My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Goblin Cage Electro Wizard Inferno Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel Guards Inferno Dragon
Giant Snowball
Skeleton Barrel Goblin Barrel Guards Inferno Dragon
Zap
Skeleton Barrel Goblin Barrel Guards Inferno Dragon
Barbarian Barrel
Skeleton Barrel Goblin Cage Goblin Barrel Guards Electro Wizard
The Log
Skeleton Barrel Goblin Cage Goblin Barrel Guards
Earthquake
Goblin Cage Goblin Barrel Guards
Arrows
Skeleton Barrel Goblin Barrel Guards
Royal Delivery
Skeleton Barrel Goblin Cage Goblin Barrel Guards Electro Wizard Inferno Dragon
Fireball
Skeleton Barrel Goblin Cage Goblin Barrel Electro Wizard Inferno Dragon
Poison
Skeleton Barrel Goblin Cage Guards Electro Wizard
Lightning
Goblin Cage Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Goblin Barrel Guards Goblin Cage Electro Wizard Inferno Dragon Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Barrel Goblin Barrel Guards

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Goblin Barrel Goblin Cage Guards Inferno Dragon Golden Knight
Goblin Cage
Skeleton Barrel Goblin Barrel The Log
Goblin Barrel
Skeleton Barrel Goblin Cage Guards Golden Knight
Guards
Skeleton Barrel Goblin Barrel The Log
The Log
Goblin Cage Guards
Electro Wizard
Inferno Dragon
Skeleton Barrel
Golden Knight
Skeleton Barrel Goblin Barrel

Defense Synergies 0 10

Skeleton Barrel
Goblin Cage
Guards The Log Electro Wizard Inferno Dragon
Goblin Barrel
Guards
Goblin Cage The Log Electro Wizard
The Log
Goblin Cage Guards Electro Wizard Inferno Dragon Golden Knight
Electro Wizard
Goblin Cage Guards The Log Inferno Dragon
Inferno Dragon
Goblin Cage The Log Electro Wizard
Golden Knight
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Goblin Cage The Log Electro Wizard Golden Knight
Inferno Dragon Goblin Cage The Log Electro Wizard
Goblin Cage Electro Wizard Inferno Dragon
Goblin Cage Inferno Dragon Guards Electro Wizard
Goblin Cage The Log
The Log Guards Electro Wizard
Electro Wizard Inferno Dragon Goblin Cage
Skeleton Barrel Goblin Cage The Log Electro Wizard Golden Knight
Inferno Dragon Goblin Cage
Guards Electro Wizard
Guards Electro Wizard The Log
Inferno Dragon Electro Wizard
Goblin Cage Guards The Log Electro Wizard
Goblin Cage Guards The Log Electro Wizard Golden Knight
Inferno Dragon Goblin Cage Electro Wizard
Goblin Cage The Log Electro Wizard Inferno Dragon
Goblin Cage Electro Wizard
Goblin Cage Guards The Log Electro Wizard Golden Knight
Goblin Cage The Log Guards Electro Wizard Inferno Dragon
Goblin Cage Electro Wizard Inferno Dragon
Guards The Log Electro Wizard
Guards Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblin Cage Electro Wizard
Electro Wizard Skeleton Barrel The Log Inferno Dragon
Guards Goblin Cage The Log Electro Wizard Golden Knight
Guards Goblin Cage The Log Electro Wizard
Goblin Cage Guards Inferno Dragon
Skeleton Barrel Electro Wizard
Guards Goblin Cage Electro Wizard
Goblin Cage Inferno Dragon
Goblin Cage Electro Wizard The Log Inferno Dragon
Goblin Cage Guards Inferno Dragon
Inferno Dragon Goblin Cage Guards Golden Knight
Goblin Cage Guards The Log Electro Wizard
Goblin Cage Guards Golden Knight
Goblin Cage
Guards Electro Wizard Goblin Cage The Log Inferno Dragon Golden Knight
Goblin Cage The Log Electro Wizard Inferno Dragon Golden Knight
Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Guards The Log Golden Knight
Skeleton Barrel The Log Electro Wizard Golden Knight
Skeleton Barrel The Log
Skeleton Barrel Guards The Log
The Log
Skeleton Barrel
The Log
The Log Skeleton Barrel
The Log Skeleton Barrel Golden Knight
Guards Electro Wizard
Skeleton Barrel The Log Electro Wizard Golden Knight
Skeleton Barrel The Log Golden Knight
Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel The Log Golden Knight
Skeleton Barrel The Log
Skeleton Barrel The Log Electro Wizard
Skeleton Barrel The Log Golden Knight
The Log
The Log
Skeleton Barrel The Log
The Log
Inferno Dragon
The Log Skeleton Barrel Electro Wizard Golden Knight
Skeleton Barrel The Log Golden Knight
Skeleton Barrel The Log Golden Knight
Electro Wizard
Electro Wizard Skeleton Barrel Guards
The Log
Electro Wizard
The Log
Skeleton Barrel Electro Wizard Guards
Electro Wizard
The Log
Electro Wizard
The Log Skeleton Barrel
Guards The Log Electro Wizard Golden Knight
Electro Wizard
Skeleton Barrel The Log Electro Wizard Golden Knight
Inferno Dragon

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