My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Dragon P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Electro Dragon
Zap
Goblin Gang
Barbarian Barrel
Knight Goblin Gang Magic Archer
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Hog Rider Electro Dragon P.E.K.K.A Magic Archer
Fireball
Goblin Gang Hog Rider Electro Dragon Magic Archer
Poison
Goblin Gang Electro Dragon Magic Archer
Lightning
Knight Electro Dragon Magic Archer
Rocket
Hog Rider Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Goblin Gang Hog Rider Magic Archer Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Goblin Gang

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider P.E.K.K.A Knight Electro Dragon Magic Archer
Arrows
Zap Hog Rider P.E.K.K.A Knight
Knight
Goblin Gang Hog Rider Zap Arrows Electro Dragon Magic Archer
Goblin Gang
Knight Hog Rider P.E.K.K.A
Hog Rider
Zap Arrows Knight Goblin Gang Magic Archer
Electro Dragon
Zap Knight P.E.K.K.A Magic Archer
P.E.K.K.A
Zap Arrows Magic Archer Goblin Gang Electro Dragon
Magic Archer
P.E.K.K.A Zap Knight Hog Rider Electro Dragon

Defense Synergies 3 10

Zap
Arrows Knight Goblin Gang Electro Dragon P.E.K.K.A Magic Archer
Arrows
Zap Knight P.E.K.K.A
Knight
Goblin Gang Electro Dragon Magic Archer Zap Arrows
Goblin Gang
Knight Zap P.E.K.K.A Magic Archer
Hog Rider
Electro Dragon
Knight Zap
P.E.K.K.A
Zap Arrows Goblin Gang
Magic Archer
Knight Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Electro Dragon Magic Archer
P.E.K.K.A Zap Knight Goblin Gang Electro Dragon
Goblin Gang P.E.K.K.A Knight Electro Dragon
P.E.K.K.A Knight Goblin Gang Electro Dragon
Arrows P.E.K.K.A
Arrows Goblin Gang Zap Electro Dragon Magic Archer
Zap Arrows Goblin Gang Electro Dragon Magic Archer
Zap Arrows Electro Dragon P.E.K.K.A Magic Archer
P.E.K.K.A Goblin Gang
Knight Goblin Gang
Goblin Gang Zap Arrows Knight Electro Dragon Magic Archer
Arrows Zap Goblin Gang Electro Dragon Magic Archer
P.E.K.K.A Zap Knight Goblin Gang Electro Dragon
Zap Arrows Goblin Gang Electro Dragon P.E.K.K.A Magic Archer
P.E.K.K.A Knight Goblin Gang
Zap Goblin Gang P.E.K.K.A
Arrows Knight Goblin Gang Electro Dragon P.E.K.K.A
Arrows Zap Knight Goblin Gang Electro Dragon Magic Archer
Zap Arrows Knight Electro Dragon Magic Archer
P.E.K.K.A
Goblin Gang Arrows Knight Electro Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap P.E.K.K.A
Zap Arrows Knight Goblin Gang Electro Dragon Magic Archer
Goblin Gang P.E.K.K.A Zap Knight Electro Dragon
Goblin Gang P.E.K.K.A Zap Knight
P.E.K.K.A Knight Goblin Gang
Arrows Zap Goblin Gang Electro Dragon Magic Archer
Goblin Gang P.E.K.K.A Knight
P.E.K.K.A Knight
Zap Electro Dragon P.E.K.K.A Knight Magic Archer
P.E.K.K.A Goblin Gang
P.E.K.K.A Knight Electro Dragon
P.E.K.K.A Zap Arrows
P.E.K.K.A Knight Goblin Gang
Electro Dragon Magic Archer
Goblin Gang Electro Dragon Zap Knight P.E.K.K.A Magic Archer
Arrows Zap Electro Dragon P.E.K.K.A Magic Archer
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Electro Dragon
Arrows Zap Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Arrows Knight
Zap Arrows Magic Archer
Arrows Zap Electro Dragon Magic Archer
Arrows Magic Archer
Arrows Zap Electro Dragon Magic Archer
Arrows Zap Electro Dragon
Goblin Gang Electro Dragon
Zap Arrows Knight Electro Dragon Magic Archer
Zap Arrows Electro Dragon Magic Archer
Knight Magic Archer
Arrows Electro Dragon Magic Archer
Zap Arrows Magic Archer
Zap Arrows Electro Dragon Magic Archer
Magic Archer Arrows Electro Dragon
Arrows
Zap Arrows Electro Dragon Magic Archer
Zap Arrows Electro Dragon Magic Archer
Magic Archer
Arrows
Zap Arrows Electro Dragon
Zap Arrows Electro Dragon Magic Archer
Arrows Zap Electro Dragon Magic Archer
Zap Arrows Electro Dragon Magic Archer
Zap Arrows Magic Archer
Zap Arrows Electro Dragon Magic Archer
Zap Electro Dragon
Zap Arrows Electro Dragon Magic Archer
Zap Arrows Electro Dragon Magic Archer
P.E.K.K.A
Arrows Magic Archer
Zap Goblin Gang Electro Dragon Magic Archer
Zap Arrows Electro Dragon Magic Archer
Arrows
Knight Goblin Gang Electro Dragon Magic Archer
Arrows Zap Electro Dragon Magic Archer
Zap Arrows
Electro Dragon P.E.K.K.A
Zap Electro Dragon Goblin Gang Magic Archer
Zap Electro Dragon Magic Archer
Electro Dragon Zap Magic Archer
P.E.K.K.A
Electro Dragon

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