My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Dark Prince Witch P.E.K.K.A Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarian Barrel Dark Prince P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Dark Prince Skeleton King
Giant Snowball
Skeletons Witch Skeleton King
Zap
Skeletons Mortar Dark Prince Witch Skeleton King
Barbarian Barrel
Skeletons Mortar Dark Prince Witch Skeleton King
The Log
Skeletons Dark Prince Witch Skeleton King
Earthquake
Skeletons Mortar Witch Skeleton King
Arrows
Skeletons Witch Skeleton King
Royal Delivery
Skeletons Dark Prince Witch P.E.K.K.A Skeleton King
Fireball
Mortar Witch Skeleton King
Poison
Mortar Witch Skeleton King
Lightning
Mortar Dark Prince Witch Skeleton King
Rocket
Mortar Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Barbarian Barrel Dark Prince Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Arrows Mortar Dark Prince Skeleton King Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Barbarian Barrel Arrows Mortar

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Mortar Dark Prince
Mortar
Arrows Barbarian Barrel Dark Prince Skeleton King
Barbarian Barrel
Mortar Dark Prince P.E.K.K.A
Dark Prince
Arrows Mortar Barbarian Barrel Witch
Witch
Dark Prince P.E.K.K.A Skeleton King
P.E.K.K.A
Arrows Barbarian Barrel Witch
Skeleton King
Mortar Witch

Defense Synergies 0 15

Skeletons
Mortar Barbarian Barrel Dark Prince Witch P.E.K.K.A
Arrows
Mortar Barbarian Barrel Dark Prince P.E.K.K.A
Mortar
Skeletons Arrows Barbarian Barrel Skeleton King
Barbarian Barrel
Skeletons Arrows Mortar Dark Prince Witch P.E.K.K.A
Dark Prince
Skeletons Arrows Barbarian Barrel Witch
Witch
Skeletons Barbarian Barrel Dark Prince
P.E.K.K.A
Skeletons Arrows Barbarian Barrel
Skeleton King
Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Barbarian Barrel
P.E.K.K.A Skeletons Mortar Dark Prince Witch
Mortar Witch P.E.K.K.A Skeletons Dark Prince
Witch P.E.K.K.A Skeletons Mortar Dark Prince Skeleton King
Arrows Barbarian Barrel Dark Prince P.E.K.K.A
Arrows Barbarian Barrel Skeletons Dark Prince
Arrows Mortar Witch
Arrows Barbarian Barrel P.E.K.K.A
Witch P.E.K.K.A Skeletons Mortar Skeleton King
Skeletons Barbarian Barrel Dark Prince
Witch Skeletons Arrows Barbarian Barrel Dark Prince Skeleton King
Arrows Witch
Mortar P.E.K.K.A Skeletons Dark Prince Witch
Arrows Mortar Barbarian Barrel Dark Prince Witch P.E.K.K.A Skeleton King
P.E.K.K.A Mortar Skeleton King
Mortar P.E.K.K.A
Skeletons Arrows Mortar Dark Prince Witch P.E.K.K.A
Arrows Mortar Barbarian Barrel Dark Prince Witch
Arrows Mortar Barbarian Barrel Witch Dark Prince
P.E.K.K.A Mortar
Dark Prince Arrows Barbarian Barrel Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Barbarian Barrel Dark Prince Witch P.E.K.K.A
Arrows Mortar Barbarian Barrel
P.E.K.K.A Skeletons Dark Prince Witch
Dark Prince P.E.K.K.A Barbarian Barrel
P.E.K.K.A Skeletons Dark Prince Witch
Arrows Skeletons Witch
Dark Prince P.E.K.K.A Skeletons Witch
P.E.K.K.A Dark Prince
P.E.K.K.A Skeletons Mortar Barbarian Barrel Dark Prince Witch
Witch P.E.K.K.A Skeletons
P.E.K.K.A Dark Prince Witch
P.E.K.K.A Arrows Dark Prince
Dark Prince P.E.K.K.A Skeletons Witch Skeleton King
Witch
Witch Skeletons Mortar Barbarian Barrel Dark Prince P.E.K.K.A Skeleton King
Arrows Barbarian Barrel Dark Prince Witch P.E.K.K.A Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Dark Prince
Arrows Mortar Barbarian Barrel Dark Prince
Arrows Witch
Arrows Mortar Witch
Arrows Barbarian Barrel
Arrows Mortar
Arrows Mortar Barbarian Barrel Dark Prince
Arrows
Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel Witch
Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel Dark Prince
Arrows Mortar Barbarian Barrel Witch
Arrows
Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel Dark Prince Witch
Witch
Arrows Mortar Barbarian Barrel Witch
Arrows Mortar Witch
Arrows Mortar Barbarian Barrel
Arrows Witch
Witch
Arrows Mortar
Arrows
P.E.K.K.A
Arrows
Barbarian Barrel Dark Prince Witch
Arrows Witch
Arrows Barbarian Barrel
Dark Prince
Arrows Mortar Skeleton King
Arrows
Dark Prince P.E.K.K.A
Witch Skeleton King
Witch
Mortar Barbarian Barrel Dark Prince Witch

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