My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Royal Ghost Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Void Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Ram Rider Sparky
Giant Snowball
Royal Recruits Ram Rider
Zap
Ram Rider Sparky
Barbarian Barrel
Royal Recruits Wizard Royal Ghost Sparky
The Log
Royal Recruits Ram Rider Sparky
Earthquake
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Wizard Royal Ghost Ram Rider Sparky
Fireball
Wizard Ram Rider Sparky
Poison
Royal Recruits Wizard Sparky
Lightning
Wizard Ram Rider Sparky
Rocket
Wizard Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Royal Ghost Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Void Royal Ghost Wizard Ram Rider Lightning Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Giant Snowball Void Royal Ghost Wizard

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ram Rider Royal Ghost Sparky
Royal Recruits
Royal Ghost Ram Rider
Wizard
Royal Ghost Ram Rider Sparky
Void
Lightning
Ram Rider
Royal Ghost
Giant Snowball Royal Recruits Wizard Ram Rider
Ram Rider
Giant Snowball Lightning Royal Recruits Wizard Royal Ghost
Sparky
Giant Snowball Wizard

Defense Synergies 1 5

Giant Snowball
Ram Rider Royal Recruits Wizard Royal Ghost Sparky
Royal Recruits
Giant Snowball
Wizard
Giant Snowball Royal Ghost
Void
Lightning
Royal Ghost
Giant Snowball Wizard
Ram Rider
Giant Snowball
Sparky
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits Wizard Void Ram Rider Sparky
Sparky Royal Recruits Ram Rider
Ram Rider Sparky Giant Snowball Royal Recruits Void Lightning
Royal Recruits Sparky Ram Rider
Lightning Royal Recruits Sparky
Giant Snowball Royal Ghost
Giant Snowball Lightning Ram Rider Wizard Void
Lightning Royal Recruits Void Ram Rider Sparky
Sparky Royal Recruits
Giant Snowball Royal Recruits Royal Ghost Sparky
Giant Snowball Royal Recruits Wizard Royal Ghost Ram Rider
Giant Snowball Wizard Ram Rider
Royal Recruits Sparky Giant Snowball Wizard Lightning Ram Rider
Wizard Sparky Giant Snowball Royal Recruits Royal Ghost
Royal Recruits Sparky Ram Rider
Giant Snowball Royal Recruits Lightning Ram Rider Sparky
Wizard Sparky Royal Recruits
Giant Snowball Royal Recruits Wizard Royal Ghost Ram Rider
Giant Snowball Wizard Royal Recruits Royal Ghost Ram Rider
Sparky Royal Recruits Ram Rider
Royal Recruits Wizard Royal Ghost Giant Snowball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Snowball Void Royal Ghost Sparky
Void Giant Snowball Wizard Lightning Royal Ghost
Royal Recruits Lightning Ram Rider Sparky
Royal Recruits Lightning Ram Rider Sparky
Royal Recruits Ram Rider Sparky
Wizard Giant Snowball Ram Rider
Royal Recruits Sparky Void Lightning Ram Rider
Royal Recruits Sparky
Royal Recruits Void Lightning Giant Snowball Sparky
Royal Recruits Sparky
Royal Recruits Sparky
Royal Recruits Lightning Giant Snowball Void
Royal Recruits Lightning Wizard Ram Rider Sparky
Royal Recruits Wizard Sparky
Royal Recruits Sparky Lightning
Giant Snowball Royal Recruits Wizard Royal Ghost Sparky
Giant Snowball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Royal Recruits Royal Ghost Sparky
Void Giant Snowball Royal Ghost Ram Rider
Lightning Void Sparky
Lightning Royal Recruits Void Sparky
Wizard Giant Snowball Sparky
Wizard Giant Snowball Ram Rider
Wizard Sparky
Giant Snowball Wizard Lightning Ram Rider
Void Giant Snowball Wizard Lightning Ram Rider
Lightning Giant Snowball Void Sparky
Void Lightning Royal Recruits Wizard Ram Rider Sparky
Void Lightning Giant Snowball Wizard
Lightning Giant Snowball Void Sparky
Lightning Void
Lightning Giant Snowball Sparky
Lightning Giant Snowball Wizard Sparky
Lightning Royal Recruits Wizard Sparky
Lightning Giant Snowball Sparky
Lightning Sparky
Void Lightning Giant Snowball Wizard Sparky
Lightning Giant Snowball Wizard Void
Lightning Void Sparky
Lightning Giant Snowball Wizard Void
Void Lightning Sparky
Lightning Giant Snowball Royal Recruits Void
Giant Snowball Wizard Sparky
Void Giant Snowball Wizard Lightning Royal Ghost Ram Rider Sparky
Void Lightning Giant Snowball Wizard Ram Rider Sparky
Void Lightning Sparky
Lightning Giant Snowball Wizard Void Sparky
Lightning Giant Snowball Wizard Void
Lightning Giant Snowball Void Sparky
Void Lightning Giant Snowball Wizard Sparky
Void Lightning Giant Snowball Sparky
Sparky
Giant Snowball Wizard Lightning Sparky
Lightning Royal Recruits Void
Lightning Giant Snowball Wizard Ram Rider
Void Lightning Wizard Sparky
Giant Snowball Wizard Lightning
Void Lightning Giant Snowball Sparky
Royal Recruits Sparky
Giant Snowball Royal Recruits Lightning Sparky
Giant Snowball Void Lightning
Void Lightning Giant Snowball Royal Recruits Royal Ghost Sparky
Sparky
Lightning Wizard Void Sparky
Void

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