My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Battle Ram Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Battle Ram Hog Rider Battle Healer Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram Hog Rider Wall Breakers
Giant Snowball
Royal Recruits Battle Ram Hog Rider Wall Breakers Little Prince
Zap
Battle Ram Wall Breakers Little Prince
Barbarian Barrel
Electro Spirit Royal Recruits Battle Ram Wall Breakers Little Prince
The Log
Electro Spirit Royal Recruits Battle Ram Hog Rider Wall Breakers Little Prince
Earthquake
Hog Rider
Arrows
Electro Spirit Royal Recruits Wall Breakers Little Prince
Royal Delivery
Electro Spirit Royal Recruits Battle Ram Hog Rider Battle Healer Wall Breakers Little Prince
Fireball
Battle Ram Hog Rider Battle Healer Wall Breakers Little Prince
Poison
Royal Recruits Battle Healer Little Prince
Lightning
Battle Ram Battle Healer Little Prince
Rocket
Hog Rider Battle Healer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Recruits Battle Ram Battle Healer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Wall Breakers The Log Little Prince Battle Ram Hog Rider Battle Healer Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Wall Breakers The Log Little Prince

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Battle Ram Hog Rider Wall Breakers
Royal Recruits
Battle Ram Hog Rider Battle Healer Wall Breakers
Battle Ram
The Log Electro Spirit Royal Recruits Battle Healer Wall Breakers
Hog Rider
The Log Electro Spirit Royal Recruits Battle Healer Little Prince
Battle Healer
Royal Recruits Battle Ram Hog Rider
Wall Breakers
Electro Spirit Royal Recruits Battle Ram The Log
The Log
Battle Ram Hog Rider Wall Breakers Little Prince
Little Prince
Hog Rider The Log

Defense Synergies 0 6

Electro Spirit
The Log Little Prince
Royal Recruits
The Log
Battle Ram
Hog Rider
Battle Healer
The Log Little Prince
Wall Breakers
The Log
Electro Spirit Royal Recruits Battle Healer Little Prince
Little Prince
Electro Spirit Battle Healer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits The Log
Royal Recruits Battle Healer The Log
Royal Recruits
Royal Recruits
Royal Recruits Battle Healer The Log
The Log Electro Spirit
Electro Spirit Little Prince
Electro Spirit Royal Recruits Battle Healer The Log
Royal Recruits
Royal Recruits Battle Healer Little Prince
Electro Spirit Royal Recruits The Log
Royal Recruits Battle Healer The Log
Electro Spirit Royal Recruits The Log
Royal Recruits
Royal Recruits The Log
Royal Recruits
Electro Spirit Royal Recruits Battle Healer The Log Little Prince
The Log Electro Spirit Royal Recruits Battle Healer Little Prince
Royal Recruits
Royal Recruits Electro Spirit Battle Healer The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Battle Healer
Battle Healer The Log
Royal Recruits Battle Healer The Log
Royal Recruits Battle Healer The Log
Royal Recruits Battle Healer
Electro Spirit
Royal Recruits Battle Healer
Royal Recruits Battle Healer
Royal Recruits Electro Spirit The Log
Royal Recruits
Royal Recruits
Royal Recruits The Log
Royal Recruits
Royal Recruits
Royal Recruits Electro Spirit Battle Healer The Log Little Prince
Electro Spirit Royal Recruits Battle Healer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits The Log
The Log
The Log
Royal Recruits The Log
The Log
Electro Spirit
The Log
The Log
The Log
Royal Recruits The Log
The Log
The Log
The Log
Royal Recruits The Log
The Log
The Log Little Prince
The Log
The Log
Royal Recruits The Log
The Log Electro Spirit Little Prince
The Log
The Log
The Log
Little Prince
Electro Spirit
The Log
Electro Spirit
The Log
Electro Spirit Royal Recruits
The Log
The Log
Royal Recruits
Electro Spirit Royal Recruits The Log
Royal Recruits The Log Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: