My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Royal Ghost Magic Archer Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Royal Ghost Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Night Witch Graveyard
Giant Snowball
Flying Machine Goblin Barrel Night Witch Graveyard
Zap
Flying Machine Goblin Barrel Night Witch Graveyard
Barbarian Barrel
Goblin Barrel Royal Ghost Magic Archer Night Witch Graveyard
The Log
Goblin Barrel Graveyard
Earthquake
Goblin Barrel Graveyard
Arrows
Flying Machine Goblin Barrel Night Witch Graveyard
Royal Delivery
Flying Machine Goblin Barrel Royal Ghost Magic Archer Night Witch Graveyard
Fireball
Flying Machine Goblin Barrel Magic Archer Night Witch
Poison
Flying Machine Magic Archer Night Witch Graveyard
Lightning
Magic Archer Night Witch
Rocket
Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze Royal Ghost Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Tornado Royal Ghost Flying Machine Freeze Magic Archer Night Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Tornado Royal Ghost Flying Machine

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Royal Ghost Graveyard
Goblin Barrel
Royal Ghost
Tornado
Magic Archer Freeze Night Witch Graveyard
Freeze
Graveyard Tornado
Royal Ghost
Flying Machine Goblin Barrel Magic Archer
Magic Archer
Tornado Royal Ghost
Night Witch
Tornado Graveyard
Graveyard
Freeze Flying Machine Tornado Night Witch

Defense Synergies 1 2

Flying Machine
Royal Ghost
Goblin Barrel
Tornado
Magic Archer
Freeze
Royal Ghost
Flying Machine
Magic Archer
Tornado Night Witch
Night Witch
Magic Archer
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Magic Archer
Flying Machine Night Witch
Tornado Freeze Night Witch
Night Witch
Tornado
Tornado Freeze Flying Machine Royal Ghost Magic Archer Night Witch
Tornado Flying Machine Freeze Magic Archer Night Witch
Flying Machine Magic Archer
Tornado Night Witch
Tornado Royal Ghost Night Witch
Flying Machine Tornado Freeze Royal Ghost Magic Archer Night Witch
Flying Machine Tornado Magic Archer Night Witch
Night Witch Flying Machine Freeze
Tornado Freeze Royal Ghost Magic Archer Night Witch
Tornado Freeze
Tornado Night Witch
Flying Machine Tornado Royal Ghost Magic Archer Night Witch
Tornado Freeze Flying Machine Royal Ghost Magic Archer
Tornado
Royal Ghost Flying Machine Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost
Flying Machine Royal Ghost Magic Archer
Tornado Night Witch
Night Witch
Flying Machine Tornado Freeze Magic Archer
Flying Machine Night Witch
Freeze Flying Machine Tornado Magic Archer
Flying Machine
Tornado
Night Witch
Flying Machine Magic Archer
Flying Machine Tornado Freeze Magic Archer Night Witch
Flying Machine Freeze Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Flying Machine Freeze Royal Ghost
Flying Machine Tornado Royal Ghost Magic Archer
Flying Machine Magic Archer
Flying Machine Freeze
Magic Archer
Flying Machine Tornado Freeze Magic Archer
Flying Machine Tornado Magic Archer
Flying Machine Tornado Freeze Magic Archer
Flying Machine Tornado
Tornado Night Witch
Flying Machine Tornado Magic Archer
Flying Machine Tornado Magic Archer
Flying Machine Magic Archer
Flying Machine Freeze Magic Archer
Flying Machine Magic Archer
Flying Machine Magic Archer
Magic Archer Flying Machine
Tornado Freeze
Night Witch
Flying Machine Magic Archer
Flying Machine Tornado Magic Archer
Magic Archer Night Witch
Tornado
Tornado
Flying Machine
Tornado Freeze Magic Archer
Flying Machine Tornado Royal Ghost Magic Archer
Flying Machine Tornado Magic Archer
Tornado Magic Archer
Flying Machine Tornado Magic Archer Night Witch
Flying Machine Freeze
Night Witch
Magic Archer Night Witch
Freeze Magic Archer
Magic Archer
Flying Machine Freeze Magic Archer Night Witch
Flying Machine Tornado Magic Archer
Freeze
Flying Machine Magic Archer
Flying Machine Magic Archer
Tornado
Flying Machine
Flying Machine Tornado Freeze Magic Archer
Flying Machine Tornado Magic Archer
Flying Machine Tornado Freeze Royal Ghost Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: