My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Goblin Demolisher Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Goblin Curse Goblin Drill
Giant Snowball
Goblins Goblin Curse Goblin Drill Little Prince
Zap
Goblins Goblin Curse Goblin Drill Little Prince
Barbarian Barrel
Goblins Tesla Goblin Curse Goblin Drill Little Prince
The Log
Goblins Goblin Demolisher Goblin Curse Goblin Drill Little Prince
Earthquake
Tesla Goblin Drill
Arrows
Goblins Goblin Curse Goblin Drill Little Prince
Royal Delivery
Goblins Goblin Demolisher Goblin Drill Little Prince
Fireball
Tesla Goblin Drill Little Prince
Poison
Goblin Curse Goblin Drill Little Prince
Lightning
Tesla Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Zap Goblin Demolisher Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Goblin Curse Goblin Drill Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Goblin Curse Little Prince Tesla Goblin Demolisher Goblin Drill Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Zap Goblin Curse Little Prince

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Goblin Drill
Zap
Goblins Little Prince
Tesla
Goblin Demolisher
Goblin Curse
Goblin Drill
Goblins
Goblin Machine
Little Prince
Zap

Defense Synergies 0 8

Goblins
Zap Tesla Little Prince
Zap
Goblins Tesla Goblin Drill Little Prince
Tesla
Goblins Zap Goblin Drill Little Prince
Goblin Demolisher
Goblin Curse
Goblin Drill
Zap Tesla
Goblin Machine
Little Prince
Goblins Zap Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla
Goblins Zap Tesla Goblin Drill
Tesla Goblins Goblin Drill
Tesla Goblins Goblin Drill
Goblins Zap Tesla
Tesla Zap Little Prince
Zap Tesla
Tesla Goblins Goblin Drill
Goblins Tesla Little Prince
Goblins Zap Tesla Goblin Drill
Tesla Zap
Tesla Goblin Drill Zap
Goblins Zap Tesla Goblin Drill
Tesla Goblin Drill
Zap Tesla Goblin Drill
Tesla Goblins Goblin Drill
Tesla Goblins Zap Goblin Drill Little Prince
Zap Goblin Drill Tesla Little Prince
Tesla Goblin Drill
Goblins Tesla Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Tesla
Zap Tesla
Goblins Zap
Zap Tesla
Tesla Goblin Drill
Zap Tesla
Goblins Tesla
Tesla
Zap Goblins
Tesla Goblin Drill
Tesla
Zap
Tesla
Tesla
Tesla Goblins Zap Goblin Drill Little Prince
Zap Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill
Zap
Goblin Drill
Zap
Zap
Zap
Zap
Goblins
Zap
Zap
Zap
Zap Goblin Drill
Zap
Zap Little Prince
Zap Goblin Drill
Zap Little Prince
Zap
Zap
Zap
Zap Little Prince
Zap
Zap
Zap
Zap
Zap
Zap
Zap
Zap
Zap
Zap Little Prince

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