My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Princess
Zap
Skeleton Army Princess
Barbarian Barrel
Knight Wizard Skeleton Army Princess Electro Wizard
The Log
Mini P.E.K.K.A Skeleton Army Princess
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Knight Mini P.E.K.K.A Wizard Skeleton Army Princess Electro Wizard
Fireball
Wizard Skeleton Army Princess Electro Wizard
Poison
Wizard Skeleton Army Princess Electro Wizard
Lightning
Knight Mini P.E.K.K.A Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Skeleton Army Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Skeleton Army Princess Mini P.E.K.K.A Freeze Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Skeleton Army Princess

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Freeze
Knight
Princess Arrows Wizard Electro Wizard
Mini P.E.K.K.A
Arrows Wizard Princess Electro Wizard
Wizard
Knight Mini P.E.K.K.A
Skeleton Army
Freeze
Arrows
Princess
Knight Mini P.E.K.K.A
Electro Wizard
Knight Mini P.E.K.K.A

Defense Synergies 3 16

Arrows
Knight Mini P.E.K.K.A
Knight
Princess Electro Wizard Arrows Mini P.E.K.K.A Wizard Skeleton Army
Mini P.E.K.K.A
Electro Wizard Arrows Knight Wizard Skeleton Army Freeze Princess
Wizard
Knight Mini P.E.K.K.A Skeleton Army Freeze Electro Wizard
Skeleton Army
Knight Mini P.E.K.K.A Wizard Freeze Princess Electro Wizard
Freeze
Mini P.E.K.K.A Wizard Skeleton Army Electro Wizard
Princess
Knight Mini P.E.K.K.A Skeleton Army
Electro Wizard
Knight Mini P.E.K.K.A Wizard Skeleton Army Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard Electro Wizard
Mini P.E.K.K.A Skeleton Army Knight Electro Wizard
Mini P.E.K.K.A Skeleton Army Knight Freeze Electro Wizard
Mini P.E.K.K.A Skeleton Army Knight Electro Wizard
Arrows Mini P.E.K.K.A Skeleton Army Princess
Arrows Skeleton Army Freeze Electro Wizard
Electro Wizard Arrows Wizard Freeze Princess
Arrows Electro Wizard
Mini P.E.K.K.A Skeleton Army Princess
Knight Skeleton Army Mini P.E.K.K.A Electro Wizard
Skeleton Army Electro Wizard Arrows Knight Wizard Freeze Princess
Arrows Wizard Princess Electro Wizard
Mini P.E.K.K.A Skeleton Army Knight Wizard Freeze Electro Wizard
Wizard Skeleton Army Arrows Mini P.E.K.K.A Freeze Princess Electro Wizard
Mini P.E.K.K.A Skeleton Army Knight Electro Wizard
Skeleton Army Mini P.E.K.K.A Freeze Electro Wizard
Wizard Arrows Knight Mini P.E.K.K.A Skeleton Army Electro Wizard
Arrows Knight Wizard Skeleton Army Electro Wizard
Arrows Wizard Freeze Knight Princess Electro Wizard
Mini P.E.K.K.A Electro Wizard
Wizard Skeleton Army Arrows Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Electro Wizard
Electro Wizard Arrows Knight Mini P.E.K.K.A Wizard
Skeleton Army Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Skeleton Army Knight Electro Wizard
Knight Mini P.E.K.K.A Skeleton Army
Arrows Wizard Freeze Princess Electro Wizard
Mini P.E.K.K.A Skeleton Army Knight Electro Wizard
Mini P.E.K.K.A Knight Skeleton Army
Freeze Electro Wizard Knight Mini P.E.K.K.A Skeleton Army
Skeleton Army
Knight Mini P.E.K.K.A
Skeleton Army Arrows Electro Wizard
Mini P.E.K.K.A Skeleton Army Knight Wizard
Wizard Skeleton Army Princess
Skeleton Army Electro Wizard Knight Mini P.E.K.K.A Freeze
Arrows Mini P.E.K.K.A Wizard Freeze Princess Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Freeze
Arrows Princess Electro Wizard
Arrows
Arrows Knight Freeze
Wizard Arrows
Arrows Wizard Freeze Princess
Arrows Wizard Princess
Arrows Wizard Freeze Princess
Arrows Wizard
Mini P.E.K.K.A Electro Wizard
Arrows Knight Wizard Princess Electro Wizard
Arrows Wizard Princess
Knight Princess
Arrows Freeze Princess
Princess Arrows
Arrows Wizard Princess
Arrows Wizard Princess
Arrows Freeze
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Princess Electro Wizard
Arrows Wizard Princess
Arrows Wizard Princess
Arrows
Arrows Freeze Wizard Princess
Arrows Wizard Princess Electro Wizard
Arrows Wizard Princess
Arrows
Arrows Wizard Princess Electro Wizard
Electro Wizard Wizard Freeze
Mini P.E.K.K.A
Arrows Wizard
Arrows Freeze Princess Electro Wizard
Arrows Wizard Princess
Electro Wizard Skeleton Army Freeze Princess
Arrows Wizard Princess Electro Wizard
Freeze
Arrows
Knight Mini P.E.K.K.A Wizard Princess Electro Wizard
Arrows Wizard Princess
Arrows
Freeze Princess Electro Wizard
Princess Electro Wizard
Freeze Princess Electro Wizard
Wizard

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