My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Witch Lumberjack Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army Sparky
Giant Snowball
Battle Ram Skeleton Army Witch Lumberjack
Zap
Battle Ram Skeleton Army Witch Sparky
Barbarian Barrel
Battle Ram Skeleton Army Witch Lumberjack Sparky
The Log
Battle Ram Skeleton Army Witch Lumberjack Sparky
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Battle Ram Skeleton Army Witch Lumberjack Mother Witch Sparky
Fireball
Battle Ram Skeleton Army Witch Lumberjack Mother Witch Sparky
Poison
Skeleton Army Witch Mother Witch Sparky
Lightning
Battle Ram Witch Lumberjack Mother Witch Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Freeze Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Poison Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army Freeze Poison Mother Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Battle Ram Freeze Poison Lumberjack Mother Witch Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Battle Ram Freeze Poison

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Ram
Poison Freeze Witch Lumberjack Mother Witch
Skeleton Army
Sparky
Freeze
Battle Ram Poison
Poison
Battle Ram Freeze Mother Witch
Witch
Battle Ram Lumberjack
Lumberjack
Battle Ram Witch Sparky
Mother Witch
Battle Ram Poison
Sparky
Skeleton Army Lumberjack

Defense Synergies 0 9

Battle Ram
Skeleton Army
Freeze Lumberjack Sparky
Freeze
Skeleton Army Lumberjack Sparky
Poison
Mother Witch Sparky
Witch
Lumberjack
Lumberjack
Skeleton Army Freeze Witch Mother Witch
Mother Witch
Poison Lumberjack
Sparky
Skeleton Army Freeze Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Sparky
Skeleton Army Lumberjack Sparky Witch
Skeleton Army Witch Lumberjack Sparky Freeze
Skeleton Army Witch Lumberjack Sparky
Skeleton Army Poison Lumberjack Sparky
Skeleton Army Freeze Lumberjack Mother Witch
Freeze Poison Witch
Poison Sparky
Witch Sparky Skeleton Army Lumberjack
Skeleton Army Lumberjack Sparky
Skeleton Army Poison Witch Mother Witch Freeze Lumberjack
Poison Witch
Skeleton Army Lumberjack Sparky Freeze Witch
Skeleton Army Sparky Freeze Poison Witch Lumberjack
Skeleton Army Sparky Lumberjack
Skeleton Army Freeze Lumberjack Sparky
Sparky Skeleton Army Poison Witch Lumberjack
Skeleton Army Witch Lumberjack
Freeze Poison Witch Lumberjack Mother Witch
Sparky Lumberjack
Skeleton Army Poison Witch Lumberjack Mother Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Witch Sparky
Poison Lumberjack
Skeleton Army Lumberjack Witch Sparky
Skeleton Army Lumberjack Sparky
Skeleton Army Witch Lumberjack Sparky
Poison Mother Witch Freeze Witch
Skeleton Army Sparky Witch Lumberjack
Skeleton Army Lumberjack Sparky
Freeze Skeleton Army Poison Witch Sparky
Witch Skeleton Army Sparky
Witch Lumberjack Sparky
Skeleton Army Poison
Skeleton Army Witch Lumberjack Sparky
Skeleton Army Witch Sparky
Skeleton Army Witch Sparky Freeze Poison Lumberjack
Poison Freeze Witch Mother Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Freeze Sparky
Poison
Poison Sparky
Freeze Poison Sparky
Poison Sparky
Poison Mother Witch Freeze Witch
Poison Witch Sparky
Poison Freeze
Poison
Poison Lumberjack Sparky
Poison Sparky
Poison
Poison Sparky
Freeze Poison
Poison Sparky
Poison Witch Sparky
Poison Sparky
Freeze Poison Sparky
Sparky
Poison Sparky
Poison Witch Mother Witch
Poison Sparky
Poison
Sparky
Poison
Freeze Poison Mother Witch Witch Sparky
Witch
Poison Witch Sparky
Poison Witch Sparky
Poison Sparky
Poison Witch Mother Witch Sparky
Freeze Poison Witch
Sparky
Poison Sparky
Freeze Poison Sparky
Sparky
Poison Sparky
Skeleton Army Freeze Witch
Poison Witch
Freeze
Poison Lumberjack Sparky
Poison
Poison Sparky
Sparky
Freeze Poison Witch Sparky
Poison Witch
Poison Freeze Witch Sparky
Sparky
Sparky

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