My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Skeleton Miner
Giant Snowball
Archers Baby Dragon Miner
Zap
Archers
Barbarian Barrel
Archers Valkyrie Bomb Tower Giant Skeleton
The Log
Archers Giant Skeleton
Earthquake
Archers Bomb Tower
Arrows
Archers
Royal Delivery
Archers Valkyrie Baby Dragon Giant Skeleton Miner
Fireball
Archers Bomb Tower Baby Dragon
Poison
Archers Bomb Tower
Lightning
Valkyrie Bomb Tower Baby Dragon
Rocket
Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bomb Tower Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado Baby Dragon Giant Skeleton Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Tornado Miner Valkyrie Bomb Tower Baby Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Tornado Miner

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Baby Dragon Giant Skeleton Miner
Arrows
Archers Giant Skeleton Miner
Valkyrie
Archers Tornado Baby Dragon Giant Skeleton
Bomb Tower
Tornado
Baby Dragon Valkyrie Giant Skeleton
Baby Dragon
Tornado Archers Valkyrie Giant Skeleton Miner
Giant Skeleton
Archers Arrows Valkyrie Tornado Baby Dragon Miner
Miner
Archers Arrows Baby Dragon Giant Skeleton

Defense Synergies 2 15

Archers
Valkyrie Bomb Tower Tornado Baby Dragon Giant Skeleton
Arrows
Valkyrie Bomb Tower Tornado Giant Skeleton
Valkyrie
Archers Arrows Bomb Tower Tornado Baby Dragon
Bomb Tower
Tornado Archers Arrows Valkyrie Baby Dragon
Tornado
Bomb Tower Archers Arrows Valkyrie Baby Dragon Giant Skeleton
Baby Dragon
Archers Valkyrie Bomb Tower Tornado Giant Skeleton
Giant Skeleton
Archers Arrows Tornado Baby Dragon
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon
Bomb Tower Valkyrie
Bomb Tower Tornado Archers Valkyrie Giant Skeleton
Bomb Tower Valkyrie
Arrows Valkyrie Bomb Tower Tornado Giant Skeleton
Arrows Tornado Archers Valkyrie Bomb Tower Baby Dragon
Tornado Archers Arrows Bomb Tower Baby Dragon
Arrows Valkyrie Bomb Tower Baby Dragon Giant Skeleton
Bomb Tower Tornado
Tornado Archers Valkyrie Giant Skeleton Miner
Archers Valkyrie Arrows Bomb Tower Tornado Baby Dragon Giant Skeleton
Arrows Archers Tornado Baby Dragon
Bomb Tower Valkyrie Giant Skeleton
Valkyrie Bomb Tower Arrows Tornado Baby Dragon
Bomb Tower
Bomb Tower Tornado
Bomb Tower Arrows Valkyrie Tornado
Arrows Valkyrie Bomb Tower Archers Tornado Baby Dragon
Arrows Valkyrie Bomb Tower Tornado Baby Dragon Archers Giant Skeleton
Bomb Tower Tornado
Valkyrie Archers Arrows Bomb Tower Baby Dragon Giant Skeleton
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Giant Skeleton
Archers Arrows Valkyrie Bomb Tower Baby Dragon Miner
Giant Skeleton Valkyrie Bomb Tower
Valkyrie Giant Skeleton Tornado
Giant Skeleton Valkyrie
Arrows Archers Bomb Tower Tornado Baby Dragon
Archers Valkyrie Bomb Tower Giant Skeleton
Giant Skeleton Valkyrie Bomb Tower
Giant Skeleton Valkyrie Bomb Tower Tornado Baby Dragon
Valkyrie Bomb Tower Giant Skeleton
Arrows Valkyrie Tornado Giant Skeleton
Giant Skeleton Valkyrie Bomb Tower
Archers Valkyrie Bomb Tower Baby Dragon
Archers Valkyrie Bomb Tower Tornado Baby Dragon Giant Skeleton
Arrows Valkyrie Archers Bomb Tower Baby Dragon Giant Skeleton
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon Giant Skeleton
Arrows Tornado Baby Dragon Miner
Arrows Baby Dragon Giant Skeleton Miner
Arrows Valkyrie Giant Skeleton
Arrows Valkyrie Baby Dragon
Arrows Tornado Baby Dragon
Archers Arrows Tornado Baby Dragon
Arrows Tornado Baby Dragon
Arrows Miner Tornado
Tornado
Miner Arrows Valkyrie Tornado
Archers Arrows Tornado Baby Dragon
Baby Dragon Miner
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Tornado
Archers Arrows Baby Dragon
Arrows Valkyrie Tornado Baby Dragon Miner
Baby Dragon Giant Skeleton
Arrows Tornado
Tornado
Arrows Baby Dragon
Arrows Tornado Valkyrie Baby Dragon
Arrows Miner Tornado Baby Dragon
Arrows Tornado Baby Dragon Miner
Miner Arrows Tornado Baby Dragon
Archers Arrows Tornado Baby Dragon
Arrows Miner
Arrows
Giant Skeleton
Arrows
Archers
Archers Arrows Tornado Baby Dragon
Arrows
Miner Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Tornado Giant Skeleton
Tornado Baby Dragon Giant Skeleton
Tornado
Tornado Baby Dragon Giant Skeleton Miner

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