My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Valkyrie P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Goblin Barrel
Zap
Skeletons Firecracker Goblin Barrel
Barbarian Barrel
Skeletons Firecracker Tesla Valkyrie Goblin Barrel Electro Wizard
The Log
Skeletons Firecracker Goblin Barrel
Earthquake
Skeletons Firecracker Tesla Goblin Barrel
Arrows
Skeletons Firecracker Goblin Barrel
Royal Delivery
Skeletons Firecracker Valkyrie Goblin Barrel P.E.K.K.A Electro Wizard
Fireball
Firecracker Tesla Goblin Barrel Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Tesla Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Goblin Barrel Tesla Valkyrie Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Firecracker Goblin Barrel

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Goblin Barrel
Firecracker
Valkyrie Goblin Barrel P.E.K.K.A
Tesla
Valkyrie
Goblin Barrel Firecracker P.E.K.K.A Electro Wizard
Goblin Barrel
Valkyrie Arrows Firecracker P.E.K.K.A
P.E.K.K.A
Arrows Electro Wizard Firecracker Valkyrie Goblin Barrel
Electro Wizard
P.E.K.K.A Valkyrie

Defense Synergies 2 14

Skeletons
Tesla Firecracker P.E.K.K.A Electro Wizard
Arrows
Tesla Valkyrie P.E.K.K.A
Firecracker
Valkyrie Skeletons Tesla P.E.K.K.A Electro Wizard
Tesla
Skeletons Arrows Firecracker Valkyrie Electro Wizard
Valkyrie
Firecracker Arrows Tesla P.E.K.K.A Electro Wizard
Goblin Barrel
P.E.K.K.A
Skeletons Arrows Firecracker Valkyrie Electro Wizard
Electro Wizard
Skeletons Firecracker Tesla Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie Electro Wizard
P.E.K.K.A Skeletons Firecracker Tesla Valkyrie Electro Wizard
Tesla P.E.K.K.A Skeletons Valkyrie Electro Wizard
Tesla P.E.K.K.A Skeletons Firecracker Valkyrie Electro Wizard
Arrows Firecracker Valkyrie P.E.K.K.A
Arrows Skeletons Firecracker Tesla Valkyrie Electro Wizard
Tesla Electro Wizard Arrows Firecracker
Arrows Tesla Valkyrie P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Skeletons
Skeletons Firecracker Tesla Valkyrie Electro Wizard
Valkyrie Electro Wizard Skeletons Arrows Firecracker Tesla
Arrows Tesla Firecracker Electro Wizard
Tesla P.E.K.K.A Skeletons Valkyrie Electro Wizard
Valkyrie Arrows Firecracker Tesla P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Tesla P.E.K.K.A Electro Wizard
Tesla Skeletons Arrows Firecracker Valkyrie P.E.K.K.A Electro Wizard
Arrows Tesla Firecracker Valkyrie Electro Wizard
Arrows Valkyrie Firecracker Tesla Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Valkyrie Arrows Firecracker Tesla P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla P.E.K.K.A Electro Wizard
Electro Wizard Arrows Firecracker Tesla Valkyrie
P.E.K.K.A Skeletons Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Skeletons Tesla Valkyrie
Arrows Firecracker Skeletons Tesla Electro Wizard
P.E.K.K.A Skeletons Tesla Valkyrie Electro Wizard
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Electro Wizard Skeletons Firecracker Valkyrie
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Arrows Valkyrie Electro Wizard
P.E.K.K.A Skeletons Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Electro Wizard Skeletons Firecracker Valkyrie P.E.K.K.A
Arrows Valkyrie Firecracker Tesla P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Electro Wizard
Firecracker Arrows Valkyrie Electro Wizard
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker Valkyrie
Arrows
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard
Arrows Firecracker Electro Wizard
Arrows
Firecracker Valkyrie Electro Wizard
Arrows Firecracker
Arrows
Firecracker P.E.K.K.A
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard
P.E.K.K.A
Firecracker

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