My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Witch Balloon Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Witch Balloon
Zap
Skeletons Firecracker Witch Balloon
Barbarian Barrel
Skeletons Firecracker Valkyrie Witch
The Log
Skeletons Firecracker Witch
Earthquake
Skeletons Firecracker Witch
Arrows
Skeletons Firecracker Witch
Royal Delivery
Skeletons Firecracker Valkyrie Witch Balloon
Fireball
Firecracker Witch Balloon
Poison
Firecracker Witch Balloon
Lightning
Valkyrie Witch Balloon Archer Queen
Rocket
Valkyrie Witch Balloon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Valkyrie Witch Balloon Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Firecracker Valkyrie

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Valkyrie Balloon Mega Knight
Valkyrie
Balloon Firecracker Witch Archer Queen
Witch
Valkyrie Mega Knight
Balloon
Valkyrie Firecracker The Log Mega Knight
The Log
Balloon Mega Knight
Mega Knight
Firecracker Witch Balloon The Log Archer Queen
Archer Queen
Valkyrie Mega Knight

Defense Synergies 3 11

Skeletons
Firecracker Witch The Log Archer Queen
Firecracker
Valkyrie The Log Skeletons Mega Knight
Valkyrie
Firecracker Witch The Log Archer Queen
Witch
Skeletons Valkyrie The Log Mega Knight
Balloon
The Log
Firecracker Archer Queen Skeletons Valkyrie Witch Mega Knight
Mega Knight
Firecracker Witch The Log
Archer Queen
The Log Skeletons Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
Skeletons Firecracker Valkyrie Witch The Log Mega Knight
Witch Mega Knight Skeletons Valkyrie
Witch Skeletons Firecracker Valkyrie Mega Knight
Firecracker Valkyrie The Log Mega Knight
The Log Skeletons Firecracker Valkyrie Mega Knight
Firecracker Witch
Valkyrie The Log Mega Knight
Witch Skeletons Archer Queen
Skeletons Firecracker Valkyrie Mega Knight
Valkyrie Witch Skeletons Firecracker The Log Mega Knight
Firecracker Witch
Mega Knight Skeletons Valkyrie Witch The Log
Valkyrie Mega Knight Firecracker Witch The Log
Mega Knight
The Log Mega Knight
Mega Knight Skeletons Firecracker Valkyrie Witch
Valkyrie Mega Knight Firecracker Witch The Log
Valkyrie Witch The Log Firecracker Mega Knight
Valkyrie Mega Knight Firecracker Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Witch
Firecracker Valkyrie The Log Mega Knight
Mega Knight Skeletons Valkyrie Witch The Log
Valkyrie Mega Knight The Log
Skeletons Valkyrie Witch Mega Knight
Firecracker Skeletons Witch
Skeletons Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Skeletons Firecracker Valkyrie Witch The Log
Witch Skeletons
Mega Knight Valkyrie Witch
Mega Knight Valkyrie The Log Archer Queen
Mega Knight Skeletons Valkyrie Witch
Firecracker Valkyrie Witch Mega Knight
Witch Skeletons Firecracker Valkyrie The Log Archer Queen
Valkyrie Mega Knight Firecracker Witch The Log Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log Mega Knight
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Firecracker Valkyrie The Log
Firecracker Archer Queen
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Valkyrie Witch Mega Knight
Witch
Firecracker The Log Witch
Witch The Log Mega Knight
Firecracker The Log
Firecracker Witch
Firecracker Witch
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Witch
Firecracker Witch Archer Queen
The Log
Firecracker Valkyrie Mega Knight
The Log Firecracker
Archer Queen
Firecracker Mega Knight Archer Queen
Firecracker Witch The Log Archer Queen
Firecracker Witch Archer Queen
Firecracker Witch The Log Mega Knight Archer Queen
Firecracker Mega Knight

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