My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Ice Spirit Knight Goblin Gang Firecracker Tesla Valkyrie
The Log
Ice Spirit Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Tesla Hog Rider
Arrows
Ice Spirit Goblin Gang Firecracker
Royal Delivery
Ice Spirit Knight Goblin Gang Firecracker Valkyrie Hog Rider
Fireball
Goblin Gang Firecracker Tesla Hog Rider
Poison
Goblin Gang Firecracker
Lightning
Knight Tesla Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Knight Goblin Gang Firecracker Tesla Fireball Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Knight Goblin Gang Firecracker

Attack Synergies 10 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Valkyrie Hog Rider Firecracker
Knight
Ice Spirit Goblin Gang Firecracker Hog Rider Fireball
Goblin Gang
Knight Hog Rider Firecracker Valkyrie
Firecracker
Knight Hog Rider Ice Spirit Goblin Gang Valkyrie
Tesla
Fireball
Hog Rider Knight
Valkyrie
Ice Spirit Hog Rider Goblin Gang Firecracker
Hog Rider
Ice Spirit Knight Goblin Gang Firecracker Fireball Valkyrie

Defense Synergies 6 12

Ice Spirit
Goblin Gang Knight Firecracker Tesla Fireball Valkyrie
Knight
Goblin Gang Firecracker Tesla Ice Spirit Fireball
Goblin Gang
Ice Spirit Knight Tesla Firecracker Valkyrie
Firecracker
Knight Valkyrie Ice Spirit Goblin Gang Tesla
Tesla
Knight Goblin Gang Ice Spirit Firecracker Fireball Valkyrie
Fireball
Ice Spirit Knight Tesla Valkyrie
Valkyrie
Firecracker Ice Spirit Goblin Gang Tesla Fireball
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball Valkyrie
Ice Spirit Knight Goblin Gang Firecracker Tesla Valkyrie
Goblin Gang Tesla Knight Valkyrie
Tesla Knight Goblin Gang Firecracker Valkyrie
Firecracker Fireball Valkyrie
Goblin Gang Fireball Firecracker Tesla Valkyrie
Tesla Ice Spirit Goblin Gang Firecracker Fireball
Tesla Fireball Valkyrie
Tesla Goblin Gang
Knight Goblin Gang Ice Spirit Firecracker Tesla Valkyrie
Goblin Gang Valkyrie Knight Firecracker Tesla Fireball
Tesla Goblin Gang Firecracker Fireball
Tesla Ice Spirit Knight Goblin Gang Fireball Valkyrie
Fireball Valkyrie Ice Spirit Goblin Gang Firecracker Tesla
Knight Goblin Gang Tesla
Ice Spirit Goblin Gang Tesla Fireball
Tesla Knight Goblin Gang Firecracker Fireball Valkyrie
Ice Spirit Tesla Fireball Knight Goblin Gang Firecracker Valkyrie
Valkyrie Ice Spirit Knight Firecracker Tesla Fireball
Tesla
Goblin Gang Valkyrie Knight Firecracker Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Tesla Fireball
Fireball Knight Goblin Gang Firecracker Tesla Valkyrie
Goblin Gang Ice Spirit Knight Valkyrie
Goblin Gang Valkyrie Knight Tesla Fireball
Knight Goblin Gang Tesla Valkyrie
Firecracker Fireball Ice Spirit Goblin Gang Tesla
Goblin Gang Knight Tesla Fireball Valkyrie
Knight Tesla Valkyrie
Ice Spirit Knight Firecracker Fireball Valkyrie
Goblin Gang Tesla
Knight Tesla Valkyrie
Fireball Valkyrie
Knight Goblin Gang Tesla Fireball Valkyrie
Firecracker Tesla Fireball Valkyrie
Goblin Gang Tesla Ice Spirit Knight Firecracker Fireball Valkyrie
Valkyrie Firecracker Tesla Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Valkyrie
Firecracker Fireball
Fireball
Knight Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie
Firecracker Fireball Ice Spirit
Firecracker
Fireball Ice Spirit Firecracker
Fireball Firecracker
Goblin Gang Fireball
Firecracker Knight Fireball Valkyrie
Fireball Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Firecracker Fireball
Firecracker Fireball Valkyrie
Fireball
Fireball
Fireball
Firecracker Ice Spirit Fireball Valkyrie
Firecracker Fireball
Fireball
Fireball Firecracker
Firecracker Fireball
Ice Spirit Firecracker Fireball
Fireball
Fireball
Ice Spirit Firecracker Fireball
Firecracker Fireball
Ice Spirit Goblin Gang Fireball
Fireball Firecracker
Fireball
Fireball Knight Goblin Gang Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker
Ice Spirit Goblin Gang Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Firecracker

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