My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Barbarian Hut Hunter Goblin Giant Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Sparky
Giant Snowball
Bomber
Zap
Bomber Goblin Giant Sparky
Barbarian Barrel
Bomber Barbarian Hut Hunter Sparky
The Log
Bomber Barbarian Hut Hunter Sparky
Earthquake
Bomber Barbarian Hut
Arrows
Bomber
Royal Delivery
Bomber Hunter Sparky
Fireball
Bomber Barbarian Hut Hunter Sparky
Poison
Bomber Barbarian Hut Hunter Sparky
Lightning
Barbarian Hut Hunter Sparky
Rocket
Barbarian Hut Hunter Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Hunter Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Tornado Hunter Barbarian Hut Goblin Giant Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Rage Tornado Hunter

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Barbarian Hut Goblin Giant Sparky Mega Knight
Barbarian Hut
Bomber Hunter
Rage
Sparky Goblin Giant
Tornado
Sparky Hunter Goblin Giant Mega Knight
Hunter
Barbarian Hut Tornado Goblin Giant Sparky Mega Knight
Goblin Giant
Sparky Bomber Rage Tornado Hunter
Sparky
Rage Tornado Goblin Giant Bomber Hunter
Mega Knight
Bomber Tornado Hunter

Defense Synergies 1 9

Bomber
Barbarian Hut Tornado
Barbarian Hut
Bomber Hunter
Rage
Tornado
Sparky Bomber Hunter Goblin Giant Sparky Mega Knight
Hunter
Barbarian Hut Tornado Mega Knight
Goblin Giant
Tornado Sparky
Sparky
Tornado Tornado Goblin Giant
Mega Knight
Tornado Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Bomber Goblin Giant Sparky
Barbarian Hut Hunter Sparky Bomber Mega Knight
Barbarian Hut Tornado Hunter Sparky Mega Knight Bomber
Barbarian Hut Hunter Sparky Bomber Mega Knight
Bomber Tornado Sparky Mega Knight
Tornado Bomber Hunter Mega Knight
Tornado Hunter Barbarian Hut
Barbarian Hut Goblin Giant Sparky Mega Knight
Barbarian Hut Hunter Sparky Tornado
Tornado Bomber Hunter Sparky Mega Knight
Bomber Tornado Hunter Goblin Giant Mega Knight
Hunter Barbarian Hut Tornado
Barbarian Hut Hunter Sparky Mega Knight Bomber
Bomber Barbarian Hut Sparky Mega Knight Tornado Hunter
Barbarian Hut Sparky Hunter Mega Knight
Barbarian Hut Tornado Hunter Sparky Mega Knight
Barbarian Hut Sparky Mega Knight Bomber Tornado Hunter
Mega Knight Bomber Barbarian Hut Tornado Hunter
Tornado Hunter Bomber Barbarian Hut Mega Knight
Barbarian Hut Sparky Tornado Hunter
Bomber Mega Knight Hunter Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Mega Knight Sparky
Bomber Hunter Mega Knight
Mega Knight Barbarian Hut Hunter Goblin Giant Sparky
Hunter Mega Knight Barbarian Hut Tornado Goblin Giant Sparky
Barbarian Hut Hunter Goblin Giant Sparky Mega Knight
Tornado Hunter Goblin Giant
Sparky Barbarian Hut Hunter Goblin Giant
Mega Knight Barbarian Hut Hunter Goblin Giant Sparky
Mega Knight Barbarian Hut Tornado Sparky
Barbarian Hut Goblin Giant Sparky
Mega Knight Hunter Sparky
Mega Knight Tornado Goblin Giant
Mega Knight Barbarian Hut Hunter Goblin Giant Sparky
Bomber Barbarian Hut Sparky Mega Knight
Sparky Bomber Barbarian Hut Tornado Hunter Goblin Giant
Mega Knight Bomber Barbarian Hut Hunter Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut Sparky
Tornado
Barbarian Hut Goblin Giant Sparky
Barbarian Hut Sparky
Bomber Sparky Mega Knight
Tornado Hunter Goblin Giant
Bomber Tornado Sparky
Barbarian Hut Tornado Hunter
Tornado
Tornado Sparky
Tornado Sparky
Tornado
Barbarian Hut Hunter Sparky
Barbarian Hut Sparky
Bomber Barbarian Hut Hunter Sparky
Barbarian Hut Sparky Mega Knight
Tornado Sparky
Bomber Sparky
Bomber Hunter Sparky Mega Knight
Bomber Tornado Mega Knight
Sparky Mega Knight
Tornado
Tornado Sparky
Barbarian Hut
Tornado Bomber Hunter Sparky Mega Knight
Tornado Hunter Sparky
Tornado Sparky Mega Knight
Tornado Sparky
Tornado Hunter Sparky
Sparky
Bomber Hunter Sparky Mega Knight
Sparky
Sparky Mega Knight
Sparky
Barbarian Hut
Tornado Hunter
Hunter Sparky Mega Knight
Bomber
Tornado Sparky
Sparky Mega Knight
Tornado Sparky
Tornado
Tornado Goblin Giant Sparky Mega Knight

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