My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Flying Machine Giant Skeleton Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Barbarian Barrel Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Skeleton
Giant Snowball
Skeletons Flying Machine
Zap
Skeletons Flying Machine
Barbarian Barrel
Skeletons Tesla Giant Skeleton Ice Wizard Royal Ghost
The Log
Skeletons Giant Skeleton
Earthquake
Skeletons Tesla
Arrows
Skeletons Flying Machine
Royal Delivery
Skeletons Flying Machine Giant Skeleton Ice Wizard Royal Ghost
Fireball
Tesla Flying Machine Ice Wizard
Poison
Flying Machine Ice Wizard
Lightning
Tesla Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Arrows Ice Wizard Royal Ghost Tesla Flying Machine Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Arrows Ice Wizard

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Giant Skeleton
Tesla
Flying Machine
Barbarian Barrel Giant Skeleton Royal Ghost
Barbarian Barrel
Flying Machine Giant Skeleton Ice Wizard
Giant Skeleton
Arrows Flying Machine Barbarian Barrel Ice Wizard
Ice Wizard
Barbarian Barrel Giant Skeleton
Royal Ghost
Flying Machine

Defense Synergies 1 17

Skeletons
Tesla Flying Machine Barbarian Barrel Giant Skeleton Ice Wizard Royal Ghost
Arrows
Tesla Barbarian Barrel Giant Skeleton Ice Wizard
Tesla
Skeletons Arrows Barbarian Barrel
Flying Machine
Skeletons Barbarian Barrel Giant Skeleton Ice Wizard Royal Ghost
Barbarian Barrel
Skeletons Arrows Tesla Flying Machine Giant Skeleton Ice Wizard
Giant Skeleton
Skeletons Arrows Flying Machine Barbarian Barrel Ice Wizard
Ice Wizard
Skeletons Arrows Flying Machine Barbarian Barrel Giant Skeleton
Royal Ghost
Skeletons Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Flying Machine Barbarian Barrel
Skeletons Tesla Flying Machine Ice Wizard
Tesla Skeletons Giant Skeleton Ice Wizard
Tesla Skeletons Ice Wizard
Arrows Barbarian Barrel Giant Skeleton
Arrows Barbarian Barrel Skeletons Tesla Flying Machine Ice Wizard Royal Ghost
Tesla Arrows Flying Machine Ice Wizard
Arrows Tesla Flying Machine Barbarian Barrel Giant Skeleton
Tesla Skeletons Ice Wizard
Skeletons Tesla Barbarian Barrel Giant Skeleton Ice Wizard Royal Ghost
Ice Wizard Skeletons Arrows Tesla Flying Machine Barbarian Barrel Giant Skeleton Royal Ghost
Arrows Tesla Flying Machine Ice Wizard
Tesla Skeletons Flying Machine Giant Skeleton Ice Wizard
Arrows Tesla Barbarian Barrel Royal Ghost
Tesla
Tesla
Tesla Skeletons Arrows
Arrows Tesla Flying Machine Barbarian Barrel Ice Wizard Royal Ghost
Arrows Barbarian Barrel Tesla Flying Machine Giant Skeleton Ice Wizard Royal Ghost
Tesla
Royal Ghost Arrows Tesla Flying Machine Barbarian Barrel Giant Skeleton
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Barbarian Barrel Giant Skeleton Royal Ghost
Arrows Tesla Flying Machine Barbarian Barrel Royal Ghost
Giant Skeleton Skeletons
Giant Skeleton Tesla Barbarian Barrel
Giant Skeleton Skeletons Tesla
Arrows Skeletons Tesla Flying Machine Ice Wizard
Skeletons Tesla Flying Machine Giant Skeleton Ice Wizard
Giant Skeleton Tesla
Giant Skeleton Skeletons Flying Machine Barbarian Barrel
Skeletons Tesla
Tesla Flying Machine Giant Skeleton
Arrows Giant Skeleton
Giant Skeleton Skeletons Tesla
Tesla Flying Machine
Tesla Skeletons Flying Machine Barbarian Barrel Giant Skeleton
Arrows Tesla Flying Machine Barbarian Barrel Giant Skeleton Ice Wizard Royal Ghost
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Barbarian Barrel Giant Skeleton Royal Ghost
Arrows Flying Machine Barbarian Barrel Ice Wizard Royal Ghost
Arrows Flying Machine Barbarian Barrel Giant Skeleton
Arrows Flying Machine Barbarian Barrel Giant Skeleton
Arrows Barbarian Barrel
Arrows Flying Machine Ice Wizard
Arrows Flying Machine
Arrows Flying Machine Barbarian Barrel Ice Wizard
Arrows Flying Machine
Arrows Flying Machine Barbarian Barrel
Arrows Flying Machine
Flying Machine Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Arrows Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Giant Skeleton
Arrows
Arrows Flying Machine Barbarian Barrel
Arrows Barbarian Barrel Ice Wizard
Arrows Flying Machine Barbarian Barrel Ice Wizard Royal Ghost
Arrows Flying Machine
Arrows Barbarian Barrel
Arrows Flying Machine Ice Wizard
Flying Machine
Arrows
Arrows
Giant Skeleton
Arrows
Flying Machine Barbarian Barrel
Arrows Flying Machine Ice Wizard
Arrows Barbarian Barrel
Flying Machine
Arrows Flying Machine
Arrows Giant Skeleton
Flying Machine
Flying Machine Giant Skeleton
Flying Machine
Flying Machine Barbarian Barrel Giant Skeleton Royal Ghost

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