My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Mighty Miner
Giant Snowball
Cannon Musketeer Hog Rider Goblin Barrel Mighty Miner
Zap
Cannon Goblin Barrel Mighty Miner
Barbarian Barrel
Cannon Musketeer Valkyrie Goblin Barrel
The Log
Cannon Musketeer Hog Rider Goblin Barrel
Earthquake
Cannon Hog Rider Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Musketeer Valkyrie Hog Rider Goblin Barrel
Fireball
Cannon Musketeer Hog Rider Goblin Barrel Mighty Miner
Poison
Cannon Musketeer
Lightning
Cannon Musketeer Valkyrie Mighty Miner
Rocket
Musketeer Valkyrie Hog Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Goblin Barrel Fireball Musketeer Valkyrie Hog Rider Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Cannon Goblin Barrel Fireball

Attack Synergies 8 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Musketeer Valkyrie Mighty Miner
Cannon
Fireball
Zap Hog Rider
Musketeer
Valkyrie Hog Rider Zap
Valkyrie
Musketeer Hog Rider Goblin Barrel Zap
Hog Rider
Zap Fireball Musketeer Valkyrie Goblin Barrel
Goblin Barrel
Valkyrie Mighty Miner Hog Rider
Mighty Miner
Goblin Barrel Zap

Defense Synergies 4 8

Zap
Cannon Fireball Musketeer Valkyrie Mighty Miner
Cannon
Zap Musketeer Fireball Valkyrie Mighty Miner
Fireball
Zap Cannon Musketeer Valkyrie
Musketeer
Cannon Valkyrie Zap Fireball
Valkyrie
Musketeer Zap Cannon Fireball
Hog Rider
Goblin Barrel
Mighty Miner
Zap Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Fireball Musketeer Valkyrie
Zap Cannon Musketeer Valkyrie
Cannon Musketeer Valkyrie
Cannon Musketeer Valkyrie
Fireball Valkyrie
Fireball Zap Cannon Musketeer Valkyrie
Musketeer Zap Cannon Fireball
Zap Cannon Fireball Musketeer Valkyrie
Cannon Mighty Miner Musketeer
Cannon Musketeer Valkyrie
Valkyrie Zap Cannon Fireball Musketeer
Musketeer Zap Fireball
Cannon Zap Fireball Musketeer Valkyrie
Fireball Valkyrie Zap Cannon
Cannon
Zap Cannon Fireball
Cannon Fireball Musketeer Valkyrie
Cannon Fireball Valkyrie Zap Musketeer
Zap Valkyrie Cannon Fireball Musketeer
Cannon Musketeer
Valkyrie Cannon Fireball Musketeer
Cannon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball
Fireball Zap Musketeer Valkyrie
Zap Musketeer Valkyrie
Valkyrie Zap Fireball Musketeer
Cannon Musketeer Valkyrie Mighty Miner
Fireball Zap Musketeer
Fireball Musketeer Valkyrie
Mighty Miner Valkyrie
Zap Fireball Valkyrie
Cannon Musketeer
Musketeer Valkyrie
Zap Fireball Valkyrie
Cannon Fireball Valkyrie
Cannon Fireball Musketeer Valkyrie
Zap Fireball Musketeer Valkyrie Mighty Miner
Valkyrie Zap Cannon Fireball Musketeer Mighty Miner
Zap Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Zap Valkyrie
Fireball Zap Musketeer
Musketeer
Fireball Zap
Fireball Zap
Fireball Musketeer
Zap Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Valkyrie
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Mighty Miner
Fireball
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer Valkyrie
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball

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