My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Goblin Hut Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Drill Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Demolisher Goblin Barrel Skeleton Army Goblin Drill
Giant Snowball
Minion Horde Goblin Hut Goblin Barrel Skeleton Army Goblin Drill
Zap
Minion Horde Goblin Hut Goblin Barrel Skeleton Army Goblin Drill Goblin Giant
Barbarian Barrel
Goblin Hut Goblin Barrel Skeleton Army Goblin Drill
The Log
Goblin Demolisher Goblin Hut Goblin Barrel Skeleton Army Goblin Drill
Earthquake
Goblin Hut Goblin Barrel Skeleton Army Goblin Drill
Arrows
Minion Horde Goblin Hut Goblin Barrel Skeleton Army Goblin Drill
Royal Delivery
Minion Horde Goblin Demolisher Goblin Hut Goblin Barrel Skeleton Army Goblin Drill
Fireball
Minion Horde Goblin Hut Goblin Barrel Skeleton Army Goblin Drill
Poison
Minion Horde Goblin Hut Skeleton Army Goblin Drill
Lightning
Goblin Hut
Rocket
Minion Horde Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Skeleton Army Goblin Drill Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Goblin Demolisher Goblin Drill Minion Horde Goblin Hut Goblin Machine Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Goblin Demolisher Goblin Drill

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Goblin Giant
Goblin Demolisher
Goblin Hut
Goblin Barrel Goblin Giant
Goblin Barrel
Goblin Hut Skeleton Army Goblin Drill Goblin Giant
Skeleton Army
Goblin Barrel
Goblin Drill
Goblin Barrel
Goblin Giant
Minion Horde Goblin Hut Goblin Barrel
Goblin Machine

Defense Synergies 0 2

Minion Horde
Goblin Demolisher
Goblin Hut
Skeleton Army
Goblin Barrel
Skeleton Army
Goblin Hut Goblin Drill
Goblin Drill
Skeleton Army
Goblin Giant
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Goblin Hut Goblin Giant
Minion Horde Skeleton Army Goblin Hut Goblin Drill
Minion Horde Goblin Hut Skeleton Army Goblin Drill
Minion Horde Goblin Hut Skeleton Army Goblin Drill
Skeleton Army
Skeleton Army
Minion Horde Goblin Hut
Goblin Giant
Minion Horde Goblin Hut Skeleton Army Goblin Drill
Skeleton Army Minion Horde
Minion Horde Skeleton Army Goblin Hut Goblin Drill Goblin Giant
Minion Horde Goblin Hut
Minion Horde Goblin Hut Skeleton Army Goblin Drill
Skeleton Army Minion Horde Goblin Hut Goblin Drill
Skeleton Army Minion Horde Goblin Hut Goblin Drill
Minion Horde Skeleton Army Goblin Hut Goblin Drill
Minion Horde Goblin Hut Skeleton Army Goblin Drill
Minion Horde Goblin Hut Skeleton Army Goblin Drill
Goblin Drill Goblin Hut
Goblin Hut Goblin Drill
Skeleton Army Minion Horde Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Hut
Skeleton Army Minion Horde Goblin Hut Goblin Giant
Skeleton Army Minion Horde Goblin Giant
Minion Horde Goblin Hut Skeleton Army Goblin Drill Goblin Giant
Minion Horde Goblin Hut Goblin Giant
Skeleton Army Minion Horde Goblin Hut Goblin Giant
Minion Horde Skeleton Army Goblin Giant
Minion Horde Goblin Hut Skeleton Army
Minion Horde Goblin Hut Skeleton Army Goblin Drill Goblin Giant
Minion Horde Goblin Hut
Skeleton Army Goblin Giant
Skeleton Army Minion Horde Goblin Giant
Minion Horde Skeleton Army
Goblin Hut Skeleton Army Minion Horde Goblin Drill Goblin Giant
Minion Horde Goblin Hut
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Goblin Drill
Minion Horde Goblin Hut Goblin Drill Goblin Giant
Minion Horde
Minion Horde Goblin Giant
Minion Horde
Minion Horde
Minion Horde
Goblin Hut
Minion Horde
Goblin Hut
Minion Horde Goblin Hut Goblin Drill
Minion Horde Goblin Hut
Minion Horde
Minion Horde
Minion Horde Goblin Drill
Minion Horde
Minion Horde
Minion Horde Goblin Hut
Minion Horde
Minion Horde
Minion Horde
Minion Horde
Minion Horde Goblin Hut Skeleton Army
Minion Horde
Minion Horde
Minion Horde
Goblin Giant

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