My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Wall Breakers Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Wall Breakers Goblin Barrel Dark Prince Miner Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Wall Breakers Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Miner Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Barrel Dark Prince Miner
Giant Snowball
Wall Breakers Goblin Barrel Miner
Zap
Mortar Wall Breakers Goblin Barrel Dark Prince
Barbarian Barrel
Mortar Tesla Wall Breakers Goblin Barrel Dark Prince Electro Wizard
The Log
Wall Breakers Goblin Barrel Dark Prince
Earthquake
Mortar Tesla Goblin Barrel
Arrows
Wall Breakers Goblin Barrel
Royal Delivery
Wall Breakers Goblin Barrel Dark Prince Miner Electro Wizard
Fireball
Mortar Tesla Wall Breakers Goblin Barrel Electro Wizard
Poison
Mortar Electro Wizard
Lightning
Mortar Tesla Dark Prince Electro Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Barrel Miner Mortar Tesla Dark Prince Electro Wizard Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Goblin Barrel Miner Mortar

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Miner Dark Prince Golden Knight
Tesla
Wall Breakers
Miner Electro Wizard
Goblin Barrel
Dark Prince Miner Golden Knight
Dark Prince
Goblin Barrel Mortar Miner Electro Wizard
Miner
Mortar Wall Breakers Goblin Barrel Dark Prince Electro Wizard Golden Knight
Electro Wizard
Wall Breakers Dark Prince Miner
Golden Knight
Mortar Goblin Barrel Miner

Defense Synergies 0 5

Mortar
Tesla Electro Wizard
Tesla
Mortar Dark Prince Electro Wizard
Wall Breakers
Goblin Barrel
Dark Prince
Tesla Electro Wizard
Miner
Electro Wizard
Mortar Tesla Dark Prince
Golden Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Tesla Electro Wizard Golden Knight
Mortar Tesla Dark Prince Electro Wizard
Mortar Tesla Dark Prince Electro Wizard
Tesla Mortar Dark Prince Electro Wizard
Dark Prince
Tesla Dark Prince Electro Wizard
Tesla Electro Wizard Mortar
Tesla Electro Wizard Golden Knight
Tesla Mortar
Tesla Dark Prince Miner Electro Wizard
Electro Wizard Tesla Dark Prince
Tesla Electro Wizard
Mortar Tesla Dark Prince Electro Wizard
Mortar Tesla Dark Prince Electro Wizard Golden Knight
Mortar Tesla Electro Wizard
Mortar Tesla Electro Wizard
Tesla Mortar Dark Prince Electro Wizard
Mortar Tesla Dark Prince Electro Wizard Golden Knight
Mortar Tesla Dark Prince Electro Wizard
Mortar Tesla Electro Wizard
Dark Prince Tesla Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Dark Prince Electro Wizard
Electro Wizard Mortar Tesla Miner
Dark Prince Electro Wizard Golden Knight
Dark Prince Tesla Electro Wizard
Tesla Dark Prince
Tesla Electro Wizard
Dark Prince Tesla Electro Wizard
Tesla Dark Prince
Electro Wizard Mortar Dark Prince
Tesla
Tesla Dark Prince Golden Knight
Dark Prince Electro Wizard
Dark Prince Tesla Golden Knight
Tesla
Tesla Electro Wizard Mortar Dark Prince Golden Knight
Tesla Dark Prince Electro Wizard Golden Knight
Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Golden Knight
Mortar Miner Electro Wizard Golden Knight
Miner
Dark Prince
Mortar Dark Prince
Mortar
Miner Mortar Golden Knight
Electro Wizard
Miner Mortar Dark Prince Electro Wizard Golden Knight
Mortar Miner Golden Knight
Mortar
Mortar
Mortar Golden Knight
Mortar
Mortar
Mortar Dark Prince Electro Wizard
Mortar Miner Golden Knight
Mortar
Mortar Dark Prince
Mortar Miner Electro Wizard Golden Knight
Mortar Miner Golden Knight
Miner Mortar Golden Knight
Electro Wizard
Electro Wizard
Mortar Miner
Electro Wizard
Electro Wizard Dark Prince
Electro Wizard
Miner Dark Prince Electro Wizard
Mortar
Dark Prince
Electro Wizard Golden Knight
Electro Wizard
Mortar Dark Prince Miner Electro Wizard Golden Knight
Mortar

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