My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Missing cards in your collection

Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Elixir Golem Valkyrie Electro Dragon P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Tombstone Electro Dragon
Zap
Firecracker Tombstone
Barbarian Barrel
Firecracker Tombstone Elixir Golem Valkyrie Magic Archer
The Log
Firecracker Tombstone Elixir Golem
Earthquake
Firecracker Tombstone Elixir Golem
Arrows
Firecracker Tombstone
Royal Delivery
Firecracker Elixir Golem Valkyrie Electro Dragon P.E.K.K.A Magic Archer
Fireball
Firecracker Tombstone Elixir Golem Electro Dragon Magic Archer
Poison
Firecracker Tombstone Elixir Golem Electro Dragon Magic Archer
Lightning
Tombstone Valkyrie Electro Dragon Magic Archer
Rocket
Valkyrie Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Elixir Golem Valkyrie P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tombstone Elixir Golem Valkyrie Magic Archer Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Tombstone Elixir Golem

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Elixir Golem
Firecracker
Elixir Golem Valkyrie P.E.K.K.A
Tombstone
Elixir Golem
Firecracker Arrows Electro Dragon Magic Archer
Valkyrie
Firecracker Electro Dragon P.E.K.K.A Magic Archer
Electro Dragon
Elixir Golem Valkyrie P.E.K.K.A Magic Archer
P.E.K.K.A
Arrows Magic Archer Firecracker Valkyrie Electro Dragon
Magic Archer
P.E.K.K.A Elixir Golem Valkyrie Electro Dragon

Defense Synergies 1 11

Arrows
Tombstone Valkyrie P.E.K.K.A
Firecracker
Valkyrie Tombstone Electro Dragon P.E.K.K.A
Tombstone
Arrows Firecracker Electro Dragon Magic Archer
Elixir Golem
Valkyrie
Firecracker Arrows Electro Dragon P.E.K.K.A Magic Archer
Electro Dragon
Firecracker Tombstone Valkyrie
P.E.K.K.A
Arrows Firecracker Valkyrie
Magic Archer
Tombstone Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Valkyrie Electro Dragon Magic Archer
P.E.K.K.A Firecracker Tombstone Valkyrie Electro Dragon
P.E.K.K.A Tombstone Valkyrie Electro Dragon
P.E.K.K.A Firecracker Tombstone Valkyrie Electro Dragon
Arrows Firecracker Tombstone Valkyrie P.E.K.K.A
Arrows Firecracker Valkyrie Electro Dragon Magic Archer
Arrows Firecracker Tombstone Electro Dragon Magic Archer
Arrows Valkyrie Electro Dragon P.E.K.K.A Magic Archer
P.E.K.K.A Tombstone
Firecracker Valkyrie
Valkyrie Arrows Firecracker Tombstone Electro Dragon Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
Tombstone P.E.K.K.A Valkyrie Electro Dragon
Valkyrie Arrows Firecracker Tombstone Electro Dragon P.E.K.K.A Magic Archer
P.E.K.K.A Tombstone
P.E.K.K.A
Arrows Firecracker Tombstone Valkyrie Electro Dragon P.E.K.K.A
Arrows Tombstone Valkyrie Firecracker Electro Dragon Magic Archer
Arrows Valkyrie Firecracker Tombstone Electro Dragon Magic Archer
P.E.K.K.A
Valkyrie Arrows Firecracker Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone P.E.K.K.A
Arrows Firecracker Valkyrie Electro Dragon Magic Archer
Tombstone P.E.K.K.A Valkyrie Electro Dragon
Valkyrie P.E.K.K.A
P.E.K.K.A Tombstone Valkyrie
Arrows Firecracker Electro Dragon Magic Archer
P.E.K.K.A Tombstone Valkyrie
P.E.K.K.A Valkyrie
Electro Dragon P.E.K.K.A Firecracker Tombstone Valkyrie Magic Archer
P.E.K.K.A Tombstone
P.E.K.K.A Tombstone Valkyrie Electro Dragon
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Tombstone Valkyrie
Firecracker Valkyrie Electro Dragon Magic Archer
Tombstone Electro Dragon Firecracker Valkyrie P.E.K.K.A Magic Archer
Arrows Valkyrie Firecracker Electro Dragon P.E.K.K.A Magic Archer
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker Valkyrie Electro Dragon
Arrows Firecracker Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
Arrows Firecracker Electro Dragon
Electro Dragon
Firecracker Arrows Valkyrie Electro Dragon Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
Firecracker Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
Magic Archer Arrows Firecracker Electro Dragon
Arrows
Arrows Firecracker Electro Dragon Magic Archer
Arrows Firecracker Valkyrie Electro Dragon Magic Archer
Magic Archer
Arrows
Arrows Electro Dragon
Arrows Firecracker Valkyrie Electro Dragon Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
Electro Dragon Firecracker
Arrows Electro Dragon Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
P.E.K.K.A
Arrows Firecracker Magic Archer
Tombstone Electro Dragon Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
Arrows
Firecracker Valkyrie Electro Dragon Magic Archer
Arrows Firecracker Electro Dragon Magic Archer
Arrows
Firecracker Electro Dragon P.E.K.K.A
Electro Dragon Firecracker Magic Archer
Firecracker Electro Dragon Magic Archer
Electro Dragon Firecracker Magic Archer
P.E.K.K.A
Firecracker Electro Dragon

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