My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Goblin Demolisher Wizard Night Witch Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Demolisher Goblin Curse Goblin Barrel Night Witch
Giant Snowball
Dart Goblin Goblin Curse Goblin Barrel Night Witch
Zap
Dart Goblin Goblin Curse Goblin Barrel Night Witch
Barbarian Barrel
Dart Goblin Elixir Golem Wizard Goblin Curse Goblin Barrel Night Witch
The Log
Dart Goblin Elixir Golem Goblin Demolisher Goblin Curse Goblin Barrel
Earthquake
Elixir Golem Goblin Barrel
Arrows
Dart Goblin Goblin Curse Goblin Barrel Night Witch
Royal Delivery
Dart Goblin Elixir Golem Goblin Demolisher Wizard Goblin Barrel Night Witch Mother Witch
Fireball
Dart Goblin Elixir Golem Wizard Goblin Barrel Night Witch Mother Witch
Poison
Dart Goblin Elixir Golem Wizard Goblin Curse Night Witch Mother Witch
Lightning
Wizard Night Witch Mother Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Goblin Demolisher Goblin Curse Night Witch Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Dart Goblin Elixir Golem Goblin Barrel Goblin Demolisher Night Witch Mother Witch Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Dart Goblin Elixir Golem Goblin Barrel

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Goblin Barrel Elixir Golem
Elixir Golem
Night Witch Dart Goblin Wizard Goblin Barrel Mother Witch
Goblin Demolisher
Wizard
Elixir Golem
Goblin Curse
Goblin Barrel
Dart Goblin Elixir Golem
Night Witch
Elixir Golem
Mother Witch
Elixir Golem

Defense Synergies 0 3

Dart Goblin
Night Witch Mother Witch
Elixir Golem
Goblin Demolisher
Wizard
Goblin Curse
Goblin Barrel
Night Witch
Dart Goblin Mother Witch
Mother Witch
Dart Goblin Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard
Dart Goblin Goblin Curse Night Witch
Dart Goblin Goblin Curse Night Witch
Night Witch Dart Goblin Goblin Curse
Dart Goblin Night Witch Mother Witch
Dart Goblin Wizard Goblin Curse Night Witch
Dart Goblin
Goblin Curse Night Witch
Dart Goblin Night Witch
Dart Goblin Goblin Curse Mother Witch Wizard Night Witch
Dart Goblin Wizard Goblin Curse Night Witch
Night Witch Wizard Goblin Curse
Wizard Dart Goblin Goblin Curse Night Witch
Goblin Curse
Goblin Curse
Wizard Night Witch
Dart Goblin Wizard Night Witch
Wizard Dart Goblin Goblin Curse Mother Witch
Dart Goblin Goblin Curse
Wizard Dart Goblin Goblin Curse Night Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Wizard
Night Witch
Goblin Curse Night Witch
Wizard Mother Witch Dart Goblin Goblin Curse
Dart Goblin Night Witch
Goblin Curse
Dart Goblin Goblin Curse
Dart Goblin
Wizard Goblin Curse Night Witch
Wizard Dart Goblin Goblin Curse
Dart Goblin Night Witch
Dart Goblin Wizard Goblin Curse Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin Goblin Curse
Dart Goblin
Dart Goblin
Wizard Goblin Curse
Wizard Mother Witch Dart Goblin Goblin Curse
Dart Goblin Wizard
Dart Goblin Wizard Goblin Curse
Dart Goblin Wizard
Night Witch
Dart Goblin Wizard
Dart Goblin Wizard Goblin Curse
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Night Witch
Dart Goblin Wizard
Dart Goblin Wizard Goblin Curse Mother Witch
Night Witch
Wizard
Goblin Curse Mother Witch Wizard
Dart Goblin Wizard
Wizard
Dart Goblin Goblin Curse
Dart Goblin Wizard Goblin Curse Night Witch Mother Witch
Dart Goblin Wizard
Night Witch
Dart Goblin Wizard Night Witch
Wizard Goblin Curse
Dart Goblin Night Witch
Dart Goblin Wizard Goblin Curse
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin

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