My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Valkyrie Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Skeleton Army Giant Skeleton
Giant Snowball
Bomber Mega Minion Goblin Barrel Skeleton Army
Zap
Bomber Goblin Barrel Skeleton Army
Barbarian Barrel
Bomber Valkyrie Wizard Goblin Barrel Skeleton Army Giant Skeleton
The Log
Bomber Goblin Barrel Skeleton Army Giant Skeleton
Earthquake
Bomber Goblin Barrel Skeleton Army
Arrows
Bomber Goblin Barrel Skeleton Army
Royal Delivery
Bomber Mega Minion Valkyrie Wizard Goblin Barrel Skeleton Army Giant Skeleton
Fireball
Bomber Mega Minion Wizard Goblin Barrel Skeleton Army
Poison
Bomber Mega Minion Wizard Skeleton Army
Lightning
Mega Minion Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Mega Minion Goblin Barrel Skeleton Army Valkyrie Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Mega Minion Goblin Barrel

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Valkyrie Giant Skeleton
Zap
Mega Minion Bomber Valkyrie Giant Skeleton
Mega Minion
Zap Valkyrie Giant Skeleton
Valkyrie
Goblin Barrel Bomber Zap Mega Minion Wizard Giant Skeleton
Wizard
Valkyrie Giant Skeleton
Goblin Barrel
Valkyrie Skeleton Army Giant Skeleton
Skeleton Army
Goblin Barrel
Giant Skeleton
Bomber Zap Mega Minion Valkyrie Wizard Goblin Barrel

Defense Synergies 1 13

Bomber
Zap Valkyrie
Zap
Mega Minion Bomber Valkyrie Skeleton Army Giant Skeleton
Mega Minion
Zap Valkyrie Wizard Skeleton Army Giant Skeleton
Valkyrie
Bomber Zap Mega Minion Wizard
Wizard
Mega Minion Valkyrie Skeleton Army Giant Skeleton
Goblin Barrel
Skeleton Army
Zap Mega Minion Wizard Giant Skeleton
Giant Skeleton
Zap Mega Minion Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Mega Minion Valkyrie Wizard
Skeleton Army Zap Mega Minion Valkyrie
Skeleton Army Bomber Mega Minion Valkyrie Giant Skeleton
Skeleton Army Mega Minion Valkyrie
Bomber Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Bomber Zap Mega Minion Valkyrie
Mega Minion Zap Wizard
Zap Valkyrie Giant Skeleton
Skeleton Army
Skeleton Army Bomber Valkyrie Giant Skeleton
Valkyrie Skeleton Army Bomber Zap Mega Minion Wizard Giant Skeleton
Mega Minion Zap Wizard
Skeleton Army Bomber Zap Valkyrie Wizard Giant Skeleton
Bomber Valkyrie Wizard Skeleton Army Zap Mega Minion
Skeleton Army
Skeleton Army Zap
Wizard Bomber Valkyrie Skeleton Army
Valkyrie Bomber Zap Mega Minion Wizard Skeleton Army
Zap Valkyrie Wizard Bomber Mega Minion Giant Skeleton
Bomber Valkyrie Wizard Skeleton Army Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Giant Skeleton
Bomber Zap Mega Minion Valkyrie Wizard
Skeleton Army Giant Skeleton Zap Valkyrie
Valkyrie Skeleton Army Giant Skeleton Zap
Giant Skeleton Valkyrie Skeleton Army
Wizard Zap
Skeleton Army Mega Minion Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Skeleton Army
Zap Giant Skeleton Mega Minion Valkyrie Skeleton Army
Mega Minion Skeleton Army
Mega Minion Valkyrie Giant Skeleton
Skeleton Army Zap Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Valkyrie Wizard
Wizard Bomber Valkyrie Skeleton Army
Skeleton Army Bomber Zap Mega Minion Valkyrie Giant Skeleton
Valkyrie Bomber Zap Mega Minion Wizard Giant Skeleton
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Zap
Giant Skeleton
Valkyrie Giant Skeleton
Bomber Wizard Zap Valkyrie
Wizard Zap Mega Minion
Bomber Wizard
Zap Wizard
Zap Wizard
Zap Valkyrie Wizard
Zap Wizard
Zap
Bomber Zap Wizard
Wizard
Bomber
Bomber Zap Mega Minion Wizard
Bomber Zap Valkyrie Wizard
Giant Skeleton
Wizard
Zap
Zap Bomber Valkyrie Wizard
Mega Minion
Zap Wizard
Zap Wizard
Zap
Zap Wizard
Zap Mega Minion Wizard
Mega Minion
Bomber Zap Wizard
Zap
Giant Skeleton
Wizard
Zap Skeleton Army
Zap Mega Minion Wizard
Mega Minion Valkyrie Wizard
Bomber Zap Wizard
Zap Giant Skeleton
Mega Minion
Zap Giant Skeleton
Zap
Zap Giant Skeleton
Wizard

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