My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Flying Machine Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Flying Machine Wizard Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Bandit
Giant Snowball
Bomber Goblin Gang Flying Machine Witch
Zap
Bomber Goblin Gang Firecracker Flying Machine Witch Bandit
Barbarian Barrel
Bomber Goblin Gang Firecracker Wizard Witch Bandit
The Log
Bomber Goblin Gang Firecracker Witch Bandit
Earthquake
Bomber Goblin Gang Firecracker Witch
Arrows
Bomber Goblin Gang Firecracker Flying Machine Witch
Royal Delivery
Bomber Goblin Gang Firecracker Flying Machine Wizard Witch Bandit
Fireball
Bomber Goblin Gang Firecracker Flying Machine Wizard Witch Bandit
Poison
Bomber Goblin Gang Firecracker Flying Machine Wizard Witch
Lightning
Wizard Witch Bandit
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Gang Firecracker Bandit Flying Machine Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Gang Firecracker

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bandit
Arrows
Bandit
Goblin Gang
Firecracker Bandit
Firecracker
Goblin Gang Flying Machine Bandit
Flying Machine
Firecracker
Wizard
Bandit
Witch
Bandit
Bandit
Bomber Arrows Goblin Gang Firecracker Wizard Witch

Defense Synergies 0 10

Bomber
Bandit
Arrows
Bandit
Goblin Gang
Firecracker Flying Machine Bandit
Firecracker
Goblin Gang Flying Machine Bandit
Flying Machine
Goblin Gang Firecracker Bandit
Wizard
Bandit
Witch
Bandit
Bandit
Bomber Arrows Goblin Gang Firecracker Flying Machine Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Flying Machine Wizard
Goblin Gang Firecracker Flying Machine Witch Bandit
Goblin Gang Witch Bomber Bandit
Witch Goblin Gang Firecracker Bandit
Bomber Arrows Firecracker
Arrows Goblin Gang Bomber Firecracker Flying Machine Bandit
Arrows Goblin Gang Firecracker Flying Machine Wizard Witch
Arrows Flying Machine Bandit
Witch Goblin Gang
Goblin Gang Bomber Firecracker Bandit
Goblin Gang Witch Bomber Arrows Firecracker Flying Machine Wizard Bandit
Arrows Goblin Gang Firecracker Flying Machine Wizard Witch
Bomber Goblin Gang Flying Machine Wizard Witch Bandit
Bomber Wizard Arrows Goblin Gang Firecracker Witch
Goblin Gang Bandit
Goblin Gang Bandit
Wizard Bomber Arrows Goblin Gang Firecracker Witch
Arrows Bomber Goblin Gang Firecracker Flying Machine Wizard Witch Bandit
Arrows Wizard Witch Bomber Firecracker Flying Machine Bandit
Bomber Goblin Gang Wizard Arrows Firecracker Flying Machine Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Witch Bandit
Bandit Bomber Arrows Goblin Gang Firecracker Flying Machine Wizard
Goblin Gang Bandit Witch
Goblin Gang Bandit
Goblin Gang Witch Bandit
Arrows Firecracker Wizard Goblin Gang Flying Machine Witch
Goblin Gang Flying Machine Witch Bandit
Firecracker Flying Machine Witch Bandit
Witch Goblin Gang
Flying Machine Witch
Arrows
Goblin Gang Wizard Witch Bandit
Wizard Bomber Firecracker Flying Machine Witch
Goblin Gang Witch Bomber Firecracker Flying Machine
Arrows Bomber Firecracker Flying Machine Wizard Witch
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine Bandit
Arrows Firecracker Flying Machine Bandit
Arrows Flying Machine Bandit
Arrows Firecracker Flying Machine
Bomber Wizard Arrows Firecracker
Arrows Firecracker Wizard Flying Machine Witch
Bomber Arrows Firecracker Flying Machine Wizard Witch
Arrows Firecracker Flying Machine Wizard
Arrows Firecracker Flying Machine Wizard Bandit
Goblin Gang
Firecracker Arrows Flying Machine Wizard Bandit
Arrows Firecracker Flying Machine Wizard
Flying Machine Firecracker Bandit
Arrows Firecracker Flying Machine Bandit
Arrows Firecracker Flying Machine
Bomber Arrows Firecracker Flying Machine Wizard Witch Bandit
Arrows Firecracker Flying Machine Wizard Bandit
Arrows
Bomber
Bomber Arrows Firecracker Flying Machine Wizard Bandit
Bomber Arrows Firecracker Flying Machine Wizard Witch
Arrows Wizard
Arrows Flying Machine
Arrows Firecracker Bomber Wizard Witch
Witch
Arrows Firecracker Flying Machine Wizard Witch Bandit
Arrows Flying Machine Wizard Witch Bandit
Arrows Firecracker Bandit
Arrows Firecracker Flying Machine Wizard Witch
Firecracker Flying Machine Wizard Witch
Bomber Arrows Wizard Bandit
Arrows Firecracker
Arrows Firecracker Wizard
Goblin Gang Flying Machine Witch Bandit
Arrows Firecracker Flying Machine Wizard Witch
Arrows
Goblin Gang Firecracker Flying Machine Wizard
Arrows Bomber Firecracker Flying Machine Wizard
Arrows
Firecracker Flying Machine
Goblin Gang Firecracker Flying Machine Witch
Firecracker Flying Machine Witch
Firecracker Flying Machine Witch Bandit
Firecracker Wizard

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