My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Golden Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Rascals Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Giant Wizard Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Rascals Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Miner
Giant Snowball
Minion Horde Witch Miner
Zap
Minion Horde Royal Giant Witch
Barbarian Barrel
Rascals Wizard Witch Electro Wizard
The Log
Rascals Royal Giant Witch
Earthquake
Witch
Arrows
Minion Horde Rascals Witch
Royal Delivery
Minion Horde Rascals Wizard Witch Miner Electro Wizard
Fireball
Minion Horde Rascals Wizard Witch Electro Wizard
Poison
Minion Horde Rascals Wizard Witch Electro Wizard
Lightning
Wizard Witch Electro Wizard
Rocket
Minion Horde Rascals Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Electro Wizard Minion Horde Rascals Wizard Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Miner Electro Wizard Minion Horde

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Rascals Royal Giant
Rascals
Minion Horde Miner Electro Wizard
Royal Giant
Miner Minion Horde Wizard Witch The Log Electro Wizard
Wizard
Royal Giant Miner
Witch
Royal Giant Miner
The Log
Royal Giant Miner
Miner
Minion Horde Royal Giant Rascals Wizard Witch The Log Electro Wizard
Electro Wizard
Rascals Royal Giant Miner

Defense Synergies 0 8

Minion Horde
The Log
Rascals
The Log
Royal Giant
Wizard
The Log Electro Wizard
Witch
The Log Electro Wizard
The Log
Minion Horde Rascals Wizard Witch Miner Electro Wizard
Miner
The Log
Electro Wizard
Wizard Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log Electro Wizard
Minion Horde Rascals Witch The Log Electro Wizard
Minion Horde Witch Rascals Electro Wizard
Minion Horde Witch Rascals Electro Wizard
The Log
The Log Rascals Electro Wizard
Minion Horde Electro Wizard Rascals Wizard Witch
Rascals The Log Electro Wizard
Minion Horde Witch Rascals
Minion Horde Rascals Miner Electro Wizard
Minion Horde Witch Electro Wizard Rascals Wizard The Log
Minion Horde Rascals Wizard Witch Electro Wizard
Minion Horde Rascals Wizard Witch The Log Electro Wizard
Wizard Minion Horde Rascals Witch The Log Electro Wizard
Minion Horde Rascals Electro Wizard
Minion Horde Rascals The Log Electro Wizard
Minion Horde Wizard Rascals Witch Electro Wizard
Minion Horde Rascals Wizard Witch The Log Electro Wizard
Wizard Witch The Log Rascals Electro Wizard
Electro Wizard
Rascals Wizard Minion Horde Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Witch Electro Wizard
Electro Wizard Wizard The Log Miner
Minion Horde Rascals Witch The Log Electro Wizard
Minion Horde Rascals The Log Electro Wizard
Minion Horde Rascals Witch
Wizard Minion Horde Rascals Witch Electro Wizard
Rascals Minion Horde Witch Electro Wizard
Minion Horde Rascals
Minion Horde Electro Wizard Witch The Log
Witch Minion Horde
Minion Horde Rascals Witch
The Log Electro Wizard
Rascals Minion Horde Wizard Witch
Wizard Minion Horde Rascals Witch
Rascals Witch Electro Wizard Minion Horde The Log
Minion Horde Rascals Wizard Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rascals The Log
The Log Miner Electro Wizard
Minion Horde The Log Miner
Rascals The Log
Wizard Minion Horde The Log
Wizard Minion Horde Witch
Minion Horde Wizard Witch The Log
The Log Wizard
The Log Miner Wizard
Minion Horde Electro Wizard
Miner Minion Horde Wizard The Log Electro Wizard
Wizard
The Log Miner
Minion Horde
The Log
Minion Horde Wizard Witch The Log
Minion Horde Wizard The Log
Minion Horde
Wizard The Log Electro Wizard
Wizard Witch The Log Miner
Minion Horde The Log
Wizard
The Log
Minion Horde The Log
The Log Wizard Witch
Minion Horde Witch
The Log Miner Wizard Witch Electro Wizard
Wizard Witch The Log Miner
Miner The Log
Minion Horde Wizard Witch Electro Wizard
Electro Wizard Minion Horde Wizard Witch
Minion Horde
Minion Horde Wizard The Log Miner
Minion Horde Electro Wizard
Minion Horde
Wizard The Log
Minion Horde Electro Wizard Witch
Wizard Witch Electro Wizard
The Log
Miner Minion Horde Rascals Wizard Electro Wizard
The Log Wizard
Minion Horde
Minion Horde Rascals Witch The Log Electro Wizard
Witch Electro Wizard
Witch The Log Miner Electro Wizard

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