My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Goblin Hut Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Valkyrie Goblin Hut Wizard Baby Dragon Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Goblin Hut Baby Dragon Witch Lumberjack
Zap
Spear Goblins Firecracker Goblin Hut Witch
Barbarian Barrel
Spear Goblins Firecracker Valkyrie Goblin Hut Wizard Witch Lumberjack
The Log
Spear Goblins Firecracker Goblin Hut Witch Lumberjack
Earthquake
Spear Goblins Firecracker Goblin Hut Witch
Arrows
Spear Goblins Firecracker Goblin Hut Witch
Royal Delivery
Spear Goblins Firecracker Valkyrie Goblin Hut Wizard Baby Dragon Witch Lumberjack
Fireball
Firecracker Goblin Hut Wizard Baby Dragon Witch Lumberjack
Poison
Spear Goblins Firecracker Goblin Hut Wizard Witch
Lightning
Valkyrie Goblin Hut Wizard Baby Dragon Witch Lumberjack
Rocket
Valkyrie Goblin Hut Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Firecracker Valkyrie Baby Dragon Lumberjack Goblin Hut Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Firecracker Valkyrie Baby Dragon

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Firecracker Goblin Hut Baby Dragon Lumberjack
Firecracker
Spear Goblins Valkyrie Goblin Hut Baby Dragon Lumberjack
Valkyrie
Spear Goblins Lumberjack Firecracker Goblin Hut Wizard Baby Dragon Witch
Goblin Hut
Spear Goblins Firecracker Valkyrie Baby Dragon Lumberjack
Wizard
Valkyrie Lumberjack
Baby Dragon
Spear Goblins Firecracker Valkyrie Goblin Hut Witch Lumberjack
Witch
Valkyrie Baby Dragon Lumberjack
Lumberjack
Valkyrie Spear Goblins Firecracker Goblin Hut Wizard Baby Dragon Witch

Defense Synergies 1 20

Spear Goblins
Firecracker Valkyrie Goblin Hut Baby Dragon Lumberjack
Firecracker
Valkyrie Spear Goblins Goblin Hut Baby Dragon Lumberjack
Valkyrie
Firecracker Spear Goblins Goblin Hut Wizard Baby Dragon Witch Lumberjack
Goblin Hut
Spear Goblins Firecracker Valkyrie Wizard Baby Dragon Lumberjack
Wizard
Valkyrie Goblin Hut Lumberjack
Baby Dragon
Spear Goblins Firecracker Valkyrie Goblin Hut Witch Lumberjack
Witch
Valkyrie Baby Dragon Lumberjack
Lumberjack
Spear Goblins Firecracker Valkyrie Goblin Hut Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Valkyrie Goblin Hut Wizard Baby Dragon
Lumberjack Firecracker Valkyrie Goblin Hut Witch
Goblin Hut Witch Lumberjack Valkyrie
Goblin Hut Witch Lumberjack Firecracker Valkyrie
Firecracker Valkyrie Lumberjack
Spear Goblins Firecracker Valkyrie Baby Dragon Lumberjack
Spear Goblins Firecracker Goblin Hut Wizard Baby Dragon Witch
Valkyrie Baby Dragon
Witch Goblin Hut Lumberjack
Spear Goblins Firecracker Valkyrie Lumberjack
Valkyrie Witch Spear Goblins Firecracker Goblin Hut Wizard Baby Dragon Lumberjack
Spear Goblins Firecracker Goblin Hut Wizard Baby Dragon Witch
Goblin Hut Lumberjack Valkyrie Wizard Witch
Valkyrie Wizard Firecracker Goblin Hut Baby Dragon Witch Lumberjack
Goblin Hut Lumberjack
Goblin Hut Lumberjack
Wizard Firecracker Valkyrie Goblin Hut Witch Lumberjack
Spear Goblins Firecracker Valkyrie Goblin Hut Wizard Baby Dragon Witch Lumberjack
Valkyrie Wizard Baby Dragon Witch Spear Goblins Firecracker Goblin Hut Lumberjack
Goblin Hut Lumberjack
Valkyrie Wizard Spear Goblins Firecracker Baby Dragon Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Spear Goblins Goblin Hut Witch
Firecracker Valkyrie Wizard Baby Dragon Lumberjack
Lumberjack Spear Goblins Valkyrie Goblin Hut Witch
Valkyrie Lumberjack
Valkyrie Goblin Hut Witch Lumberjack
Firecracker Wizard Goblin Hut Baby Dragon Witch
Spear Goblins Valkyrie Goblin Hut Witch Lumberjack
Valkyrie Lumberjack
Spear Goblins Firecracker Valkyrie Goblin Hut Baby Dragon Witch
Witch Goblin Hut
Valkyrie Goblin Hut Witch Lumberjack
Valkyrie
Valkyrie Wizard Witch Lumberjack
Wizard Firecracker Valkyrie Baby Dragon Witch
Goblin Hut Witch Spear Goblins Firecracker Valkyrie Baby Dragon Lumberjack
Valkyrie Firecracker Goblin Hut Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon
Goblin Hut Baby Dragon
Firecracker Valkyrie
Wizard Firecracker Valkyrie Baby Dragon
Firecracker Wizard Spear Goblins Baby Dragon Witch
Firecracker Wizard Baby Dragon Witch
Firecracker Wizard Baby Dragon
Firecracker Wizard
Lumberjack
Firecracker Valkyrie Wizard
Firecracker Wizard Baby Dragon
Firecracker Goblin Hut Baby Dragon
Firecracker Baby Dragon
Firecracker Goblin Hut Baby Dragon
Spear Goblins Firecracker Goblin Hut Wizard Baby Dragon Witch
Firecracker Goblin Hut Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Firecracker Valkyrie Wizard Baby Dragon Witch
Baby Dragon
Wizard
Baby Dragon
Firecracker Valkyrie Wizard Baby Dragon Witch
Witch
Firecracker Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Firecracker Baby Dragon
Firecracker Wizard Baby Dragon Witch
Firecracker Goblin Hut Wizard Witch
Wizard
Firecracker
Firecracker Wizard
Spear Goblins Goblin Hut Witch
Firecracker Wizard Baby Dragon Witch
Firecracker Valkyrie Wizard Baby Dragon Lumberjack
Firecracker Wizard Baby Dragon
Firecracker
Firecracker Baby Dragon Witch
Firecracker Witch
Firecracker Baby Dragon Witch

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