My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Zappies Giant Skeleton Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Night Witch
Giant Snowball
Zappies Princess Night Witch
Zap
Zappies Princess Night Witch
Barbarian Barrel
Valkyrie Zappies Giant Skeleton Princess Night Witch
The Log
Zappies Giant Skeleton Princess
Earthquake
Zappies
Arrows
Zappies Princess Night Witch
Royal Delivery
Valkyrie Zappies Giant Skeleton Princess Night Witch
Fireball
Zappies Princess Night Witch
Poison
Zappies Princess Night Witch
Lightning
Valkyrie Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Giant Skeleton Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Princess Fireball Valkyrie Zappies Night Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Princess Fireball

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Giant Skeleton Night Witch
Fireball
Arrows The Log Princess
Valkyrie
Zappies Giant Skeleton
Zappies
Valkyrie Giant Skeleton
Giant Skeleton
Arrows Valkyrie Zappies The Log Princess Night Witch
The Log
Fireball Giant Skeleton Princess
Princess
Fireball Giant Skeleton The Log
Night Witch
Arrows Giant Skeleton

Defense Synergies 1 16

Arrows
Fireball Valkyrie Giant Skeleton
Fireball
The Log Arrows Valkyrie Zappies Princess
Valkyrie
Arrows Fireball Zappies The Log Princess Night Witch
Zappies
Fireball Valkyrie Giant Skeleton The Log
Giant Skeleton
Arrows Zappies The Log Princess
The Log
Fireball Valkyrie Zappies Giant Skeleton Princess Night Witch
Princess
Fireball Valkyrie Giant Skeleton The Log
Night Witch
Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Zappies The Log
Valkyrie Zappies The Log Night Witch
Valkyrie Zappies Giant Skeleton Night Witch
Night Witch Valkyrie Zappies
Arrows Fireball Valkyrie Giant Skeleton The Log Princess
Arrows Fireball The Log Valkyrie Zappies Night Witch
Arrows Fireball Zappies Princess Night Witch
Arrows Fireball Valkyrie Giant Skeleton The Log
Zappies Princess Night Witch
Valkyrie Zappies Giant Skeleton Night Witch
Valkyrie Arrows Fireball Zappies Giant Skeleton The Log Princess Night Witch
Arrows Fireball Zappies Princess Night Witch
Night Witch Fireball Valkyrie Zappies Giant Skeleton The Log
Fireball Valkyrie Arrows Zappies The Log Princess Night Witch
Zappies
Fireball Zappies The Log
Arrows Fireball Valkyrie Zappies Night Witch
Arrows Fireball Valkyrie Zappies The Log Night Witch
Arrows Valkyrie The Log Fireball Zappies Giant Skeleton Princess
Zappies
Valkyrie Arrows Fireball Zappies Giant Skeleton The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Zappies Giant Skeleton
Fireball Arrows Valkyrie The Log
Zappies Giant Skeleton Valkyrie The Log
Valkyrie Giant Skeleton Fireball Zappies The Log Night Witch
Giant Skeleton Valkyrie Zappies Night Witch
Arrows Fireball Zappies Princess
Fireball Valkyrie Zappies Giant Skeleton Night Witch
Giant Skeleton Valkyrie Zappies
Giant Skeleton Fireball Valkyrie Zappies The Log
Zappies
Valkyrie Zappies Giant Skeleton
Arrows Fireball Valkyrie Giant Skeleton The Log
Giant Skeleton Fireball Valkyrie Zappies Night Witch
Fireball Valkyrie Zappies Princess
Zappies Fireball Valkyrie Giant Skeleton The Log Night Witch
Arrows Valkyrie Fireball Zappies Giant Skeleton The Log Princess
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Arrows Valkyrie Giant Skeleton The Log
Arrows Fireball The Log Princess
Arrows Fireball Giant Skeleton The Log
Arrows Fireball Valkyrie Giant Skeleton The Log
Fireball Arrows Valkyrie The Log
Arrows Fireball Princess
Arrows The Log Princess
Arrows Fireball The Log Princess
Arrows Fireball The Log
Fireball Night Witch
Arrows Fireball Valkyrie The Log Princess
Fireball Arrows Princess
Fireball The Log Princess
Arrows Fireball Princess
Princess Arrows Fireball The Log
Arrows Fireball The Log Princess
Arrows Fireball The Log Princess
Arrows Fireball
Night Witch
Arrows Fireball The Log Princess
Arrows Fireball Valkyrie The Log Princess
Fireball Giant Skeleton The Log Night Witch
Arrows Fireball Princess
The Log
Arrows Fireball The Log
Arrows The Log Fireball Valkyrie Princess
Arrows Fireball The Log Princess
Fireball Arrows The Log Princess
Fireball Arrows The Log
Arrows Fireball Princess Night Witch
Fireball Zappies
Fireball Night Witch
Arrows Fireball The Log Night Witch
Arrows Fireball Zappies Princess
Giant Skeleton
Arrows Fireball The Log Princess
Fireball Zappies Princess Night Witch
Fireball Arrows Zappies Princess
Arrows The Log Fireball
Fireball Valkyrie Princess
Arrows The Log Fireball Princess
Arrows Fireball Giant Skeleton
Fireball Zappies Giant Skeleton The Log Princess
Fireball Zappies Princess
Fireball Giant Skeleton The Log Princess
Fireball

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