My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Elixir Golem Executioner Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minion Horde Elixir Golem
Giant Snowball
Skeletons Minion Horde
Zap
Skeletons Firecracker Minion Horde
Barbarian Barrel
Skeletons Firecracker Elixir Golem Executioner Magic Archer
The Log
Skeletons Firecracker Elixir Golem
Earthquake
Skeletons Firecracker Elixir Golem
Arrows
Skeletons Firecracker Minion Horde
Royal Delivery
Skeletons Firecracker Minion Horde Elixir Golem Executioner Magic Archer
Fireball
Firecracker Minion Horde Elixir Golem Executioner Magic Archer
Poison
Firecracker Minion Horde Elixir Golem Executioner Magic Archer
Lightning
Executioner Magic Archer
Rocket
Minion Horde Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Executioner Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Elixir Golem Magic Archer Minion Horde Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Firecracker Elixir Golem

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Elixir Golem Mega Knight
Firecracker
Elixir Golem Mega Knight
Minion Horde
Mega Knight
Elixir Golem
Firecracker Arrows Executioner Magic Archer
Executioner
Elixir Golem Mega Knight
Magic Archer
Elixir Golem Mega Knight
Mega Knight
Minion Horde Arrows Firecracker Executioner Magic Archer

Defense Synergies 1 7

Skeletons
Firecracker Minion Horde Executioner Magic Archer
Arrows
Mega Knight
Firecracker
Skeletons Mega Knight
Minion Horde
Skeletons
Elixir Golem
Executioner
Skeletons Mega Knight
Magic Archer
Skeletons Mega Knight
Mega Knight
Arrows Firecracker Executioner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Executioner Magic Archer
Minion Horde Skeletons Firecracker Executioner Mega Knight
Minion Horde Mega Knight Skeletons Executioner
Minion Horde Skeletons Firecracker Mega Knight
Arrows Firecracker Mega Knight
Arrows Skeletons Firecracker Executioner Magic Archer Mega Knight
Minion Horde Arrows Firecracker Executioner Magic Archer
Arrows Magic Archer Mega Knight
Minion Horde Skeletons
Skeletons Firecracker Minion Horde Mega Knight
Minion Horde Executioner Skeletons Arrows Firecracker Magic Archer Mega Knight
Arrows Minion Horde Executioner Firecracker Magic Archer
Minion Horde Mega Knight Skeletons
Executioner Mega Knight Arrows Firecracker Minion Horde Magic Archer
Minion Horde Mega Knight
Minion Horde Mega Knight
Minion Horde Mega Knight Skeletons Arrows Firecracker Executioner
Arrows Mega Knight Firecracker Minion Horde Executioner Magic Archer
Arrows Executioner Firecracker Magic Archer Mega Knight
Mega Knight Arrows Firecracker Minion Horde Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons
Arrows Firecracker Executioner Magic Archer Mega Knight
Mega Knight Skeletons Minion Horde
Mega Knight Minion Horde
Skeletons Minion Horde Executioner Mega Knight
Arrows Firecracker Executioner Skeletons Minion Horde Magic Archer
Skeletons Minion Horde
Mega Knight Minion Horde
Minion Horde Mega Knight Skeletons Firecracker Magic Archer
Skeletons Minion Horde
Mega Knight Minion Horde
Mega Knight Arrows
Mega Knight Skeletons Minion Horde Executioner
Firecracker Minion Horde Executioner Magic Archer Mega Knight
Skeletons Firecracker Minion Horde Executioner Magic Archer
Arrows Executioner Mega Knight Firecracker Minion Horde Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker Minion Horde
Arrows Firecracker Executioner Magic Archer
Arrows Minion Horde Magic Archer
Arrows Firecracker
Executioner Arrows Firecracker Minion Horde Magic Archer Mega Knight
Arrows Firecracker Executioner Minion Horde Magic Archer
Arrows Firecracker Minion Horde Executioner Magic Archer
Arrows Firecracker Executioner Magic Archer
Arrows Firecracker
Minion Horde
Firecracker Arrows Minion Horde Magic Archer
Arrows Firecracker Executioner Magic Archer
Firecracker Executioner Magic Archer
Arrows Firecracker Minion Horde Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Minion Horde Executioner Magic Archer
Magic Archer Arrows Firecracker Minion Horde Executioner Mega Knight
Arrows
Minion Horde
Arrows Firecracker Executioner Magic Archer Mega Knight
Arrows Firecracker Magic Archer Mega Knight
Minion Horde Magic Archer Mega Knight
Arrows
Arrows Minion Horde
Arrows Firecracker Executioner Magic Archer Mega Knight
Minion Horde
Arrows Firecracker Executioner Magic Archer
Arrows Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Firecracker Minion Horde Executioner Magic Archer
Firecracker Minion Horde
Minion Horde
Arrows Minion Horde Magic Archer Mega Knight
Arrows Firecracker Minion Horde Magic Archer
Minion Horde Mega Knight
Arrows Firecracker Magic Archer
Minion Horde Magic Archer
Arrows Firecracker Executioner Magic Archer
Arrows
Firecracker Minion Horde Executioner Magic Archer Mega Knight
Arrows Firecracker Executioner Magic Archer
Arrows
Firecracker Minion Horde Executioner Mega Knight
Firecracker Minion Horde Magic Archer
Firecracker Executioner Magic Archer
Firecracker Executioner Magic Archer Mega Knight
Firecracker Mega Knight

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