My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Witch P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Army
Giant Snowball
Skeletons Cannon Skeleton Army Witch
Zap
Skeletons Cannon Skeleton Army Witch
Barbarian Barrel
Skeletons Cannon Wizard Skeleton Army Witch
The Log
Skeletons Cannon Skeleton Army Witch
Earthquake
Skeletons Cannon Skeleton Army Witch
Arrows
Skeletons Skeleton Army Witch
Royal Delivery
Skeletons Wizard Skeleton Army Witch P.E.K.K.A
Fireball
Cannon Wizard Skeleton Army Witch
Poison
Cannon Wizard Skeleton Army Witch
Lightning
Cannon Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Cannon Skeleton Army Fireball Wizard Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Cannon Skeleton Army Fireball

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Fireball
Mega Knight
Wizard
P.E.K.K.A Mega Knight
Skeleton Army
Witch
P.E.K.K.A Mega Knight
P.E.K.K.A
Wizard Witch
Mega Knight
Fireball Wizard Witch

Defense Synergies 1 12

Skeletons
Cannon Wizard Witch P.E.K.K.A
Cannon
Skeletons Fireball Wizard Skeleton Army Witch
Fireball
Cannon Mega Knight
Wizard
Skeletons Cannon Skeleton Army P.E.K.K.A Mega Knight
Skeleton Army
Cannon Wizard
Witch
Skeletons Cannon Mega Knight
P.E.K.K.A
Skeletons Wizard
Mega Knight
Fireball Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Wizard
Skeleton Army P.E.K.K.A Skeletons Cannon Witch Mega Knight
Cannon Skeleton Army Witch P.E.K.K.A Mega Knight Skeletons
Cannon Skeleton Army Witch P.E.K.K.A Skeletons Mega Knight
Fireball Skeleton Army P.E.K.K.A Mega Knight
Fireball Skeleton Army Skeletons Cannon Mega Knight
Cannon Fireball Wizard Witch
Cannon Fireball P.E.K.K.A Mega Knight
Cannon Witch P.E.K.K.A Skeletons Skeleton Army
Skeleton Army Skeletons Cannon Mega Knight
Skeleton Army Witch Skeletons Cannon Fireball Wizard Mega Knight
Fireball Wizard Witch
Cannon Skeleton Army P.E.K.K.A Mega Knight Skeletons Fireball Wizard Witch
Fireball Wizard Skeleton Army Mega Knight Cannon Witch P.E.K.K.A
Skeleton Army P.E.K.K.A Cannon Mega Knight
Skeleton Army Cannon Fireball P.E.K.K.A Mega Knight
Wizard Mega Knight Skeletons Cannon Fireball Skeleton Army Witch P.E.K.K.A
Cannon Fireball Mega Knight Wizard Skeleton Army Witch
Wizard Witch Cannon Fireball Mega Knight
P.E.K.K.A Cannon
Wizard Skeleton Army Mega Knight Cannon Fireball Witch P.E.K.K.A
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Skeletons Fireball Witch P.E.K.K.A
Fireball Wizard Mega Knight
Skeleton Army P.E.K.K.A Mega Knight Skeletons Witch
Skeleton Army P.E.K.K.A Mega Knight Fireball
P.E.K.K.A Skeletons Cannon Skeleton Army Witch Mega Knight
Fireball Wizard Skeletons Witch
Skeleton Army P.E.K.K.A Skeletons Fireball Witch
P.E.K.K.A Mega Knight Skeleton Army
P.E.K.K.A Mega Knight Skeletons Fireball Skeleton Army Witch
Witch P.E.K.K.A Skeletons Cannon Skeleton Army
P.E.K.K.A Mega Knight Witch
Skeleton Army P.E.K.K.A Mega Knight Fireball
Skeleton Army P.E.K.K.A Mega Knight Skeletons Cannon Fireball Wizard Witch
Wizard Cannon Fireball Skeleton Army Witch Mega Knight
Skeleton Army Witch Skeletons Fireball P.E.K.K.A
Mega Knight Cannon Fireball Wizard Witch P.E.K.K.A
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Fireball Wizard Mega Knight
Fireball Wizard Witch
Wizard Witch
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard Witch
Fireball Wizard Mega Knight
Fireball
Fireball Wizard Mega Knight
Fireball Wizard Witch Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Fireball Wizard Witch Mega Knight
Witch
Fireball Wizard Witch
Fireball Wizard Witch Mega Knight
Fireball
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard Mega Knight
Fireball
P.E.K.K.A Mega Knight
Fireball Wizard
Fireball Skeleton Army Witch
Fireball Wizard Witch
Fireball
Fireball Wizard Mega Knight
Fireball Wizard
Fireball
P.E.K.K.A Mega Knight
Fireball Witch
Fireball Witch
Fireball Witch Mega Knight
P.E.K.K.A
Fireball Wizard Mega Knight

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