My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Tesla Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Hog Rider
Zap
Bomber Firecracker
Barbarian Barrel
Bomber Knight Firecracker Tesla Magic Archer
The Log
Bomber Firecracker Hog Rider
Earthquake
Bomber Firecracker Tesla Hog Rider
Arrows
Bomber Firecracker
Royal Delivery
Bomber Knight Firecracker Hog Rider Magic Archer
Fireball
Bomber Firecracker Tesla Hog Rider Magic Archer
Poison
Bomber Firecracker Magic Archer
Lightning
Knight Tesla Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Firecracker Tesla Hog Rider Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Firecracker

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Hog Rider Mega Knight
Arrows
Hog Rider Knight Mega Knight
Knight
Firecracker Hog Rider Bomber Arrows Magic Archer
Firecracker
Knight Hog Rider Mega Knight
Tesla
Hog Rider
Arrows Knight Firecracker Bomber Magic Archer Mega Knight
Magic Archer
Knight Hog Rider Mega Knight
Mega Knight
Bomber Arrows Firecracker Hog Rider Magic Archer

Defense Synergies 5 7

Bomber
Knight Tesla
Arrows
Mega Knight Knight Tesla
Knight
Bomber Firecracker Tesla Magic Archer Arrows
Firecracker
Knight Tesla Mega Knight
Tesla
Knight Bomber Arrows Firecracker Magic Archer
Hog Rider
Magic Archer
Knight Tesla Mega Knight
Mega Knight
Arrows Firecracker Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Tesla Magic Archer
Knight Firecracker Tesla Mega Knight
Tesla Mega Knight Bomber Knight
Tesla Knight Firecracker Mega Knight
Bomber Arrows Firecracker Mega Knight
Arrows Bomber Firecracker Tesla Magic Archer Mega Knight
Tesla Arrows Firecracker Magic Archer
Arrows Tesla Magic Archer Mega Knight
Tesla
Knight Bomber Firecracker Tesla Mega Knight
Bomber Arrows Knight Firecracker Tesla Magic Archer Mega Knight
Arrows Tesla Firecracker Magic Archer
Tesla Mega Knight Bomber Knight
Bomber Mega Knight Arrows Firecracker Tesla Magic Archer
Knight Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Bomber Arrows Knight Firecracker
Arrows Tesla Mega Knight Bomber Knight Firecracker Magic Archer
Arrows Bomber Knight Firecracker Tesla Magic Archer Mega Knight
Tesla
Bomber Mega Knight Arrows Knight Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tesla
Bomber Arrows Knight Firecracker Tesla Magic Archer Mega Knight
Mega Knight Knight
Mega Knight Knight Tesla
Knight Tesla Mega Knight
Arrows Firecracker Tesla Magic Archer
Knight Tesla
Mega Knight Knight Tesla
Mega Knight Knight Firecracker Magic Archer
Tesla
Mega Knight Knight Tesla
Mega Knight Arrows
Mega Knight Knight Tesla
Bomber Firecracker Tesla Magic Archer Mega Knight
Tesla Bomber Knight Firecracker Magic Archer
Arrows Mega Knight Bomber Firecracker Tesla Magic Archer
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Firecracker
Arrows Firecracker Magic Archer
Arrows Magic Archer
Arrows Knight Firecracker
Bomber Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Bomber Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker
Firecracker Arrows Knight Magic Archer
Arrows Firecracker Magic Archer
Knight Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Bomber Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker Mega Knight
Arrows
Bomber
Bomber Arrows Firecracker Magic Archer Mega Knight
Bomber Arrows Firecracker Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows
Arrows
Arrows Firecracker Bomber Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Firecracker
Bomber Arrows Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Mega Knight
Arrows Firecracker Magic Archer
Magic Archer
Arrows Firecracker Magic Archer
Arrows
Knight Firecracker Magic Archer Mega Knight
Arrows Bomber Firecracker Magic Archer
Arrows
Firecracker Mega Knight
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: