My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Electro Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Sparky
Giant Snowball
Bats Skeleton Dragons Skeleton Army
Zap
Bats Skeleton Army Sparky
Barbarian Barrel
Skeleton Army Sparky
The Log
Mini P.E.K.K.A Skeleton Army Sparky
Earthquake
Skeleton Army
Arrows
Bats Skeleton Dragons Skeleton Army
Royal Delivery
Bats Skeleton Dragons Mini P.E.K.K.A Skeleton Army Sparky
Fireball
Skeleton Dragons Skeleton Army Sparky
Poison
Bats Skeleton Dragons Skeleton Army Sparky
Lightning
Skeleton Dragons Mini P.E.K.K.A Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons Electro Giant The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army Electro Giant Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Skeleton Army Skeleton Dragons Mini P.E.K.K.A Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Skeleton Army

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Skeleton Dragons Mini P.E.K.K.A Sparky
Zap
Sparky Bats Skeleton Dragons Mini P.E.K.K.A The Log
Skeleton Dragons
Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Sparky Bats Zap Skeleton Dragons Electro Giant The Log
Skeleton Army
Sparky
Electro Giant
Mini P.E.K.K.A Sparky
The Log
Zap Mini P.E.K.K.A Sparky
Sparky
Zap Mini P.E.K.K.A Bats Skeleton Army Electro Giant The Log

Defense Synergies 4 14

Bats
Zap Mini P.E.K.K.A The Log Sparky
Zap
Skeleton Dragons Mini P.E.K.K.A Bats Skeleton Army The Log Sparky
Skeleton Dragons
Zap The Log Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A
Zap The Log Bats Skeleton Dragons Skeleton Army Electro Giant
Skeleton Army
Zap Skeleton Dragons Mini P.E.K.K.A The Log Sparky
Electro Giant
Mini P.E.K.K.A
The Log
Skeleton Dragons Mini P.E.K.K.A Bats Zap Skeleton Army Sparky
Sparky
Bats Zap Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Dragons The Log Sparky
Mini P.E.K.K.A Skeleton Army Sparky Bats Zap Skeleton Dragons The Log
Mini P.E.K.K.A Skeleton Army Sparky Bats Skeleton Dragons
Mini P.E.K.K.A Skeleton Army Sparky Bats Skeleton Dragons
Mini P.E.K.K.A Skeleton Army The Log Sparky
Skeleton Army The Log Bats Zap Skeleton Dragons
Bats Skeleton Dragons Zap
Zap Skeleton Dragons Electro Giant The Log Sparky
Mini P.E.K.K.A Sparky Skeleton Army
Skeleton Army Mini P.E.K.K.A Sparky
Bats Skeleton Dragons Skeleton Army Zap Electro Giant The Log
Skeleton Dragons Bats Zap
Mini P.E.K.K.A Skeleton Army Sparky Bats Zap Skeleton Dragons The Log
Skeleton Army Sparky Bats Zap Skeleton Dragons Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Sparky
Skeleton Army Zap Mini P.E.K.K.A Electro Giant The Log Sparky
Sparky Bats Skeleton Dragons Mini P.E.K.K.A Skeleton Army
Bats Zap Skeleton Dragons Skeleton Army The Log
Zap The Log Bats Skeleton Dragons
Mini P.E.K.K.A Sparky
Skeleton Dragons Skeleton Army Bats Mini P.E.K.K.A Electro Giant The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Electro Giant Sparky
Zap Skeleton Dragons Mini P.E.K.K.A The Log
Skeleton Army Bats Zap Mini P.E.K.K.A The Log Sparky
Mini P.E.K.K.A Skeleton Army Bats Zap The Log Sparky
Mini P.E.K.K.A Skeleton Army Sparky
Skeleton Dragons Electro Giant Bats Zap
Mini P.E.K.K.A Skeleton Army Sparky Bats
Mini P.E.K.K.A Skeleton Army Sparky
Zap Bats Skeleton Dragons Mini P.E.K.K.A Skeleton Army The Log Sparky
Skeleton Dragons Skeleton Army Sparky
Bats Mini P.E.K.K.A Sparky
Skeleton Army Zap Electro Giant The Log
Mini P.E.K.K.A Skeleton Army Sparky
Skeleton Dragons Skeleton Army Electro Giant Sparky
Skeleton Army Electro Giant Sparky Bats Zap Skeleton Dragons Mini P.E.K.K.A The Log
Bats Zap Skeleton Dragons Mini P.E.K.K.A Electro Giant The Log Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons The Log Sparky
Zap Skeleton Dragons The Log
Skeleton Dragons The Log Sparky
Skeleton Dragons The Log Sparky
Zap Skeleton Dragons The Log Sparky
Skeleton Dragons Electro Giant Bats Zap
Skeleton Dragons The Log Sparky
The Log Zap Skeleton Dragons
The Log Zap Skeleton Dragons
Bats Mini P.E.K.K.A Sparky
Zap Skeleton Dragons The Log Sparky
Zap Skeleton Dragons
Skeleton Dragons The Log Sparky
Skeleton Dragons
Zap Skeleton Dragons The Log Sparky
Zap Skeleton Dragons The Log Sparky
Skeleton Dragons The Log Sparky
Sparky
Bats Skeleton Dragons Mini P.E.K.K.A Sparky
Zap Skeleton Dragons Mini P.E.K.K.A The Log Sparky
Zap Skeleton Dragons Electro Giant The Log
Skeleton Dragons The Log Sparky
Skeleton Dragons
The Log Sparky
Zap Skeleton Dragons The Log
Zap Electro Giant The Log Skeleton Dragons Sparky
The Log Zap Skeleton Dragons Sparky
Zap Skeleton Dragons The Log Sparky
Zap Skeleton Dragons The Log Sparky
Bats Zap Skeleton Dragons Electro Giant Sparky
Zap Bats Skeleton Dragons Electro Giant
Mini P.E.K.K.A Sparky
Zap Skeleton Dragons The Log Sparky
Zap Skeleton Dragons Sparky
Sparky
The Log Sparky
Zap Bats Skeleton Army
Zap Skeleton Dragons
The Log
Skeleton Dragons Mini P.E.K.K.A Sparky
The Log Zap Skeleton Dragons
Zap Electro Giant Sparky
Skeleton Dragons Sparky
Zap Electro Giant Bats Skeleton Dragons The Log Sparky
Bats Zap Skeleton Dragons
Zap Electro Giant The Log Sparky
Sparky
Skeleton Dragons Sparky

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