My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Minion Horde Hog Rider Witch Lumberjack
Zap
Minion Horde Witch
Barbarian Barrel
Valkyrie Wizard Witch Lumberjack
The Log
Hog Rider Witch Lumberjack
Earthquake
Hog Rider Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Valkyrie Hog Rider Wizard Witch Lumberjack
Fireball
Minion Horde Hog Rider Wizard Witch Lumberjack
Poison
Minion Horde Wizard Witch
Lightning
Valkyrie Wizard Witch Lumberjack
Rocket
Minion Horde Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Valkyrie Hog Rider Poison Lumberjack Minion Horde Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Valkyrie Hog Rider Poison

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider Mirror Lumberjack
Valkyrie
Hog Rider Lumberjack Wizard Witch
Hog Rider
Valkyrie Minion Horde Wizard Mirror Poison Witch Lumberjack
Wizard
Valkyrie Hog Rider Lumberjack
Mirror
Minion Horde Hog Rider Poison Lumberjack
Poison
Hog Rider Mirror
Witch
Valkyrie Hog Rider Lumberjack
Lumberjack
Valkyrie Minion Horde Hog Rider Wizard Mirror Witch

Defense Synergies 1 8

Minion Horde
Mirror
Valkyrie
Wizard Mirror Witch Lumberjack
Hog Rider
Wizard
Valkyrie Lumberjack
Mirror
Minion Horde Valkyrie Poison Lumberjack
Poison
Mirror
Witch
Valkyrie Lumberjack
Lumberjack
Valkyrie Wizard Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard
Minion Horde Lumberjack Valkyrie Witch
Minion Horde Witch Lumberjack Valkyrie
Minion Horde Witch Lumberjack Valkyrie
Valkyrie Poison Lumberjack
Valkyrie Lumberjack
Minion Horde Wizard Poison Witch
Valkyrie Poison
Minion Horde Witch Lumberjack
Minion Horde Valkyrie Lumberjack
Minion Horde Valkyrie Poison Witch Wizard Lumberjack
Minion Horde Wizard Poison Witch
Minion Horde Lumberjack Valkyrie Wizard Witch
Valkyrie Wizard Minion Horde Poison Witch Lumberjack
Minion Horde Lumberjack
Minion Horde Lumberjack
Minion Horde Wizard Valkyrie Poison Witch Lumberjack
Valkyrie Minion Horde Wizard Witch Lumberjack
Valkyrie Wizard Poison Witch Lumberjack
Lumberjack
Valkyrie Wizard Minion Horde Poison Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Witch
Poison Valkyrie Wizard Lumberjack
Lumberjack Minion Horde Valkyrie Witch
Valkyrie Lumberjack Minion Horde
Minion Horde Valkyrie Witch Lumberjack
Wizard Poison Minion Horde Witch
Minion Horde Valkyrie Witch Lumberjack
Minion Horde Valkyrie Lumberjack
Minion Horde Valkyrie Poison Witch
Witch Minion Horde
Minion Horde Valkyrie Witch Lumberjack
Valkyrie Poison
Minion Horde Valkyrie Wizard Witch Lumberjack
Wizard Minion Horde Valkyrie Witch
Witch Minion Horde Valkyrie Poison Lumberjack
Valkyrie Poison Minion Horde Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Valkyrie
Poison
Minion Horde Poison
Valkyrie Poison
Wizard Poison Minion Horde Valkyrie
Wizard Poison Minion Horde Witch
Minion Horde Wizard Poison Witch
Poison Wizard
Poison Wizard
Minion Horde Poison Lumberjack
Poison Minion Horde Valkyrie Wizard
Poison Wizard
Poison
Minion Horde Poison
Poison
Minion Horde Wizard Poison Witch
Minion Horde Wizard Poison
Poison
Minion Horde
Wizard Poison
Valkyrie Wizard Poison Witch
Minion Horde Poison
Wizard Poison
Minion Horde Poison
Poison Valkyrie Wizard Witch
Minion Horde Witch
Poison Wizard Witch
Wizard Poison Witch
Poison
Poison Minion Horde Wizard Witch
Minion Horde Wizard Poison Witch
Minion Horde
Poison Minion Horde Wizard
Minion Horde Poison
Minion Horde
Wizard Poison
Minion Horde Witch
Poison Wizard Witch
Poison Minion Horde Valkyrie Wizard Lumberjack
Wizard Poison
Poison
Minion Horde
Minion Horde Poison Witch
Poison Witch
Poison Witch
Wizard

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