My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine Little Prince Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Goblin Cage Bandit Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Royal Hogs Bandit Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Hogs Skeleton Army Bandit Phoenix
Giant Snowball
Royal Hogs Skeleton Army
Zap
Royal Giant Royal Hogs Skeleton Army Bandit
Barbarian Barrel
Goblin Cage Royal Hogs Skeleton Army Bandit
The Log
Royal Giant Goblin Cage Royal Hogs Skeleton Army Bandit
Earthquake
Goblin Cage Royal Hogs Skeleton Army
Arrows
Royal Hogs Skeleton Army
Royal Delivery
Goblin Cage Royal Hogs Skeleton Army Bandit
Fireball
Goblin Cage Royal Hogs Skeleton Army Bandit
Poison
Goblin Cage Royal Hogs Skeleton Army Phoenix
Lightning
Ice Golem Goblin Cage Bandit Phoenix
Rocket
Royal Hogs Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Skeleton Army Bandit Goblin Cage Phoenix Royal Hogs Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Skeleton Army Bandit Goblin Cage

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Ice Golem Rocket Bandit
Ice Golem
Royal Giant Royal Hogs
Goblin Cage
Royal Hogs Bandit
Royal Hogs
Ice Golem Goblin Cage Bandit
Rocket
Royal Giant
Skeleton Army
Bandit
Royal Giant Goblin Cage Royal Hogs
Phoenix

Defense Synergies 0 6

Royal Giant
Ice Golem
Bandit Phoenix
Goblin Cage
Skeleton Army Bandit Phoenix
Royal Hogs
Rocket
Skeleton Army
Goblin Cage Bandit
Bandit
Ice Golem Goblin Cage Skeleton Army
Phoenix
Ice Golem Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Goblin Cage
Skeleton Army Goblin Cage Bandit Phoenix
Goblin Cage Rocket Skeleton Army Bandit
Goblin Cage Skeleton Army Bandit Phoenix
Goblin Cage Rocket Skeleton Army
Skeleton Army Bandit
Rocket Goblin Cage Phoenix
Rocket Ice Golem Goblin Cage Bandit Phoenix
Goblin Cage Skeleton Army Phoenix
Skeleton Army Ice Golem Bandit Phoenix
Skeleton Army Ice Golem Bandit
Phoenix
Goblin Cage Skeleton Army Rocket Bandit
Rocket Skeleton Army Goblin Cage
Skeleton Army Goblin Cage Bandit Phoenix
Rocket Skeleton Army Goblin Cage Bandit
Goblin Cage Skeleton Army
Goblin Cage Skeleton Army Bandit
Goblin Cage Ice Golem Bandit
Goblin Cage Phoenix
Skeleton Army Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem Goblin Cage Bandit
Bandit Ice Golem Rocket Phoenix
Skeleton Army Bandit Ice Golem Goblin Cage Rocket
Rocket Skeleton Army Ice Golem Goblin Cage Bandit Phoenix
Goblin Cage Skeleton Army Bandit Phoenix
Rocket Ice Golem
Rocket Skeleton Army Ice Golem Goblin Cage Bandit Phoenix
Goblin Cage Skeleton Army Phoenix
Goblin Cage Rocket Ice Golem Skeleton Army Bandit Phoenix
Goblin Cage Skeleton Army Phoenix
Goblin Cage Phoenix
Rocket Skeleton Army Goblin Cage Phoenix
Rocket Skeleton Army Ice Golem Goblin Cage Bandit
Goblin Cage Skeleton Army
Skeleton Army Phoenix Ice Golem Goblin Cage Rocket
Ice Golem Goblin Cage Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Rocket Bandit
Bandit
Rocket Bandit
Ice Golem Rocket
Rocket
Ice Golem Rocket
Ice Golem
Bandit
Rocket
Rocket Bandit
Rocket
Rocket Ice Golem Bandit
Rocket Bandit
Ice Golem
Rocket Bandit
Rocket Bandit
Rocket
Rocket
Rocket Bandit
Rocket
Rocket
Rocket
Rocket
Rocket
Ice Golem
Bandit
Bandit
Rocket Bandit
Ice Golem
Rocket
Rocket Bandit
Rocket
Rocket
Rocket Skeleton Army Bandit
Rocket
Rocket
Ice Golem
Rocket
Rocket
Rocket
Rocket Bandit

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