
Dart Goblin
Mega Knight Dart Goblin Electro Dragon
Mega Knight Archer Queen
Mega Knight Wizard
Wizard Dart Goblin Electro Dragon Mega Knight
Electro Dragon Mortar Dart Goblin Archer Queen
Mega Knight Dart Goblin Wizard Electro Dragon Mother Witch Archer Queen
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Dart Goblin Electro Dragon
Mortar Dart Goblin Electro Dragon
Dart Goblin Electro Dragon
Dart Goblin
Wizard Mortar Mega Knight
Wizard Mother Witch Dart Goblin Electro Dragon
Mortar Dart Goblin Wizard
Dart Goblin Wizard Electro Dragon
Mortar Dart Goblin Wizard Electro Dragon
Electro Dragon
Mortar Dart Goblin Wizard Electro Dragon
Dart Goblin Wizard Electro Dragon Archer Queen
Mortar Dart Goblin
Mortar Dart Goblin Electro Dragon
Mortar Dart Goblin
Mortar Dart Goblin Wizard Electro Dragon
Mortar Dart Goblin Wizard Electro Dragon Mega Knight
Mortar
Mortar Dart Goblin Wizard Electro Dragon Mega Knight
Mortar Dart Goblin Wizard Electro Dragon Mother Witch Mega Knight
Mega Knight
Wizard
Mortar Electro Dragon
Mother Witch Mortar Wizard Electro Dragon Mega Knight
Mortar Dart Goblin Wizard Electro Dragon
Mortar Wizard Electro Dragon Mega Knight
Mortar Dart Goblin
Dart Goblin Wizard Electro Dragon Mother Witch
Electro Dragon Dart Goblin Wizard
Mortar Dart Goblin Wizard Electro Dragon Mega Knight
Electro Dragon
Mega Knight
Wizard
Dart Goblin Electro Dragon
Dart Goblin Wizard Electro Dragon Archer Queen
Dart Goblin Wizard Electro Dragon Mega Knight
Mortar Dart Goblin Wizard Electro Dragon
Archer Queen
Dart Goblin Electro Dragon Mega Knight Archer Queen
Electro Dragon Dart Goblin Archer Queen
Dart Goblin Electro Dragon Archer Queen
Electro Dragon Mortar Dart Goblin Mega Knight Archer Queen
Mortar Dart Goblin Wizard Electro Dragon Mega Knight

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