My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Fisherman Inferno Dragon Night Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Fisherman Inferno Dragon Night Witch Skeleton King
Giant Snowball
Goblins Hog Rider Fisherman Inferno Dragon Night Witch Skeleton King
Zap
Goblins Fisherman Inferno Dragon Night Witch Skeleton King
Barbarian Barrel
Goblins Night Witch Skeleton King
The Log
Goblins Suspicious Bush Hog Rider Fisherman Skeleton King
Earthquake
Hog Rider Skeleton King
Arrows
Goblins Suspicious Bush Night Witch Skeleton King
Royal Delivery
Goblins Hog Rider Fisherman Inferno Dragon Night Witch Skeleton King
Fireball
Suspicious Bush Hog Rider Fisherman Inferno Dragon Night Witch Skeleton King
Poison
Suspicious Bush Fisherman Night Witch Skeleton King
Lightning
Fisherman Inferno Dragon Night Witch Skeleton King
Rocket
Hog Rider Inferno Dragon Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Suspicious Bush Fisherman Hog Rider Inferno Dragon Night Witch Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Zap Suspicious Bush Fisherman

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Zap
Hog Rider Goblins Fisherman Night Witch
Suspicious Bush
Hog Rider
Goblins Zap
Fisherman
Zap
Inferno Dragon
Night Witch
Zap Skeleton King
Skeleton King
Night Witch

Defense Synergies 0 8

Goblins
Zap Fisherman Night Witch
Zap
Goblins Fisherman Inferno Dragon Night Witch
Suspicious Bush
Hog Rider
Fisherman
Goblins Zap Skeleton King
Inferno Dragon
Zap Skeleton King
Night Witch
Goblins Zap
Skeleton King
Fisherman Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Inferno Dragon Goblins Zap Fisherman Night Witch
Fisherman Goblins Inferno Dragon Night Witch
Inferno Dragon Night Witch Goblins Fisherman Skeleton King
Goblins Zap Night Witch
Inferno Dragon Zap Night Witch
Zap
Inferno Dragon Goblins Fisherman Night Witch Skeleton King
Goblins Fisherman Night Witch
Goblins Zap Fisherman Night Witch Skeleton King
Inferno Dragon Zap Night Witch
Night Witch Zap
Goblins Zap Night Witch Skeleton King
Inferno Dragon Skeleton King
Zap Fisherman Inferno Dragon
Goblins Fisherman Night Witch
Goblins Zap Fisherman Night Witch
Zap Fisherman Inferno Dragon
Fisherman Inferno Dragon
Goblins Fisherman Night Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Fisherman
Zap Fisherman Inferno Dragon
Goblins Zap Fisherman
Zap Fisherman Night Witch
Fisherman Inferno Dragon Night Witch
Zap
Goblins Night Witch
Fisherman Inferno Dragon
Zap Goblins Inferno Dragon
Inferno Dragon
Inferno Dragon
Zap
Night Witch Skeleton King
Goblins Zap Fisherman Inferno Dragon Night Witch Skeleton King
Zap Inferno Dragon Skeleton King
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Fisherman
Zap
Zap
Zap
Zap Fisherman
Goblins Fisherman Night Witch
Zap Fisherman
Zap
Fisherman
Fisherman
Zap Fisherman
Zap
Fisherman Night Witch
Zap Fisherman
Zap
Night Witch
Fisherman
Zap
Zap
Fisherman Inferno Dragon
Zap Fisherman
Zap Fisherman
Zap Fisherman
Zap Night Witch
Zap
Night Witch
Zap Night Witch
Zap
Zap Night Witch
Zap
Zap Skeleton King
Zap
Zap Skeleton King
Zap
Zap
Inferno Dragon

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