My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Bad
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Prince Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Golem Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince Miner
Giant Snowball
Goblin Barrel Miner
Zap
Goblin Barrel Prince
Barbarian Barrel
Valkyrie Goblin Barrel Electro Wizard
The Log
Goblin Barrel Prince
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Valkyrie Goblin Barrel Prince Miner Electro Wizard
Fireball
Goblin Barrel Electro Wizard
Poison
Electro Wizard
Lightning
Valkyrie Prince Electro Wizard
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Prince Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Goblin Barrel Miner Valkyrie Electro Wizard Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Goblin Barrel Miner

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Goblin Barrel Prince Electro Wizard
Rage
Prince Electro Wizard
Goblin Barrel
Valkyrie Prince Golem Miner
Prince
Valkyrie Goblin Barrel Rage Golem The Log Miner Electro Wizard
Golem
Goblin Barrel Prince The Log Electro Wizard
The Log
Prince Golem Miner
Miner
Goblin Barrel Prince The Log Electro Wizard
Electro Wizard
Valkyrie Rage Prince Golem Miner

Defense Synergies 1 6

Valkyrie
Prince The Log Electro Wizard
Rage
Goblin Barrel
Prince
The Log Valkyrie Electro Wizard
Golem
The Log
Prince Valkyrie Miner Electro Wizard
Miner
The Log
Electro Wizard
Valkyrie Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log Electro Wizard
Valkyrie Prince The Log Electro Wizard
Prince Valkyrie Electro Wizard
Prince Valkyrie Electro Wizard
Valkyrie Prince The Log
The Log Valkyrie Electro Wizard
Electro Wizard
Valkyrie The Log Electro Wizard
Prince
Valkyrie Prince Miner Electro Wizard
Valkyrie Electro Wizard The Log
Electro Wizard
Prince Valkyrie The Log Electro Wizard
Valkyrie Prince The Log Electro Wizard
Prince Electro Wizard
Prince The Log Electro Wizard
Valkyrie Prince Electro Wizard
Valkyrie Prince The Log Electro Wizard
Valkyrie The Log Electro Wizard
Prince Electro Wizard
Valkyrie Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Prince Electro Wizard
Electro Wizard Valkyrie Prince The Log Miner
Valkyrie Prince The Log Electro Wizard
Valkyrie Prince The Log Electro Wizard
Valkyrie Prince
Electro Wizard
Prince Valkyrie Electro Wizard
Valkyrie Prince
Electro Wizard Valkyrie Prince The Log
Valkyrie Prince
Valkyrie Prince The Log Electro Wizard
Prince Valkyrie
Valkyrie
Electro Wizard Valkyrie Prince The Log
Valkyrie The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Miner Electro Wizard
The Log Miner
Valkyrie Prince The Log
Valkyrie The Log
The Log
The Log
The Log Miner
Prince Electro Wizard
Miner Valkyrie Prince The Log Electro Wizard
The Log Miner
Prince The Log
The Log
The Log
Prince The Log Electro Wizard
Valkyrie The Log Miner
Prince The Log
Prince The Log
The Log
The Log Valkyrie
The Log Miner Electro Wizard
Prince The Log Miner
Miner The Log
Electro Wizard
Electro Wizard
The Log Miner
Electro Wizard
Prince
The Log
Electro Wizard Prince
Electro Wizard
The Log
Miner Valkyrie Prince Electro Wizard
The Log
Prince
The Log Electro Wizard
Electro Wizard
Prince The Log Miner Electro Wizard
Prince

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