My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Giant Skeleton Ice Wizard Lumberjack Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Giant Skeleton Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Ram Rider
Giant Snowball
Electro Dragon Lumberjack Ram Rider
Zap
Ram Rider
Barbarian Barrel
Giant Skeleton Ice Wizard Lumberjack
The Log
Giant Skeleton Lumberjack Ram Rider
Earthquake
Arrows
Royal Delivery
Electro Dragon Giant Skeleton Ice Wizard Lumberjack Mother Witch Ram Rider
Fireball
Electro Dragon Ice Wizard Lumberjack Mother Witch Ram Rider
Poison
Electro Dragon Ice Wizard Mother Witch
Lightning
Electro Dragon Ice Wizard Lumberjack Mother Witch Ram Rider
Rocket
Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Giant Skeleton Ice Wizard Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Ice Wizard Lumberjack Mother Witch Electro Dragon Ram Rider Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Ice Wizard Lumberjack Mother Witch

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rage
Electro Dragon Giant Skeleton Mother Witch
Electro Dragon
Rage Giant Skeleton Ice Wizard Mother Witch
Giant Skeleton
Rage Electro Dragon Lightning Ice Wizard Lumberjack Mother Witch
Lightning
Ram Rider Giant Skeleton
Ice Wizard
Electro Dragon Giant Skeleton Lumberjack Ram Rider
Lumberjack
Giant Skeleton Ice Wizard Ram Rider
Mother Witch
Rage Electro Dragon Giant Skeleton Ram Rider
Ram Rider
Lightning Ice Wizard Lumberjack Mother Witch

Defense Synergies 0 10

Rage
Electro Dragon
Giant Skeleton Ice Wizard Lumberjack
Giant Skeleton
Electro Dragon Ice Wizard Lumberjack Mother Witch
Lightning
Ice Wizard
Electro Dragon Giant Skeleton Lumberjack Mother Witch
Lumberjack
Electro Dragon Giant Skeleton Ice Wizard Mother Witch Ram Rider
Mother Witch
Giant Skeleton Ice Wizard Lumberjack
Ram Rider
Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Electro Dragon Ram Rider
Lumberjack Electro Dragon Ice Wizard Ram Rider
Lumberjack Ram Rider Electro Dragon Giant Skeleton Lightning Ice Wizard
Lumberjack Electro Dragon Ice Wizard Ram Rider
Lightning Giant Skeleton Lumberjack
Electro Dragon Ice Wizard Lumberjack Mother Witch
Lightning Ram Rider Electro Dragon Ice Wizard
Lightning Electro Dragon Giant Skeleton Ram Rider
Ice Wizard Lumberjack
Giant Skeleton Ice Wizard Lumberjack
Ice Wizard Mother Witch Electro Dragon Giant Skeleton Lumberjack Ram Rider
Electro Dragon Ice Wizard Ram Rider
Lumberjack Electro Dragon Giant Skeleton Lightning Ice Wizard Ram Rider
Electro Dragon Lumberjack
Lumberjack Ram Rider
Lightning Lumberjack Ram Rider
Electro Dragon Lumberjack
Electro Dragon Ice Wizard Lumberjack Ram Rider
Electro Dragon Giant Skeleton Ice Wizard Lumberjack Mother Witch Ram Rider
Lumberjack Ram Rider
Electro Dragon Giant Skeleton Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Skeleton
Electro Dragon Lightning Lumberjack
Giant Skeleton Lumberjack Electro Dragon Lightning Ram Rider
Giant Skeleton Lightning Lumberjack Ram Rider
Giant Skeleton Lumberjack Ram Rider
Mother Witch Electro Dragon Ice Wizard Ram Rider
Giant Skeleton Lightning Ice Wizard Lumberjack Ram Rider
Giant Skeleton Lumberjack
Electro Dragon Giant Skeleton Lightning
Electro Dragon Giant Skeleton Lumberjack
Lightning Giant Skeleton
Giant Skeleton Lightning Lumberjack Ram Rider
Electro Dragon
Electro Dragon Giant Skeleton Lightning Lumberjack
Electro Dragon Giant Skeleton Ice Wizard Mother Witch
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Electro Dragon Giant Skeleton
Electro Dragon Ice Wizard Ram Rider
Lightning Electro Dragon Giant Skeleton
Lightning Giant Skeleton
Mother Witch Electro Dragon Ice Wizard Ram Rider
Electro Dragon Lightning Ice Wizard Ram Rider
Electro Dragon Lightning Ram Rider
Lightning Electro Dragon Lumberjack
Lightning Electro Dragon Ram Rider
Lightning Electro Dragon
Lightning
Lightning Electro Dragon
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning
Lightning Electro Dragon
Lightning Electro Dragon Mother Witch
Lightning Giant Skeleton
Lightning
Lightning
Lightning Electro Dragon
Mother Witch Electro Dragon Ice Wizard
Electro Dragon Lightning Ice Wizard Ram Rider
Lightning Electro Dragon Ram Rider
Lightning
Lightning Electro Dragon Ice Wizard Mother Witch
Electro Dragon Lightning
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Giant Skeleton
Lightning
Lightning Electro Dragon
Lightning Electro Dragon Ice Wizard Ram Rider
Lightning Electro Dragon Lumberjack
Electro Dragon Lightning
Lightning Giant Skeleton
Electro Dragon
Electro Dragon Giant Skeleton Lightning
Electro Dragon Lightning
Electro Dragon Lightning Giant Skeleton
Lightning Electro Dragon

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