My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Witch Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Prince P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Witch
Zap
Mortar Witch Prince
Barbarian Barrel
Ice Spirit Mortar Tesla Witch
The Log
Ice Spirit Witch Prince
Earthquake
Mortar Tesla Witch
Arrows
Ice Spirit Witch
Royal Delivery
Ice Spirit Witch Prince P.E.K.K.A
Fireball
Mortar Tesla Witch
Poison
Mortar Witch
Lightning
Mortar Tesla Witch Prince
Rocket
Mortar Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Mortar The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Arrows Mortar Tesla Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit The Log Arrows Mortar

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Mortar Witch Prince
Arrows
P.E.K.K.A Mortar Prince
Mortar
Ice Spirit Arrows The Log
Tesla
Witch
Ice Spirit Prince P.E.K.K.A
Prince
Ice Spirit Arrows Witch The Log
P.E.K.K.A
Ice Spirit Arrows Witch The Log
The Log
Mortar Prince P.E.K.K.A

Defense Synergies 3 15

Ice Spirit
Mortar Tesla Witch Prince P.E.K.K.A The Log
Arrows
Mortar Tesla Prince P.E.K.K.A
Mortar
Ice Spirit Arrows Tesla The Log
Tesla
The Log Ice Spirit Arrows Mortar Prince
Witch
Ice Spirit Prince The Log
Prince
The Log Ice Spirit Arrows Tesla Witch
P.E.K.K.A
The Log Ice Spirit Arrows
The Log
Tesla Prince P.E.K.K.A Ice Spirit Mortar Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Tesla The Log
P.E.K.K.A Ice Spirit Mortar Tesla Witch Prince The Log
Mortar Tesla Witch Prince P.E.K.K.A
Tesla Witch Prince P.E.K.K.A Mortar
Arrows Prince P.E.K.K.A The Log
Arrows The Log Tesla
Tesla Ice Spirit Arrows Mortar Witch
Arrows Tesla P.E.K.K.A The Log
Tesla Witch P.E.K.K.A Mortar Prince
Ice Spirit Tesla Prince
Witch Arrows Tesla The Log
Arrows Tesla Witch
Mortar Tesla Prince P.E.K.K.A Ice Spirit Witch The Log
Ice Spirit Arrows Mortar Tesla Witch Prince P.E.K.K.A The Log
P.E.K.K.A Mortar Tesla Prince
Ice Spirit Mortar Tesla Prince P.E.K.K.A The Log
Tesla Arrows Mortar Witch Prince P.E.K.K.A
Ice Spirit Arrows Mortar Tesla Witch Prince The Log
Arrows Mortar Witch The Log Ice Spirit Tesla
P.E.K.K.A Mortar Tesla Prince
Arrows Tesla Witch Prince P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Witch Prince P.E.K.K.A
Arrows Mortar Tesla Prince The Log
P.E.K.K.A Ice Spirit Witch Prince The Log
Prince P.E.K.K.A Tesla The Log
P.E.K.K.A Tesla Witch Prince
Arrows Ice Spirit Tesla Witch
Prince P.E.K.K.A Tesla Witch
P.E.K.K.A Tesla Prince
P.E.K.K.A Ice Spirit Mortar Witch Prince The Log
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Witch Prince
P.E.K.K.A Arrows Prince The Log
Prince P.E.K.K.A Tesla Witch
Tesla Witch
Tesla Witch Ice Spirit Mortar Prince P.E.K.K.A The Log
Arrows Tesla Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar The Log
Arrows Mortar The Log
Arrows The Log
Arrows Prince The Log
Arrows Mortar The Log
Arrows Ice Spirit Witch
Arrows Mortar Witch The Log
Arrows The Log Ice Spirit
Arrows The Log Mortar
Prince
Arrows Mortar Prince The Log
Arrows
Mortar The Log
Arrows Mortar
Arrows Mortar Prince The Log
Arrows Mortar Witch The Log
Arrows Mortar The Log
Arrows Mortar
Arrows Mortar Prince The Log
Arrows Mortar Witch The Log
Prince The Log
Arrows
Prince The Log
Arrows Mortar The Log
Arrows The Log Ice Spirit Mortar Witch
Witch
Arrows Mortar The Log Witch
Arrows Mortar Witch Prince The Log
Arrows Mortar The Log
Arrows Witch
Ice Spirit Witch
Arrows Mortar The Log
Ice Spirit Arrows
P.E.K.K.A Prince
Arrows The Log
Ice Spirit Witch Prince
Arrows Witch
Arrows The Log
Prince
Arrows The Log Mortar
Arrows
Prince P.E.K.K.A
Ice Spirit Witch The Log
Witch
Mortar Witch Prince The Log

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