My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Giant Skeleton P.E.K.K.A Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Valkyrie Wizard Witch Giant Skeleton Ice Wizard Electro Wizard
The Log
Witch Giant Skeleton
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Witch Giant Skeleton P.E.K.K.A Ice Wizard Electro Wizard
Fireball
Wizard Witch Ice Wizard Electro Wizard
Poison
Wizard Witch Ice Wizard Electro Wizard
Lightning
Valkyrie Wizard Witch Ice Wizard Electro Wizard
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Giant Skeleton P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Wizard Valkyrie Electro Wizard Wizard Witch Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Ice Wizard Valkyrie Electro Wizard

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Valkyrie Witch Giant Skeleton Ice Wizard
Valkyrie
Zap Wizard Witch Giant Skeleton P.E.K.K.A Electro Wizard
Wizard
Valkyrie Giant Skeleton P.E.K.K.A
Witch
Zap Valkyrie Giant Skeleton P.E.K.K.A
Giant Skeleton
Zap Valkyrie Wizard Witch Ice Wizard Electro Wizard
P.E.K.K.A
Zap Electro Wizard Valkyrie Wizard Witch Ice Wizard
Ice Wizard
Zap Giant Skeleton P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Valkyrie Giant Skeleton

Defense Synergies 1 21

Zap
Electro Wizard Valkyrie Witch Giant Skeleton P.E.K.K.A Ice Wizard
Valkyrie
Zap Wizard Witch P.E.K.K.A Ice Wizard Electro Wizard
Wizard
Valkyrie Giant Skeleton P.E.K.K.A Ice Wizard Electro Wizard
Witch
Zap Valkyrie Giant Skeleton Ice Wizard Electro Wizard
Giant Skeleton
Zap Wizard Witch Ice Wizard Electro Wizard
P.E.K.K.A
Zap Valkyrie Wizard Ice Wizard Electro Wizard
Ice Wizard
Zap Valkyrie Wizard Witch Giant Skeleton P.E.K.K.A
Electro Wizard
Zap Valkyrie Wizard Witch Giant Skeleton P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard Electro Wizard
P.E.K.K.A Zap Valkyrie Witch Ice Wizard Electro Wizard
Witch P.E.K.K.A Valkyrie Giant Skeleton Ice Wizard Electro Wizard
Witch P.E.K.K.A Valkyrie Ice Wizard Electro Wizard
Valkyrie Giant Skeleton P.E.K.K.A
Zap Valkyrie Ice Wizard Electro Wizard
Electro Wizard Zap Wizard Witch Ice Wizard
Zap Valkyrie Giant Skeleton P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Ice Wizard
Valkyrie Giant Skeleton Ice Wizard Electro Wizard
Valkyrie Witch Ice Wizard Electro Wizard Zap Wizard Giant Skeleton
Zap Wizard Witch Ice Wizard Electro Wizard
P.E.K.K.A Zap Valkyrie Wizard Witch Giant Skeleton Ice Wizard Electro Wizard
Valkyrie Wizard Zap Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Wizard Valkyrie Witch P.E.K.K.A Electro Wizard
Valkyrie Zap Wizard Witch Ice Wizard Electro Wizard
Zap Valkyrie Wizard Witch Giant Skeleton Ice Wizard Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Wizard Witch Giant Skeleton P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch Giant Skeleton P.E.K.K.A Electro Wizard
Electro Wizard Zap Valkyrie Wizard
Giant Skeleton P.E.K.K.A Zap Valkyrie Witch Electro Wizard
Valkyrie Giant Skeleton P.E.K.K.A Zap Electro Wizard
Giant Skeleton P.E.K.K.A Valkyrie Witch
Wizard Zap Witch Ice Wizard Electro Wizard
P.E.K.K.A Valkyrie Witch Giant Skeleton Ice Wizard Electro Wizard
Giant Skeleton P.E.K.K.A Valkyrie
Zap Giant Skeleton P.E.K.K.A Electro Wizard Valkyrie Witch
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Witch Giant Skeleton
P.E.K.K.A Zap Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton P.E.K.K.A Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Electro Wizard Zap Valkyrie Giant Skeleton P.E.K.K.A
Valkyrie Zap Wizard Witch Giant Skeleton P.E.K.K.A Ice Wizard Electro Wizard
Zap Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Zap Ice Wizard Electro Wizard
Giant Skeleton
Valkyrie Giant Skeleton
Wizard Zap Valkyrie
Wizard Zap Witch Ice Wizard
Wizard Witch
Zap Wizard Ice Wizard
Zap Wizard
Electro Wizard
Zap Valkyrie Wizard Electro Wizard
Zap Wizard
Zap
Zap Wizard Witch
Wizard
Zap Wizard Electro Wizard
Zap Valkyrie Wizard Witch
Giant Skeleton
Wizard
Zap
Zap Valkyrie Wizard Witch Ice Wizard
Witch
Zap Wizard Witch Ice Wizard Electro Wizard
Zap Wizard Witch
Zap
Zap Wizard Witch Ice Wizard Electro Wizard
Zap Electro Wizard Wizard Witch
Zap Wizard
Zap Electro Wizard
P.E.K.K.A Giant Skeleton
Wizard
Zap Electro Wizard Witch
Zap Wizard Witch Ice Wizard Electro Wizard
Valkyrie Wizard Electro Wizard
Zap Wizard
Zap Giant Skeleton
P.E.K.K.A
Zap Witch Giant Skeleton Electro Wizard
Zap Witch Electro Wizard
Zap Witch Giant Skeleton Electro Wizard
P.E.K.K.A
Wizard

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