My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Dark Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Dark Prince
Giant Snowball
Cannon Hog Rider Skeleton Army
Zap
Cannon Skeleton Army Dark Prince
Barbarian Barrel
Cannon Skeleton Army Dark Prince Magic Archer
The Log
Cannon Mini P.E.K.K.A Hog Rider Skeleton Army Dark Prince
Earthquake
Cannon Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Hog Rider Skeleton Army Dark Prince Magic Archer
Fireball
Cannon Hog Rider Skeleton Army Magic Archer
Poison
Cannon Skeleton Army Magic Archer
Lightning
Cannon Mini P.E.K.K.A Dark Prince Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Skeleton Army Mini P.E.K.K.A Hog Rider Dark Prince Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Cannon Skeleton Army Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Mini P.E.K.K.A Dark Prince Magic Archer Mega Knight
Cannon
Mini P.E.K.K.A
Zap Hog Rider Dark Prince Magic Archer Mega Knight
Hog Rider
Zap Mini P.E.K.K.A Dark Prince Magic Archer Mega Knight
Skeleton Army
Dark Prince
Zap Mini P.E.K.K.A Hog Rider Magic Archer
Magic Archer
Zap Mini P.E.K.K.A Hog Rider Dark Prince Mega Knight
Mega Knight
Zap Mini P.E.K.K.A Hog Rider Magic Archer

Defense Synergies 3 12

Zap
Cannon Mini P.E.K.K.A Mega Knight Skeleton Army Dark Prince Magic Archer
Cannon
Zap Mini P.E.K.K.A Skeleton Army Dark Prince Magic Archer
Mini P.E.K.K.A
Zap Cannon Skeleton Army Magic Archer
Hog Rider
Skeleton Army
Zap Cannon Mini P.E.K.K.A Magic Archer
Dark Prince
Zap Cannon Magic Archer
Magic Archer
Zap Cannon Mini P.E.K.K.A Skeleton Army Dark Prince Mega Knight
Mega Knight
Zap Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Magic Archer
Mini P.E.K.K.A Skeleton Army Zap Cannon Dark Prince Mega Knight
Cannon Mini P.E.K.K.A Skeleton Army Mega Knight Dark Prince
Cannon Mini P.E.K.K.A Skeleton Army Dark Prince Mega Knight
Mini P.E.K.K.A Skeleton Army Dark Prince Mega Knight
Skeleton Army Zap Cannon Dark Prince Magic Archer Mega Knight
Zap Cannon Magic Archer
Zap Cannon Magic Archer Mega Knight
Cannon Mini P.E.K.K.A Skeleton Army
Skeleton Army Cannon Mini P.E.K.K.A Dark Prince Mega Knight
Skeleton Army Zap Cannon Dark Prince Magic Archer Mega Knight
Zap Magic Archer
Cannon Mini P.E.K.K.A Skeleton Army Mega Knight Zap Dark Prince
Skeleton Army Mega Knight Zap Cannon Mini P.E.K.K.A Dark Prince Magic Archer
Mini P.E.K.K.A Skeleton Army Cannon Mega Knight
Skeleton Army Zap Cannon Mini P.E.K.K.A Mega Knight
Mega Knight Cannon Mini P.E.K.K.A Skeleton Army Dark Prince
Cannon Mega Knight Zap Skeleton Army Dark Prince Magic Archer
Zap Cannon Dark Prince Magic Archer Mega Knight
Mini P.E.K.K.A Cannon
Skeleton Army Dark Prince Mega Knight Cannon Mini P.E.K.K.A
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Zap Dark Prince
Zap Mini P.E.K.K.A Magic Archer Mega Knight
Skeleton Army Mega Knight Zap Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Skeleton Army Dark Prince Mega Knight Zap
Cannon Mini P.E.K.K.A Skeleton Army Dark Prince Mega Knight
Zap Magic Archer
Mini P.E.K.K.A Skeleton Army Dark Prince
Mini P.E.K.K.A Mega Knight Skeleton Army Dark Prince
Zap Mega Knight Mini P.E.K.K.A Skeleton Army Dark Prince Magic Archer
Cannon Skeleton Army
Mega Knight Mini P.E.K.K.A Dark Prince
Skeleton Army Mega Knight Zap Dark Prince
Mini P.E.K.K.A Skeleton Army Dark Prince Mega Knight Cannon
Cannon Skeleton Army Magic Archer Mega Knight
Skeleton Army Zap Mini P.E.K.K.A Dark Prince Magic Archer
Mega Knight Zap Cannon Mini P.E.K.K.A Dark Prince Magic Archer
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Zap Magic Archer
Magic Archer
Dark Prince
Zap Dark Prince Magic Archer Mega Knight
Zap Magic Archer
Magic Archer
Zap Magic Archer
Zap
Mini P.E.K.K.A
Zap Dark Prince Magic Archer
Zap Magic Archer
Magic Archer
Magic Archer
Zap Magic Archer
Zap Magic Archer
Magic Archer Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Dark Prince Magic Archer Mega Knight
Zap Magic Archer Mega Knight
Magic Archer Mega Knight
Zap
Zap Dark Prince Magic Archer Mega Knight
Zap Magic Archer
Zap Magic Archer Mega Knight
Zap Magic Archer
Zap Magic Archer
Zap
Mini P.E.K.K.A
Zap Magic Archer Mega Knight
Zap Magic Archer
Mega Knight
Magic Archer
Zap Skeleton Army Dark Prince Magic Archer
Zap Magic Archer
Mini P.E.K.K.A Dark Prince Magic Archer Mega Knight
Zap Magic Archer
Zap
Dark Prince Mega Knight
Zap Magic Archer
Zap Magic Archer
Zap Dark Prince Magic Archer Mega Knight
Mega Knight

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