My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Collector Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Royal Hogs Barbarian Barrel Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs
Giant Snowball
Spear Goblins Barbarians Royal Hogs
Zap
Spear Goblins Royal Hogs
Barbarian Barrel
Spear Goblins Barbarians Royal Hogs Royal Ghost Electro Wizard
The Log
Spear Goblins Barbarians Royal Hogs
Earthquake
Spear Goblins Barbarians Royal Hogs Elixir Collector
Arrows
Spear Goblins Royal Hogs
Royal Delivery
Spear Goblins Barbarians Royal Hogs Royal Ghost Electro Wizard
Fireball
Barbarians Royal Hogs Elixir Collector Electro Wizard
Poison
Spear Goblins Barbarians Royal Hogs Elixir Collector Electro Wizard
Lightning
Elixir Collector Electro Wizard
Rocket
Barbarians Royal Hogs Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Collector Poison Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Royal Ghost Poison Electro Wizard Barbarians Royal Hogs Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Barbarian Barrel Royal Ghost Poison

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Barrel Royal Hogs Royal Ghost
Barbarians
Royal Hogs
Spear Goblins Barbarian Barrel Poison Electro Wizard
Elixir Collector
Barbarian Barrel
Spear Goblins Royal Hogs
Poison
Royal Hogs Royal Ghost
Royal Ghost
Spear Goblins Poison Electro Wizard
Electro Wizard
Royal Hogs Royal Ghost

Defense Synergies 0 9

Spear Goblins
Barbarians Barbarian Barrel Poison Royal Ghost Electro Wizard
Barbarians
Spear Goblins
Royal Hogs
Elixir Collector
Barbarian Barrel
Spear Goblins Poison Electro Wizard
Poison
Spear Goblins Barbarian Barrel Electro Wizard
Royal Ghost
Spear Goblins Electro Wizard
Electro Wizard
Spear Goblins Barbarian Barrel Poison Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Barbarian Barrel Electro Wizard
Barbarians Electro Wizard
Barbarians Electro Wizard
Barbarians Electro Wizard
Barbarians Barbarian Barrel Poison
Barbarian Barrel Spear Goblins Royal Ghost Electro Wizard
Electro Wizard Spear Goblins Poison
Barbarians Barbarian Barrel Poison Electro Wizard
Barbarians
Spear Goblins Barbarians Barbarian Barrel Royal Ghost Electro Wizard
Barbarians Poison Electro Wizard Spear Goblins Barbarian Barrel Royal Ghost
Spear Goblins Poison Electro Wizard
Barbarians Electro Wizard
Barbarians Barbarian Barrel Poison Royal Ghost Electro Wizard
Barbarians Electro Wizard
Barbarians Electro Wizard
Barbarians Poison Electro Wizard
Spear Goblins Barbarians Barbarian Barrel Royal Ghost Electro Wizard
Barbarian Barrel Poison Spear Goblins Barbarians Royal Ghost Electro Wizard
Barbarians Electro Wizard
Royal Ghost Spear Goblins Barbarians Barbarian Barrel Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Barbarian Barrel Royal Ghost Electro Wizard
Poison Electro Wizard Barbarian Barrel Royal Ghost
Barbarians Spear Goblins Electro Wizard
Barbarians Barbarian Barrel Electro Wizard
Barbarians
Poison Electro Wizard
Spear Goblins Barbarians Electro Wizard
Barbarians
Electro Wizard Spear Goblins Barbarians Barbarian Barrel Poison
Barbarians
Barbarians
Barbarians Poison Electro Wizard
Barbarians
Barbarians
Barbarians Electro Wizard Spear Goblins Barbarian Barrel Poison
Poison Barbarians Barbarian Barrel Royal Ghost Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Royal Ghost
Poison Barbarian Barrel Royal Ghost Electro Wizard
Barbarian Barrel Poison
Barbarians Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Spear Goblins
Poison
Poison Barbarian Barrel
Poison
Poison Electro Wizard
Poison Barbarian Barrel Electro Wizard
Poison
Poison Barbarian Barrel
Barbarian Barrel Poison
Barbarian Barrel Poison
Spear Goblins Barbarian Barrel Poison
Barbarian Barrel Poison
Barbarian Barrel Poison
Barbarian Barrel Poison Electro Wizard
Barbarian Barrel Poison
Poison
Poison
Barbarians Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Barbarian Barrel Royal Ghost Electro Wizard
Poison
Poison Barbarian Barrel
Poison Electro Wizard
Electro Wizard Poison
Poison
Poison Electro Wizard
Poison
Electro Wizard Spear Goblins Barbarians Barbarian Barrel
Poison Electro Wizard
Barbarian Barrel
Poison Electro Wizard
Poison
Poison
Poison Electro Wizard
Poison Electro Wizard
Poison Barbarian Barrel Royal Ghost Electro Wizard

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