My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Wizard Electro Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Goblin Barrel Skeleton King
Giant Snowball
Skeletons Hog Rider Goblin Barrel Skeleton King
Zap
Skeletons Goblin Barrel Skeleton King
Barbarian Barrel
Skeletons Valkyrie Wizard Goblin Barrel Electro Wizard Skeleton King
The Log
Skeletons Hog Rider Goblin Barrel Skeleton King
Earthquake
Skeletons Hog Rider Goblin Barrel Skeleton King
Arrows
Skeletons Goblin Barrel Skeleton King
Royal Delivery
Skeletons Valkyrie Hog Rider Wizard Goblin Barrel Electro Wizard Skeleton King
Fireball
Hog Rider Wizard Goblin Barrel Electro Wizard Skeleton King
Poison
Wizard Electro Wizard Skeleton King
Lightning
Valkyrie Wizard Electro Wizard Skeleton King
Rocket
Valkyrie Hog Rider Wizard Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Barrel Valkyrie Hog Rider Electro Wizard Skeleton King Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Goblin Barrel Valkyrie

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Valkyrie
Hog Rider Goblin Barrel Wizard Electro Wizard
Hog Rider
Valkyrie The Log Wizard Goblin Barrel Electro Wizard
Wizard
Valkyrie Hog Rider
Goblin Barrel
Valkyrie Hog Rider Skeleton King
The Log
Hog Rider
Electro Wizard
Valkyrie Hog Rider
Skeleton King
Goblin Barrel

Defense Synergies 0 10

Skeletons
Wizard The Log Electro Wizard
Valkyrie
Wizard The Log Electro Wizard
Hog Rider
Wizard
Skeletons Valkyrie The Log Electro Wizard Skeleton King
Goblin Barrel
The Log
Skeletons Valkyrie Wizard Electro Wizard
Electro Wizard
Skeletons Valkyrie Wizard The Log
Skeleton King
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Electro Wizard
Skeletons Valkyrie The Log Electro Wizard
Skeletons Valkyrie Electro Wizard
Skeletons Valkyrie Electro Wizard Skeleton King
Valkyrie The Log
The Log Skeletons Valkyrie Electro Wizard
Electro Wizard Wizard
Valkyrie The Log Electro Wizard
Skeletons Skeleton King
Skeletons Valkyrie Electro Wizard
Valkyrie Electro Wizard Skeletons Wizard The Log Skeleton King
Wizard Electro Wizard
Skeletons Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard The Log Electro Wizard Skeleton King
Electro Wizard Skeleton King
The Log Electro Wizard
Wizard Skeletons Valkyrie Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Electro Wizard
Valkyrie Wizard The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Electro Wizard
Electro Wizard Valkyrie Wizard The Log
Skeletons Valkyrie The Log Electro Wizard
Valkyrie The Log Electro Wizard
Skeletons Valkyrie
Wizard Skeletons Electro Wizard
Skeletons Valkyrie Electro Wizard
Valkyrie
Electro Wizard Skeletons Valkyrie The Log
Skeletons
Valkyrie
Valkyrie The Log Electro Wizard
Skeletons Valkyrie Wizard Skeleton King
Wizard Valkyrie
Electro Wizard Skeletons Valkyrie The Log Skeleton King
Valkyrie Wizard The Log Electro Wizard Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Electro Wizard
The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard
Wizard The Log
The Log Wizard
The Log Wizard
Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Wizard
The Log
The Log
Wizard The Log
Wizard The Log
Wizard The Log Electro Wizard
Valkyrie Wizard The Log
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard
The Log Wizard Electro Wizard
Wizard The Log
The Log
Wizard Electro Wizard
Electro Wizard Wizard
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard
Wizard Electro Wizard
The Log
Valkyrie Wizard Electro Wizard
The Log Wizard Skeleton King
The Log Electro Wizard Skeleton King
Electro Wizard
The Log Electro Wizard

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