My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Executioner Cannon Cart Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Cannon Cart Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Cannon Cart
Giant Snowball
Hog Rider Electro Dragon
Zap
Cannon Cart
Barbarian Barrel
Executioner Cannon Cart Magic Archer
The Log
Hog Rider Cannon Cart
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Electro Dragon Executioner Cannon Cart Magic Archer
Fireball
Hog Rider Electro Dragon Executioner Cannon Cart Magic Archer
Poison
Electro Dragon Executioner Magic Archer
Lightning
Electro Dragon Executioner Cannon Cart Magic Archer
Rocket
Hog Rider Electro Dragon Executioner Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Electro Dragon Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Electro Dragon Executioner Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fireball Hog Rider Magic Archer Electro Dragon Executioner Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Fireball Hog Rider Magic Archer

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Magic Archer Mega Knight
Hog Rider
Fireball Rage Executioner Cannon Cart Magic Archer Mega Knight
Rage
Hog Rider Electro Dragon Cannon Cart
Electro Dragon
Rage Executioner Cannon Cart Magic Archer Mega Knight
Executioner
Hog Rider Electro Dragon Mega Knight
Cannon Cart
Hog Rider Rage Electro Dragon Magic Archer
Magic Archer
Fireball Hog Rider Electro Dragon Cannon Cart Mega Knight
Mega Knight
Fireball Hog Rider Electro Dragon Executioner Magic Archer

Defense Synergies 0 6

Fireball
Mega Knight
Hog Rider
Rage
Electro Dragon
Cannon Cart
Executioner
Cannon Cart Mega Knight
Cannon Cart
Electro Dragon Executioner Magic Archer
Magic Archer
Cannon Cart Mega Knight
Mega Knight
Fireball Executioner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Fireball Electro Dragon Executioner Magic Archer
Electro Dragon Executioner Cannon Cart Mega Knight
Mega Knight Electro Dragon Executioner Cannon Cart
Electro Dragon Cannon Cart Mega Knight
Fireball Mega Knight
Fireball Electro Dragon Executioner Cannon Cart Magic Archer Mega Knight
Fireball Electro Dragon Executioner Magic Archer
Fireball Electro Dragon Cannon Cart Magic Archer Mega Knight
Cannon Cart Mega Knight
Executioner Fireball Electro Dragon Cannon Cart Magic Archer Mega Knight
Executioner Fireball Electro Dragon Magic Archer
Mega Knight Fireball Electro Dragon Cannon Cart
Fireball Executioner Mega Knight Electro Dragon Cannon Cart Magic Archer
Cannon Cart Mega Knight
Fireball Mega Knight
Mega Knight Fireball Electro Dragon Executioner Cannon Cart
Fireball Mega Knight Electro Dragon Executioner Cannon Cart Magic Archer
Executioner Fireball Electro Dragon Cannon Cart Magic Archer Mega Knight
Cannon Cart
Mega Knight Fireball Electro Dragon Executioner Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Cannon Cart
Fireball Electro Dragon Executioner Cannon Cart Magic Archer Mega Knight
Mega Knight Electro Dragon Cannon Cart
Mega Knight Fireball Cannon Cart
Executioner Cannon Cart Mega Knight
Fireball Executioner Electro Dragon Magic Archer
Fireball Cannon Cart
Mega Knight Cannon Cart
Electro Dragon Mega Knight Fireball Cannon Cart Magic Archer
Mega Knight Electro Dragon Cannon Cart
Mega Knight Fireball
Cannon Cart Mega Knight Fireball Executioner
Fireball Electro Dragon Executioner Cannon Cart Magic Archer Mega Knight
Electro Dragon Fireball Executioner Cannon Cart Magic Archer
Executioner Mega Knight Fireball Electro Dragon Cannon Cart Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Electro Dragon
Fireball Electro Dragon Executioner Magic Archer
Fireball Electro Dragon Cannon Cart Magic Archer
Cannon Cart Fireball
Fireball Executioner Magic Archer Mega Knight
Fireball Executioner Electro Dragon Magic Archer
Executioner Magic Archer
Fireball Electro Dragon Executioner Magic Archer
Fireball Electro Dragon
Fireball Electro Dragon
Fireball Electro Dragon Cannon Cart Magic Archer
Fireball Electro Dragon Executioner Magic Archer
Fireball Executioner Cannon Cart Magic Archer
Fireball Electro Dragon Cannon Cart Magic Archer
Fireball Cannon Cart Magic Archer
Fireball Electro Dragon Executioner Cannon Cart Magic Archer
Magic Archer Fireball Electro Dragon Executioner Cannon Cart Mega Knight
Fireball
Fireball Electro Dragon Executioner Magic Archer Mega Knight
Fireball Electro Dragon Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball
Fireball Electro Dragon Cannon Cart
Fireball Electro Dragon Executioner Magic Archer Mega Knight
Fireball Electro Dragon Executioner Magic Archer
Fireball Electro Dragon Magic Archer Mega Knight
Fireball Magic Archer
Fireball Electro Dragon Executioner Magic Archer
Electro Dragon Fireball
Fireball
Fireball Electro Dragon Magic Archer Mega Knight
Fireball Electro Dragon Magic Archer
Mega Knight
Fireball Magic Archer
Fireball Electro Dragon Cannon Cart Magic Archer
Fireball Electro Dragon Executioner Magic Archer
Fireball
Fireball Electro Dragon Executioner Cannon Cart Magic Archer Mega Knight
Fireball Electro Dragon Executioner Magic Archer
Fireball
Electro Dragon Executioner Cannon Cart Mega Knight
Electro Dragon Fireball Magic Archer
Fireball Electro Dragon Executioner Magic Archer
Electro Dragon Fireball Executioner Cannon Cart Magic Archer Mega Knight
Cannon Cart
Fireball Electro Dragon Mega Knight

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