My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Valkyrie Prince Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker Prince
Barbarian Barrel
Goblin Gang Firecracker Goblin Cage Valkyrie
The Log
Goblin Gang Firecracker Goblin Cage Prince
Earthquake
Goblin Gang Firecracker Goblin Cage
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Goblin Cage Valkyrie Prince
Fireball
Goblin Gang Firecracker Goblin Cage
Poison
Goblin Gang Firecracker Goblin Cage
Lightning
Goblin Cage Valkyrie Prince
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Goblin Cage Valkyrie Golden Knight Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Firecracker Goblin Cage

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Prince Mega Knight
Goblin Gang
Firecracker Goblin Cage Valkyrie Prince
Firecracker
Goblin Gang Goblin Cage Valkyrie Prince Mega Knight
Goblin Cage
Goblin Gang Firecracker
Valkyrie
Prince Goblin Gang Firecracker
Prince
Valkyrie Mega Knight Arrows Goblin Gang Firecracker
Mega Knight
Prince Arrows Firecracker
Golden Knight

Defense Synergies 2 13

Arrows
Mega Knight Valkyrie Prince Golden Knight
Goblin Gang
Firecracker Goblin Cage Valkyrie Prince
Firecracker
Valkyrie Goblin Gang Goblin Cage Prince Mega Knight Golden Knight
Goblin Cage
Goblin Gang Firecracker Prince
Valkyrie
Firecracker Arrows Goblin Gang Prince
Prince
Arrows Goblin Gang Firecracker Goblin Cage Valkyrie
Mega Knight
Arrows Firecracker
Golden Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Valkyrie Golden Knight
Goblin Gang Firecracker Goblin Cage Valkyrie Prince Mega Knight
Goblin Gang Goblin Cage Prince Mega Knight Valkyrie
Goblin Cage Prince Goblin Gang Firecracker Valkyrie Mega Knight
Arrows Firecracker Goblin Cage Valkyrie Prince Mega Knight
Arrows Goblin Gang Firecracker Valkyrie Mega Knight
Arrows Goblin Gang Firecracker Goblin Cage
Arrows Goblin Cage Valkyrie Mega Knight Golden Knight
Goblin Gang Goblin Cage Prince
Goblin Gang Firecracker Valkyrie Prince Mega Knight
Goblin Gang Valkyrie Arrows Firecracker Mega Knight
Arrows Goblin Gang Firecracker
Goblin Cage Prince Mega Knight Goblin Gang Valkyrie
Valkyrie Mega Knight Arrows Goblin Gang Firecracker Goblin Cage Prince Golden Knight
Goblin Gang Goblin Cage Prince Mega Knight
Goblin Gang Goblin Cage Prince Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Goblin Cage Valkyrie Prince
Arrows Goblin Cage Valkyrie Mega Knight Goblin Gang Firecracker Prince Golden Knight
Arrows Goblin Cage Valkyrie Firecracker Mega Knight
Goblin Cage Prince
Goblin Gang Valkyrie Mega Knight Arrows Firecracker Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Goblin Cage Prince
Arrows Goblin Gang Firecracker Valkyrie Prince Mega Knight
Goblin Gang Mega Knight Goblin Cage Valkyrie Prince Golden Knight
Goblin Gang Valkyrie Prince Mega Knight Goblin Cage
Goblin Gang Goblin Cage Valkyrie Prince Mega Knight
Arrows Firecracker Goblin Gang
Goblin Gang Prince Goblin Cage Valkyrie
Mega Knight Goblin Cage Valkyrie Prince
Goblin Cage Mega Knight Firecracker Valkyrie Prince
Goblin Gang Goblin Cage
Mega Knight Goblin Cage Valkyrie Prince Golden Knight
Mega Knight Arrows Goblin Cage Valkyrie Prince
Prince Mega Knight Goblin Gang Goblin Cage Valkyrie Golden Knight
Firecracker Goblin Cage Valkyrie Mega Knight
Goblin Gang Firecracker Goblin Cage Valkyrie Prince Golden Knight
Arrows Valkyrie Mega Knight Firecracker Goblin Cage Golden Knight
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Golden Knight
Arrows Firecracker Golden Knight
Arrows
Arrows Firecracker Valkyrie Prince
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Golden Knight
Goblin Gang Prince
Firecracker Arrows Valkyrie Prince Golden Knight
Arrows Firecracker
Firecracker Golden Knight
Arrows Firecracker
Arrows Firecracker Prince
Arrows Firecracker Golden Knight
Arrows Firecracker Mega Knight
Arrows
Arrows Firecracker Prince Mega Knight
Arrows Firecracker Valkyrie Mega Knight Golden Knight
Prince Mega Knight
Arrows
Prince
Arrows
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Golden Knight
Arrows Prince Mega Knight Golden Knight
Arrows Firecracker Golden Knight
Arrows Firecracker
Firecracker
Arrows Mega Knight
Arrows Firecracker
Prince Mega Knight
Arrows Firecracker
Goblin Gang Prince
Arrows Firecracker
Arrows
Goblin Gang Firecracker Valkyrie Prince Mega Knight
Arrows Firecracker
Arrows
Firecracker Prince Mega Knight
Goblin Gang Firecracker Golden Knight
Firecracker
Firecracker Prince Mega Knight Golden Knight
Prince
Firecracker Mega Knight

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