My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Executioner P.E.K.K.A Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Hog Rider
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Cannon Executioner Electro Wizard Magic Archer
The Log
Skeletons Cannon Hog Rider
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons
Royal Delivery
Skeletons Hog Rider Executioner P.E.K.K.A Electro Wizard Magic Archer
Fireball
Cannon Hog Rider Executioner Electro Wizard Magic Archer
Poison
Cannon Executioner Electro Wizard Magic Archer
Lightning
Cannon Executioner Electro Wizard Magic Archer
Rocket
Hog Rider Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Cannon Tornado Hog Rider Electro Wizard Magic Archer Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Cannon Tornado Hog Rider

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Hog Rider
Tornado Executioner Electro Wizard Magic Archer
Tornado
Executioner P.E.K.K.A Magic Archer Hog Rider
Executioner
Tornado Hog Rider P.E.K.K.A
P.E.K.K.A
Tornado Electro Wizard Magic Archer Executioner
Electro Wizard
P.E.K.K.A Hog Rider Magic Archer
Magic Archer
Tornado P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 4 10

Skeletons
Cannon Tornado Executioner P.E.K.K.A Electro Wizard Magic Archer
Cannon
Skeletons Electro Wizard Magic Archer
Hog Rider
Tornado
Executioner P.E.K.K.A Magic Archer Skeletons Electro Wizard
Executioner
Tornado Skeletons
P.E.K.K.A
Tornado Skeletons Electro Wizard
Electro Wizard
Skeletons Cannon Tornado P.E.K.K.A Magic Archer
Magic Archer
Tornado Skeletons Cannon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Executioner Electro Wizard Magic Archer
P.E.K.K.A Skeletons Cannon Executioner Electro Wizard
Cannon Tornado P.E.K.K.A Skeletons Executioner Electro Wizard
Cannon P.E.K.K.A Skeletons Electro Wizard
Tornado P.E.K.K.A
Tornado Skeletons Cannon Executioner Electro Wizard Magic Archer
Tornado Electro Wizard Cannon Executioner Magic Archer
Cannon P.E.K.K.A Electro Wizard Magic Archer
Cannon P.E.K.K.A Skeletons Tornado
Tornado Skeletons Cannon Electro Wizard
Executioner Electro Wizard Skeletons Cannon Tornado Magic Archer
Executioner Tornado Electro Wizard Magic Archer
Cannon P.E.K.K.A Skeletons Electro Wizard
Executioner Cannon Tornado P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Cannon Electro Wizard
Tornado Cannon P.E.K.K.A Electro Wizard
Skeletons Cannon Tornado Executioner P.E.K.K.A Electro Wizard
Cannon Tornado Executioner Electro Wizard Magic Archer
Tornado Executioner Cannon Electro Wizard Magic Archer
P.E.K.K.A Cannon Tornado Electro Wizard
Cannon Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A Electro Wizard
Electro Wizard Executioner Magic Archer
P.E.K.K.A Skeletons Electro Wizard
P.E.K.K.A Tornado Electro Wizard
P.E.K.K.A Skeletons Cannon Executioner
Executioner Skeletons Tornado Electro Wizard Magic Archer
P.E.K.K.A Skeletons Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Skeletons Tornado Magic Archer
P.E.K.K.A Skeletons Cannon
P.E.K.K.A
P.E.K.K.A Tornado Electro Wizard
P.E.K.K.A Skeletons Cannon Executioner
Cannon Executioner Magic Archer
Electro Wizard Skeletons Tornado Executioner P.E.K.K.A Magic Archer
Executioner Cannon P.E.K.K.A Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Tornado Executioner Electro Wizard Magic Archer
Magic Archer
Executioner Magic Archer
Executioner Tornado Magic Archer
Tornado Executioner Magic Archer
Tornado Executioner Magic Archer
Tornado
Tornado Electro Wizard
Tornado Electro Wizard Magic Archer
Tornado Executioner Magic Archer
Executioner Magic Archer
Magic Archer
Magic Archer
Executioner Magic Archer
Magic Archer Executioner
Tornado
Executioner Electro Wizard Magic Archer
Tornado Magic Archer
Magic Archer
Tornado
Tornado
Tornado Executioner Magic Archer
Tornado Executioner Electro Wizard Magic Archer
Tornado Magic Archer
Tornado Magic Archer
Tornado Executioner Electro Wizard Magic Archer
Electro Wizard
Magic Archer
Electro Wizard Magic Archer
P.E.K.K.A
Magic Archer
Electro Wizard Magic Archer
Tornado Executioner Electro Wizard Magic Archer
Executioner Electro Wizard Magic Archer
Executioner Magic Archer
Tornado
Executioner P.E.K.K.A
Tornado Electro Wizard Magic Archer
Tornado Executioner Electro Wizard Magic Archer
Tornado Executioner Electro Wizard Magic Archer

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