My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Hunter Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Mini P.E.K.K.A Royal Hogs Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Royal Hogs Prince
Giant Snowball
Bats Dart Goblin Royal Hogs Baby Dragon
Zap
Bats Dart Goblin Royal Hogs Prince
Barbarian Barrel
Elite Barbarians Dart Goblin Royal Hogs Hunter
The Log
Elite Barbarians Dart Goblin Mini P.E.K.K.A Royal Hogs Hunter Prince
Earthquake
Royal Hogs
Arrows
Bats Dart Goblin Royal Hogs
Royal Delivery
Bats Elite Barbarians Dart Goblin Mini P.E.K.K.A Royal Hogs Baby Dragon Hunter Prince
Fireball
Elite Barbarians Dart Goblin Royal Hogs Baby Dragon Hunter
Poison
Bats Dart Goblin Royal Hogs Hunter
Lightning
Elite Barbarians Mini P.E.K.K.A Baby Dragon Hunter Prince
Rocket
Elite Barbarians Royal Hogs Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Mini P.E.K.K.A Baby Dragon Hunter Royal Hogs Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Dart Goblin Mini P.E.K.K.A Baby Dragon

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elite Barbarians Mini P.E.K.K.A Royal Hogs Baby Dragon Prince
Elite Barbarians
Bats Dart Goblin
Dart Goblin
Elite Barbarians Royal Hogs Baby Dragon Prince
Mini P.E.K.K.A
Bats Royal Hogs Baby Dragon Hunter
Royal Hogs
Bats Dart Goblin Mini P.E.K.K.A
Baby Dragon
Bats Dart Goblin Mini P.E.K.K.A Prince
Hunter
Mini P.E.K.K.A Prince
Prince
Bats Dart Goblin Baby Dragon Hunter

Defense Synergies 0 16

Bats
Dart Goblin Mini P.E.K.K.A Baby Dragon Hunter Prince
Elite Barbarians
Dart Goblin Mini P.E.K.K.A Hunter
Dart Goblin
Bats Elite Barbarians Mini P.E.K.K.A Baby Dragon Hunter Prince
Mini P.E.K.K.A
Bats Elite Barbarians Dart Goblin Baby Dragon Hunter
Royal Hogs
Baby Dragon
Bats Dart Goblin Mini P.E.K.K.A Prince
Hunter
Bats Elite Barbarians Dart Goblin Mini P.E.K.K.A Prince
Prince
Bats Dart Goblin Baby Dragon Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Baby Dragon
Elite Barbarians Mini P.E.K.K.A Hunter Bats Dart Goblin Prince
Mini P.E.K.K.A Hunter Prince Bats Elite Barbarians Dart Goblin
Elite Barbarians Mini P.E.K.K.A Hunter Prince Bats Dart Goblin
Elite Barbarians Mini P.E.K.K.A Prince
Bats Dart Goblin Baby Dragon Hunter
Bats Dart Goblin Hunter Baby Dragon
Dart Goblin Baby Dragon
Mini P.E.K.K.A Hunter Elite Barbarians Prince
Elite Barbarians Dart Goblin Mini P.E.K.K.A Hunter Prince
Bats Dart Goblin Baby Dragon Hunter
Hunter Bats Dart Goblin Baby Dragon
Mini P.E.K.K.A Hunter Prince Bats Elite Barbarians
Bats Dart Goblin Mini P.E.K.K.A Baby Dragon Hunter Prince
Elite Barbarians Mini P.E.K.K.A Hunter Prince
Elite Barbarians Mini P.E.K.K.A Hunter Prince
Bats Elite Barbarians Mini P.E.K.K.A Hunter Prince
Bats Elite Barbarians Dart Goblin Baby Dragon Hunter Prince
Baby Dragon Hunter Bats Dart Goblin
Mini P.E.K.K.A Elite Barbarians Dart Goblin Hunter Prince
Bats Elite Barbarians Dart Goblin Mini P.E.K.K.A Baby Dragon Hunter Prince
Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Prince
Elite Barbarians Mini P.E.K.K.A Baby Dragon Hunter Prince
Bats Elite Barbarians Mini P.E.K.K.A Hunter Prince
Mini P.E.K.K.A Hunter Prince Bats Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Hunter Prince
Bats Dart Goblin Baby Dragon Hunter
Mini P.E.K.K.A Prince Bats Elite Barbarians Dart Goblin Hunter
Mini P.E.K.K.A Elite Barbarians Hunter Prince
Bats Elite Barbarians Mini P.E.K.K.A Baby Dragon Prince
Dart Goblin
Bats Elite Barbarians Dart Goblin Mini P.E.K.K.A Hunter Prince
Elite Barbarians Prince
Elite Barbarians Mini P.E.K.K.A Prince Hunter
Dart Goblin Baby Dragon
Elite Barbarians Bats Dart Goblin Mini P.E.K.K.A Baby Dragon Hunter Prince
Bats Elite Barbarians Dart Goblin Mini P.E.K.K.A Baby Dragon Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Prince
Baby Dragon
Bats Dart Goblin Baby Dragon Hunter
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Hunter
Dart Goblin
Bats Elite Barbarians Mini P.E.K.K.A Prince
Dart Goblin Prince
Dart Goblin Baby Dragon
Elite Barbarians Dart Goblin Baby Dragon Hunter
Dart Goblin Baby Dragon
Elite Barbarians Dart Goblin Baby Dragon Prince
Dart Goblin Baby Dragon Hunter
Dart Goblin Baby Dragon
Bats Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Baby Dragon Hunter Prince
Dart Goblin Baby Dragon
Baby Dragon Prince
Prince
Baby Dragon
Baby Dragon Hunter
Dart Goblin Baby Dragon Hunter
Baby Dragon Prince
Dart Goblin Baby Dragon
Elite Barbarians Bats Dart Goblin Baby Dragon Hunter
Bats Dart Goblin
Elite Barbarians Mini P.E.K.K.A
Dart Goblin Hunter
Prince
Bats Dart Goblin Prince
Dart Goblin Baby Dragon Hunter
Dart Goblin Mini P.E.K.K.A Baby Dragon Hunter Prince
Dart Goblin Baby Dragon
Elite Barbarians Dart Goblin Prince
Bats Elite Barbarians Dart Goblin Baby Dragon
Bats Dart Goblin
Dart Goblin Baby Dragon Prince
Prince
Dart Goblin

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