My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Hut Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Wizard Witch Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Goblin Hut Witch Balloon
Zap
Minions Goblin Hut Witch Balloon
Barbarian Barrel
Valkyrie Goblin Hut Wizard Witch Electro Wizard
The Log
Goblin Hut Witch
Earthquake
Goblin Hut Witch
Arrows
Minions Goblin Hut Witch
Royal Delivery
Minions Valkyrie Goblin Hut Wizard Witch Balloon Electro Wizard
Fireball
Minions Goblin Hut Wizard Witch Balloon Electro Wizard
Poison
Minions Goblin Hut Wizard Witch Balloon Electro Wizard
Lightning
Valkyrie Goblin Hut Wizard Witch Balloon Electro Wizard
Rocket
Valkyrie Goblin Hut Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Valkyrie Electro Wizard Goblin Hut Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Valkyrie Electro Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Balloon
Valkyrie
Balloon Minions Goblin Hut Wizard Witch Electro Wizard
Goblin Hut
Valkyrie Balloon The Log
Wizard
Valkyrie Balloon
Witch
Valkyrie
Balloon
Valkyrie Minions Goblin Hut Wizard The Log Electro Wizard
The Log
Goblin Hut Balloon
Electro Wizard
Valkyrie Balloon

Defense Synergies 1 14

Minions
Valkyrie The Log Electro Wizard
Valkyrie
Minions Goblin Hut Wizard Witch The Log Electro Wizard
Goblin Hut
Valkyrie Wizard Electro Wizard
Wizard
Valkyrie Goblin Hut The Log Electro Wizard
Witch
Valkyrie The Log Electro Wizard
Balloon
The Log
Minions Valkyrie Wizard Witch Electro Wizard
Electro Wizard
Minions Valkyrie Goblin Hut Wizard Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Goblin Hut Wizard The Log Electro Wizard
Minions Valkyrie Goblin Hut Witch The Log Electro Wizard
Goblin Hut Witch Minions Valkyrie Electro Wizard
Goblin Hut Witch Minions Valkyrie Electro Wizard
Valkyrie The Log
The Log Minions Valkyrie Electro Wizard
Minions Electro Wizard Goblin Hut Wizard Witch
Valkyrie The Log Electro Wizard
Witch Minions Goblin Hut
Valkyrie Electro Wizard
Minions Valkyrie Witch Electro Wizard Goblin Hut Wizard The Log
Minions Goblin Hut Wizard Witch Electro Wizard
Goblin Hut Minions Valkyrie Wizard Witch The Log Electro Wizard
Valkyrie Wizard Minions Goblin Hut Witch The Log Electro Wizard
Goblin Hut Electro Wizard
Goblin Hut The Log Electro Wizard
Wizard Minions Valkyrie Goblin Hut Witch Electro Wizard
Valkyrie Minions Goblin Hut Wizard Witch The Log Electro Wizard
Valkyrie Wizard Witch The Log Minions Goblin Hut Electro Wizard
Goblin Hut Electro Wizard
Valkyrie Wizard Minions Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Hut Witch Electro Wizard
Electro Wizard Valkyrie Wizard The Log
Minions Valkyrie Goblin Hut Witch The Log Electro Wizard
Valkyrie The Log Electro Wizard
Valkyrie Goblin Hut Witch
Wizard Minions Goblin Hut Witch Electro Wizard
Minions Valkyrie Goblin Hut Witch Electro Wizard
Valkyrie
Electro Wizard Minions Valkyrie Goblin Hut Witch The Log
Witch Goblin Hut
Minions Valkyrie Goblin Hut Witch
Valkyrie The Log Electro Wizard
Valkyrie Wizard Witch
Wizard Valkyrie Witch
Goblin Hut Witch Electro Wizard Minions Valkyrie The Log
Minions Valkyrie Goblin Hut Wizard Witch The Log Electro Wizard
Goblin Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Electro Wizard
Goblin Hut The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Minions Witch
Wizard Witch The Log
The Log Wizard
The Log Wizard
Minions Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Wizard
Goblin Hut The Log
Minions
Goblin Hut The Log
Goblin Hut Wizard Witch The Log
Goblin Hut Wizard The Log
Minions
Wizard The Log Electro Wizard
Valkyrie Wizard Witch The Log
Minions The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard Witch
Witch
The Log Wizard Witch Electro Wizard
Wizard Witch The Log
The Log
Wizard Witch Electro Wizard
Electro Wizard Minions Goblin Hut Wizard Witch
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard Minions Goblin Hut Witch
Wizard Witch Electro Wizard
The Log
Valkyrie Wizard Electro Wizard
The Log Wizard
Minions Witch The Log Electro Wizard
Witch Electro Wizard
Witch The Log Electro Wizard
Wizard

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