My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Princess Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Witch Princess Lumberjack Little Prince
Zap
Guards Witch Princess Little Prince
Barbarian Barrel
Wizard Guards Witch Princess Lumberjack Little Prince
The Log
Mini P.E.K.K.A Hog Rider Guards Witch Princess Lumberjack Little Prince
Earthquake
Hog Rider Guards Witch
Arrows
Guards Witch Princess Little Prince
Royal Delivery
Mini P.E.K.K.A Hog Rider Wizard Guards Witch Princess Lumberjack Little Prince
Fireball
Hog Rider Wizard Witch Princess Lumberjack Little Prince
Poison
Wizard Guards Witch Princess Little Prince
Lightning
Mini P.E.K.K.A Wizard Witch Lumberjack Little Prince
Rocket
Hog Rider Wizard Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Princess Little Prince Mini P.E.K.K.A Hog Rider Lumberjack Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Guards Princess Little Prince Mini P.E.K.K.A

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Hog Rider Wizard Princess Lumberjack Little Prince
Hog Rider
Mini P.E.K.K.A Wizard Guards Witch Princess Lumberjack Little Prince
Wizard
Mini P.E.K.K.A Hog Rider Lumberjack
Guards
Hog Rider Lumberjack
Witch
Hog Rider Lumberjack
Princess
Mini P.E.K.K.A Hog Rider
Lumberjack
Mini P.E.K.K.A Hog Rider Wizard Guards Witch
Little Prince
Mini P.E.K.K.A Hog Rider

Defense Synergies 0 11

Mini P.E.K.K.A
Wizard Guards Witch Princess
Hog Rider
Wizard
Mini P.E.K.K.A Guards Lumberjack
Guards
Mini P.E.K.K.A Wizard Witch Princess Lumberjack
Witch
Mini P.E.K.K.A Guards Lumberjack
Princess
Mini P.E.K.K.A Guards
Lumberjack
Wizard Guards Witch Little Prince
Little Prince
Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Mini P.E.K.K.A Lumberjack Witch
Mini P.E.K.K.A Witch Lumberjack
Mini P.E.K.K.A Witch Lumberjack Guards
Mini P.E.K.K.A Princess Lumberjack
Guards Lumberjack
Wizard Witch Princess Little Prince
Mini P.E.K.K.A Witch Princess Lumberjack
Guards Mini P.E.K.K.A Lumberjack Little Prince
Guards Witch Wizard Princess Lumberjack
Wizard Witch Princess
Mini P.E.K.K.A Lumberjack Wizard Guards Witch
Wizard Mini P.E.K.K.A Guards Witch Princess Lumberjack
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Mini P.E.K.K.A Witch Lumberjack
Wizard Guards Witch Lumberjack Little Prince
Wizard Witch Guards Princess Lumberjack Little Prince
Mini P.E.K.K.A Lumberjack
Wizard Mini P.E.K.K.A Guards Witch Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Lumberjack Witch
Mini P.E.K.K.A Wizard Lumberjack
Guards Lumberjack Mini P.E.K.K.A Witch
Mini P.E.K.K.A Guards Lumberjack
Mini P.E.K.K.A Guards Witch Lumberjack
Wizard Witch Princess
Mini P.E.K.K.A Guards Witch Lumberjack
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Witch
Witch Guards
Mini P.E.K.K.A Guards Witch Lumberjack
Guards
Mini P.E.K.K.A Wizard Guards Witch Lumberjack
Wizard Witch Princess
Guards Witch Mini P.E.K.K.A Lumberjack Little Prince
Mini P.E.K.K.A Wizard Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Guards
Princess
Guards
Wizard
Wizard Witch Princess
Wizard Witch Princess
Wizard Princess
Wizard
Mini P.E.K.K.A Guards Lumberjack
Wizard Princess
Wizard Princess
Princess
Princess
Princess
Wizard Witch Princess
Wizard Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Princess
Wizard Witch Princess Little Prince
Wizard Princess
Wizard Witch Princess Little Prince
Witch
Wizard Witch Princess
Wizard Witch Princess
Wizard Witch Princess Little Prince
Wizard Guards Witch
Mini P.E.K.K.A
Wizard
Princess
Wizard Princess
Guards Witch Princess
Wizard Witch Princess
Mini P.E.K.K.A Wizard Princess Lumberjack
Wizard Princess
Guards Witch Princess
Witch Princess
Witch Princess Little Prince
Wizard

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